Player Matchup

Gilgamesh
Gilgamesh
Ace1779
Gilgamesh
Level 153
God Stats
1W - 6L
1,325 SR
Queue Stats
123W - 131L
1,599 Elo+
Solo
Tiamat
Tiamat
Arbıter
Tiamat
Level 106
God Stats
17W - 6L
1,752 SR
Queue Stats
98W - 42L
1,740 Elo+
Party 2
Mercury
Mercury
DixyNourmus
Mercury
Level 127
God Stats
3W - 1L
1,670 SR
Queue Stats
228W - 97L
1,755 Elo+
Party 2
Anhur
Anhur
Solrey
Anhur
Level 160
God Stats
49W - 49L
1,603 SR
Queue Stats
1,710W - 1,720L
1,569 Elo+
Solo
Ganesha
Ganesha
haamu2
Ganesha
Level 68
God Stats
5W - 2L
1,828 SR
Queue Stats
9W - 3L
1,736 Elo+
Party 2
Team Averages
Level 123
1,636 SR
1,680 Elo+

VS

Team Averages
Level 127
1,715 SR
1,618 Elo+
Medusa
Medusa
Funkeymonkey509
Medusa
Level 51
God Stats
8W - 3L
1,917 SR
Queue Stats
189W - 123L
1,636 Elo+
Party 1
Sun Wukong
Sun Wukong
FunkyUncie509
Sun Wukong
Level 122
God Stats
9W - 2L
1,950 SR
Queue Stats
465W - 300L
1,640 Elo+
Party 1
Chiron
Chiron
LHR Yungbleezy
Chiron
Level 154
God Stats
4W - 4L
1,682 SR
Queue Stats
87W - 90L
1,535 Elo+
Solo
Scylla
Scylla
chr1ztian
Scylla
Level 154
God Stats
2W - 1L
1,757 SR
Queue Stats
246W - 285L
1,572 Elo+
Solo
Bacchus
Bacchus
thecracknator
Bacchus
Level 152
God Stats
1W - 4L
1,267 SR
Queue Stats
376W - 359L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ace1779
Gilgamesh
20
6 / 4 / 13
16,375
963
19,248
20,708
28,587
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
Arbıter
Tiamat
20
1 / 5 / 13
14,755
868
21,556
19,963
30,513
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mercury
DixyNourmus
Mercury
20
10 / 5 / 11
17,046
1,003
27,598
21,838
9,598
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
Solrey
Anhur
20
9 / 11 / 13
18,217
1,072
39,585
42,232
22,231
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
haamu2
Ganesha
20
0 / 5 / 17
14,313
842
9,209
22,179
27,215
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 16
16,240
955
18,955
24,291
13,058
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
FunkyUncie509
Sun Wukong
20
7 / 3 / 16
16,337
961
23,567
28,865
30,228
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
5 / 5 / 18
16,039
943
21,742
20,800
11,517
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
chr1ztian
Scylla
20
10 / 4 / 20
17,496
1,029
37,524
22,138
12,602
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Bacchus
20
2 / 7 / 20
15,856
933
18,051
27,122
55,721
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
120
26
Kills
30
30
Deaths
26
67
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Ace1779
Gilgamesh
6
4
13
3.13
L
Tiamat
Arbıter
Tiamat
1
5
13
1.5
L
Mercury
DixyNourmus
Mercury
10
5
11
3.1
W
6
7
16
2
W
Sun Wukong
FunkyUncie509
Sun Wukong
7
3
16
5
W
5
5
18
2.8
L
Anhur
Solrey
Anhur
9
11
13
1.41
W
Scylla
chr1ztian
Scylla
10
4
20
5
L
Ganesha
haamu2
Ganesha
0
5
17
1.7
W
Bacchus
2
7
20
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,196
Damage
119,839
126,920
Taken
123,216
118,144
Mitigated
123,126
14,461
Healing
22,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Ace1779
Gilgamesh
19,248
2,205
0
764
20,708
28,587
0
9,470
11,020
0
41,854
L
Tiamat
Arbıter
Tiamat
21,556
830
0
1,888
19,963
30,513
0
9,533
10,286
66,132
0
L
Mercury
DixyNourmus
Mercury
27,598
15,205
0
3,135
21,838
9,598
0
8,680
13,055
0
55,694
W
18,955
11,134
0
2,548
24,291
13,058
0
6,676
17,226
0
65,308
W
Sun Wukong
FunkyUncie509
Sun Wukong
23,567
1,869
0
7,358
28,865
30,228
0
7,855
20,456
210
51,570
W
21,742
12,409
1,254
5,672
20,800
11,517
0
3,713
16,826
0
49,915
L
Anhur
Solrey
Anhur
39,585
19,011
0
6,513
42,232
22,231
0
16,440
25,630
3,204
67,747
W
Scylla
chr1ztian
Scylla
37,524
4,076
444
5,475
22,138
12,602
0
6,992
14,834
69,860
0
L
Ganesha
haamu2
Ganesha
9,209
15
1,223
938
22,179
27,215
0
10,899
11,147
20,190
0
W
Bacchus
18,051
1,506
0
0
27,122
55,721
0
6,191
20,281
28,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,706
Gold Earned
81,968
345
Minions Killed
343
12
Camps Cleared
11
1,726,630
Distance Traveled
1,569,967
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
16,375
963
53
3
0
332,945
1
L
Tiamat
14,755
868
139
8
2
343,044
0
L
Mercury
17,046
1,003
91
5
8
422,662
2
W
Medusa
16,240
955
113
7
5
290,481
0
W
Sun Wukong
16,337
961
60
4
1
374,030
0
W
Chiron
16,039
943
63
4
4
284,905
2
L
Anhur
18,217
1,072
62
4
2
297,721
1
W
Scylla
17,496
1,029
84
5
1
303,021
2
L
Ganesha
14,313
842
0
0
0
330,258
3
W
Bacchus
15,856
933
23
1
0
317,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role