Player Matchup

King Arthur
King Arthur
CapFrigoPoya
King Arthur
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
MaydayLean
Terra
Level 17
God Stats
0W - 3L
1,705 SR
Queue Stats
3W - 10L
1,316 Elo+
Party 2
Neith
Neith
Wuizak
Neith
Level 62
God Stats
11W - 21L
1,552 SR
Queue Stats
68W - 100L
1,444 Elo+
Party 2
Team Averages
Level 66
1,585 SR
1,420 Elo+

VS

Team Averages
Level 59
1,594 SR
1,459 Elo+
Anhur
Anhur
NøticeMeSenpai
Anhur
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
YAYEETSMOKWEED
Scylla
Level 25
God Stats
3W - 0L
1,827 SR
Queue Stats
11W - 15L
1,400 Elo+
Party 1
Gilgamesh
Gilgamesh
netyuN
Gilgamesh
Level 15
God Stats
9W - 7L
1,453 SR
Queue Stats
32W - 42L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CapFrigoPoya
King Arthur
9
2 / 6 / 1
6,646
665
7,257
14,724
8,529
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Terra
9
1 / 2 / 2
7,061
706
1,765
9,733
6,913
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Wuizak
Neith
9
0 / 2 / 3
6,268
627
5,061
6,267
1,605
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 4
8,560
856
10,924
7,235
2,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 2 / 7
7,256
726
6,576
6,085
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
netyuN
Gilgamesh
11
3 / 1 / 7
7,693
769
8,122
5,654
3,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
3
Kills
10
10
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CapFrigoPoya
King Arthur
2
6
1
0.42
L
Terra
1
2
2
1
W
6
0
4
8
L
Neith
Wuizak
Neith
0
2
3
0.75
W
1
2
7
2.25
W
Gilgamesh
netyuN
Gilgamesh
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,083
Damage
25,622
30,724
Taken
18,974
17,047
Mitigated
7,676
12,157
Healing
6,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CapFrigoPoya
King Arthur
7,257
921
0
3,217
14,724
8,529
0
1,974
12,204
0
30,179
L
Terra
1,765
342
1,512
4,054
9,733
6,913
23
2,336
7,055
6,130
0
W
10,924
6,162
0
4,267
7,235
2,294
841
528
6,707
0
47,749
L
Neith
Wuizak
Neith
5,061
1,881
627
2,747
6,267
1,605
231
1,638
4,462
0
19,257
W
6,576
601
0
1,430
6,085
1,759
0
62
6,023
25,747
0
W
Gilgamesh
netyuN
Gilgamesh
8,122
1,506
0
1,107
5,654
3,623
170
1,264
4,390
0
21,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,975
Gold Earned
23,509
92
Minions Killed
154
0
Camps Cleared
0
525,171
Distance Traveled
584,589
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,646
665
41
4
0
192,673
3
L
Terra
7,061
706
17
2
0
164,218
2
W
Anhur
8,560
856
76
8
0
176,858
1
L
Neith
6,268
627
34
3
0
168,280
4
W
Scylla
7,256
726
49
5
0
191,262
1
W
Gilgamesh
7,693
769
29
3
0
216,469
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role