Player Matchup

Baron Samedi
Baron Samedi
BearingtonIII
Baron Samedi
Level 28
God Stats
22W - 11L
1,606 SR
Queue Stats
30W - 24L
1,496 Elo+
Party 2
Chaac
Chaac
CrusaderGrom115
Chaac
Level 126
God Stats
9W - 10L
1,325 SR
Queue Stats
156W - 158L
1,478 Elo+
Party 2
Apollo
Apollo
DizzyKatz
Apollo
Level 68
God Stats
35W - 31L
1,201 SR
Queue Stats
400W - 294L
1,626 Elo+
Party 2
Team Averages
Level 74
1,377 SR
1,533 Elo+

VS

Team Averages
Level 40
1,507 SR
1,400 Elo+
Anubis
Anubis
VTT-Ryan
Anubis
Level 17
God Stats
63W - 57L
1,555 SR
Queue Stats
99W - 108L
1,401 Elo+
Solo
Fenrir
Fenrir
marcos0227
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,405 Elo+
Party 1
Danzaburou
Danzaburou
sukacalle
Danzaburou
Level 86
God Stats
64W - 64L
1,465 SR
Queue Stats
199W - 206L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BearingtonIII
Baron Samedi
11
3 / 1 / 9
7,900
790
6,623
6,131
2,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 8
7,450
745
8,090
8,727
5,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Apollo
DizzyKatz
Apollo
12
9 / 2 / 4
8,516
852
7,999
9,671
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
VTT-Ryan
Anubis
10
3 / 4 / 0
6,915
692
5,699
8,800
3,539
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
marcos0227
Fenrir
9
0 / 6 / 2
6,245
625
7,455
11,866
5,470
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
sukacalle
Danzaburou
8
1 / 4 / 1
6,357
636
4,608
7,181
3,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
14
Kills
4
4
Deaths
14
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BearingtonIII
Baron Samedi
3
1
9
7.5
W
2
1
8
6
W
Apollo
DizzyKatz
Apollo
9
2
4
5.5
L
Anubis
VTT-Ryan
Anubis
3
4
0
0.75
L
Fenrir
marcos0227
Fenrir
0
6
2
0.17
L
Danzaburou
sukacalle
Danzaburou
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,712
Damage
17,762
24,529
Taken
27,847
10,680
Mitigated
12,052
8,024
Healing
4,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BearingtonIII
Baron Samedi
6,623
657
482
1,739
6,131
2,309
378
679
5,452
27,793
0
W
8,090
919
0
2,739
8,727
5,391
381
2,747
5,980
0
18,068
W
Apollo
DizzyKatz
Apollo
7,999
5,420
0
3,064
9,671
2,980
658
2,393
7,278
0
28,281
L
Anubis
VTT-Ryan
Anubis
5,699
630
0
2,552
8,800
3,539
42
2,577
6,223
26,936
0
L
Fenrir
marcos0227
Fenrir
7,455
1,753
0
931
11,866
5,470
0
2,499
9,367
0
19,288
L
Danzaburou
sukacalle
Danzaburou
4,608
1,789
0
1,490
7,181
3,043
18
1,574
5,607
0
17,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,866
Gold Earned
19,517
107
Minions Killed
110
0
Camps Cleared
0
592,227
Distance Traveled
460,290
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,900
790
35
4
0
197,430
3
W
Chaac
7,450
745
30
3
0
199,748
1
W
Apollo
8,516
852
42
4
0
195,049
2
L
Anubis
6,915
692
58
6
0
141,168
0
L
Fenrir
6,245
625
22
2
0
172,175
1
L
Danzaburou
6,357
636
30
3
0
146,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role