Player Matchup

Olorun
Olorun
MELNEMO
Olorun
Level 7
God Stats
0W - 1L
1,340 SR
Queue Stats
1W - 4L
1,209 Elo+
Solo
Anubis
Anubis
Q6zh
Anubis
Level 12
God Stats
22W - 22L
1,571 SR
Queue Stats
75W - 71L
1,326 Elo+
Party 1
Hades
Hades
Royal APR
Hades
Level 23
God Stats
12W - 10L
1,504 SR
Queue Stats
12W - 12L
1,402 Elo+
Solo
Ymir
Ymir
Rvl Chelsea
Ymir
Level 8
God Stats
5W - 4L
1,308 SR
Queue Stats
22W - 25L
1,323 Elo+
Party 1
Cthulhu
Cthulhu
Svexzy Riley
Cthulhu
Level 6
God Stats
0W - 4L
1,112 SR
Queue Stats
2W - 8L
1,107 Elo+
Party 1
Team Averages
Level 11
1,367 SR
1,273 Elo+

VS

Team Averages
Level 17
1,456 SR
1,239 Elo+
Mercury
Mercury
Bygonemadtrix
Mercury
Level 19
God Stats
8W - 7L
1,467 SR
Queue Stats
21W - 30L
1,309 Elo+
Party 2
Hachiman
Hachiman
KingWildHeart
Hachiman
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 92L
1,182 Elo+
Solo
King Arthur
King Arthur
Niko HighElf
King Arthur
Level 4
God Stats
5W - 3L
1,297 SR
Queue Stats
8W - 6L
1,139 Elo+
Solo
Set
Set
Tom11m9
Set
Level 22
God Stats
2W - 3L
1,358 SR
Queue Stats
20W - 33L
1,269 Elo+
Party 2
Neith
Neith
TreninoThoma
Neith
Level 24
God Stats
3W - 0L
1,658 SR
Queue Stats
26W - 41L
1,294 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
MELNEMO
Olorun
20
0 / 18 / 9
15,041
342
873
24,981
10,766
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
Q6zh
Anubis
20
21 / 14 / 17
22,732
517
42,956
49,172
26,499
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
Royal APR
Hades
20
15 / 11 / 14
20,786
472
35,202
41,338
29,845
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

20
28 / 10 / 24
23,754
540
41,451
58,234
52,566
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cthulhu
Svexzy Riley
Cthulhu
20
3 / 12 / 15
17,999
409
25,456
63,822
70,476
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
9 / 19 / 13
18,769
427
21,717
37,818
16,822
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
KingWildHeart
Hachiman
20
15 / 12 / 11
21,937
499
56,280
38,744
11,889
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Niko HighElf
King Arthur
20
21 / 10 / 10
22,538
512
45,548
46,715
48,414
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Set
20
3 / 16 / 8
16,622
378
10,100
28,607
9,668
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
15 / 12 / 17
23,226
528
51,711
40,856
14,591
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
122
67
Kills
63
65
Deaths
69
79
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Mercury
9
19
13
0.82
W
Hachiman
KingWildHeart
Hachiman
15
12
11
1.71
L
Olorun
MELNEMO
Olorun
0
18
9
0.25
W
King Arthur
Niko HighElf
King Arthur
21
10
10
2.6
L
Anubis
Q6zh
Anubis
21
14
17
2.11
L
Hades
Royal APR
Hades
15
11
14
2
L
28
10
24
4
L
Cthulhu
Svexzy Riley
Cthulhu
3
12
15
0.88
W
Set
3
16
8
0.44
W
15
12
17
1.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,938
Damage
185,356
237,547
Taken
192,740
190,152
Mitigated
101,384
73,285
Healing
24,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
21,717
13,168
0
1,208
37,818
16,822
21
26,785
11,033
0
102,945
W
Hachiman
KingWildHeart
Hachiman
56,280
37,228
0
7,379
38,744
11,889
4,974
33,592
4,912
0
143,146
L
Olorun
MELNEMO
Olorun
873
284
0
1,279
24,981
10,766
974
0
24,981
27,867
0
W
King Arthur
Niko HighElf
King Arthur
45,548
3,261
0
3,701
46,715
48,414
150
32,115
14,452
0
156,145
L
Anubis
Q6zh
Anubis
42,956
5,271
0
23,604
49,172
26,499
2,154
0
49,172
146,132
0
L
Hades
Royal APR
Hades
35,202
2,636
1,028
16,356
41,338
29,845
1,199
0
41,338
116,579
0
L
41,451
10,516
1,798
11,590
58,234
52,566
0
0
58,234
113,819
0
L
Cthulhu
Svexzy Riley
Cthulhu
25,456
2,208
0
17,630
63,822
70,476
1,731
0
63,822
89,278
0
W
Set
10,100
4,968
0
4,308
28,607
9,668
732
19,631
8,841
0
77,352
W
51,711
19,444
0
7,452
40,856
14,591
9,466
33,292
7,564
0
163,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

100,312
Gold Earned
103,092
605
Minions Killed
691
0
Camps Cleared
0
3,107,982
Distance Traveled
3,170,274
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
18,769
427
104
2
0
720,593
1
W
Hachiman
21,937
499
158
4
0
544,235
0
L
Olorun
15,041
342
43
1
0
385,976
4
W
King Arthur
22,538
512
160
4
0
757,158
0
L
Anubis
22,732
517
168
4
0
589,254
0
L
Hades
20,786
472
142
3
0
682,800
0
L
Ymir
23,754
540
130
3
0
745,970
0
L
Cthulhu
17,999
409
122
3
0
703,982
3
W
Set
16,622
378
86
2
0
502,410
0
W
Neith
23,226
528
183
4
0
645,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role