Player Matchup

Gilgamesh
Gilgamesh
FKUGizmo
Gilgamesh
Level 79
God Stats
7W - 2L
1,277 SR
Queue Stats
296W - 284L
1,449 Elo+
Party 2
Cerberus
Cerberus
Flemmarde
Cerberus
Level 64
God Stats
10W - 5L
1,816 SR
Queue Stats
302W - 277L
1,474 Elo+
Party 2
Cthulhu
Cthulhu
Kaloggero
Cthulhu
Level 128
God Stats
18W - 15L
1,618 SR
Queue Stats
463W - 489L
1,485 Elo+
Party 3
Neith
Neith
KillerIstinct
Neith
Level 133
God Stats
5W - 4L
1,546 SR
Queue Stats
170W - 192L
1,511 Elo+
Party 3
Bastet
Bastet
Moshbag
Bastet
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
245W - 246L
1,490 Elo+
Solo
Team Averages
Level 109
1,552 SR
1,482 Elo+

VS

Team Averages
Level 134
1,455 SR
1,527 Elo+
He Bo
He Bo
Akaktakkak
He Bo
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Atackaktotak
Thanatos
Level 122
God Stats
8W - 12L
1,480 SR
Queue Stats
986W - 990L
1,535 Elo+
Party 1
Athena
Athena
Haze
Athena
Level 137
God Stats
1W - 4L
1,225 SR
Queue Stats
90W - 66L
1,554 Elo+
Party 4
Geb
Geb
N4pStylezZz
Geb
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 46L
1,502 Elo+
Party 4
Fenrir
Fenrir
Periador
Fenrir
Level 145
God Stats
0W - 1L
1,568 SR
Queue Stats
69W - 48L
1,546 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FKUGizmo
Gilgamesh
18
8 / 4 / 11
11,143
796
10,225
15,248
9,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
Flemmarde
Cerberus
19
7 / 2 / 20
11,141
796
9,900
24,309
23,533
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
Kaloggero
Cthulhu
19
6 / 3 / 20
12,139
867
18,301
17,828
23,542
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 1 / 19
10,833
774
16,679
10,822
6,070
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
Moshbag
Bastet
18
6 / 5 / 14
10,920
780
14,555
17,572
8,837
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
18
8 / 6 / 3
11,014
787
20,841
11,568
4,849
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Atackaktotak
Thanatos
16
3 / 6 / 5
9,306
665
8,968
12,032
7,045
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
Haze
Athena
16
1 / 7 / 11
9,059
647
12,055
16,743
19,970
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
2 / 5 / 13
10,298
736
11,578
20,477
23,671
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Periador
Fenrir
16
1 / 7 / 9
8,897
636
10,720
16,388
17,690
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
56
31
Kills
15
15
Deaths
31
84
Assists
41
Player
Kills
Deaths
Assists
KDA
L
He Bo
8
6
3
1.58
L
Thanatos
Atackaktotak
Thanatos
3
6
5
0.92
W
Gilgamesh
FKUGizmo
Gilgamesh
8
4
11
3.38
W
Cerberus
Flemmarde
Cerberus
7
2
20
8.5
L
Athena
Haze
Athena
1
7
11
0.93
W
Cthulhu
Kaloggero
Cthulhu
6
3
20
5.33
W
4
1
19
13.5
W
Bastet
Moshbag
Bastet
6
5
14
2.6
L
2
5
13
1.7
L
Fenrir
Periador
Fenrir
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,660
Damage
64,162
85,779
Taken
77,208
71,537
Mitigated
73,225
34,933
Healing
26,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
20,841
1,075
2,729
1,493
11,568
4,849
742
3,716
7,852
36,428
0
L
Thanatos
Atackaktotak
Thanatos
8,968
1,306
1,892
4,779
12,032
7,045
371
5,474
6,558
0
13,500
W
Gilgamesh
FKUGizmo
Gilgamesh
10,225
2,261
3,353
1,724
15,248
9,555
1,389
7,991
7,257
0
16,771
W
Cerberus
Flemmarde
Cerberus
9,900
811
4,447
9,687
24,309
23,533
672
11,440
12,869
21,267
0
L
Athena
Haze
Athena
12,055
3,042
1,610
1,122
16,743
19,970
272
5,885
10,858
20,927
0
W
Cthulhu
Kaloggero
Cthulhu
18,301
437
4,871
2,849
17,828
23,542
152
9,130
8,698
35,310
0
W
16,679
5,402
2,652
3,705
10,822
6,070
1,464
7,143
3,679
0
34,082
W
Bastet
Moshbag
Bastet
14,555
4,986
0
1,645
17,572
8,837
1,268
8,770
8,802
0
22,909
L
11,578
1,210
3,068
5,475
20,477
23,671
418
6,319
14,158
28,965
0
L
Fenrir
Periador
Fenrir
10,720
1,628
2,320
1,993
16,388
17,690
190
6,807
9,581
0
18,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,176
Gold Earned
48,574
153
Minions Killed
116
0
Camps Cleared
0
1,322,245
Distance Traveled
1,169,138
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
11,014
787
42
3
0
213,201
2
L
Thanatos
9,306
665
22
2
0
236,930
1
W
Gilgamesh
11,143
796
12
1
0
259,854
0
W
Cerberus
11,141
796
37
3
0
270,396
1
L
Athena
9,059
647
10
1
0
228,270
2
W
Cthulhu
12,139
867
43
3
0
288,181
1
W
Neith
10,833
774
39
3
0
227,610
4
W
Bastet
10,920
780
22
2
0
276,204
0
L
Geb
10,298
736
21
2
0
243,075
3
L
Fenrir
8,897
636
21
2
0
247,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role