Player Matchup

Horus
Horus
Empath45611
Horus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
MARHEC
Ra
Level 26
God Stats
2W - 2L
1,300 SR
Queue Stats
63W - 50L
1,546 Elo+
Solo
Tiamat
Tiamat
TheOldEagle
Tiamat
Level 29
God Stats
2W - 3L
1,462 SR
Queue Stats
17W - 23L
1,456 Elo+
Solo
Izanami
Izanami
Veahreigh
Izanami
Level 20
God Stats
2W - 1L
1,769 SR
Queue Stats
40W - 35L
1,589 Elo+
Solo
Chronos
Chronos
coopusaf
Chronos
Level 21
God Stats
7W - 1L
1,944 SR
Queue Stats
85W - 75L
1,450 Elo+
Solo
Team Averages
Level 22
1,595 SR
1,508 Elo+

VS

Team Averages
Level 29
1,551 SR
1,477 Elo+
Aphrodite
Aphrodite
AleJcherry
Aphrodite
Level 4
God Stats
1W - 1L
1,215 SR
Queue Stats
2W - 1L
1,406 Elo+
Party 1
Neith
Neith
MoneyMatt4444
Neith
Level 26
God Stats
14W - 11L
1,580 SR
Queue Stats
36W - 48L
1,409 Elo+
Solo
Ares
Ares
PARACO07
Ares
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 19L
1,342 Elo+
Solo
Thanatos
Thanatos
destruhccion
Thanatos
Level 79
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 7L
1,406 Elo+
Party 1
Sun Wukong
Sun Wukong
hellmode121
Sun Wukong
Level 6
God Stats
13W - 3L
1,961 SR
Queue Stats
43W - 18L
1,820 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,562
512
106
770
281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ra
1
0 / 0 / 0
912
182
0
0
0
Tiamat
5
0 / 2 / 0
2,832
566
1,063
3,486
1,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
Veahreigh
Izanami
7
1 / 1 / 0
3,862
772
215
2,031
558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Chronos
coopusaf
Chronos
6
0 / 0 / 0
3,099
620
1,740
2,133
621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AleJcherry
Aphrodite
5
0 / 0 / 0
2,754
551
352
1,176
301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

4
0 / 1 / 0
3,024
605
564
1,310
334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
4
0 / 0 / 0
3,130
626
533
2,574
914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
destruhccion
Thanatos
6
2 / 0 / 0
3,936
787
802
2,770
657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
hellmode121
Sun Wukong
7
2 / 0 / 0
3,976
795
2,443
2,476
801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
4
4
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AleJcherry
Aphrodite
0
0
0
0
L
0
1
0
0
L
Ra
0
0
0
0
W
0
1
0
0
W
Ares
0
0
0
0
L
Tiamat
0
2
0
0
L
Izanami
Veahreigh
Izanami
1
1
0
1
L
Chronos
coopusaf
Chronos
0
0
0
0
W
Thanatos
destruhccion
Thanatos
2
0
0
2
W
Sun Wukong
hellmode121
Sun Wukong
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,124
Damage
4,694
8,420
Taken
10,306
2,519
Mitigated
3,007
3,651
Healing
5,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AleJcherry
Aphrodite
352
131
0
326
1,176
301
252
226
950
4,358
0
L
106
84
0
66
770
281
76
175
595
0
575
L
Ra
0
0
0
0
0
0
0
0
0
0
0
W
564
437
0
167
1,310
334
41
554
756
0
7,436
W
Ares
533
0
0
1,462
2,574
914
0
788
1,786
9,543
0
L
Tiamat
1,063
353
0
1,578
3,486
1,059
0
0
3,486
7,028
0
L
Izanami
Veahreigh
Izanami
215
39
0
669
2,031
558
0
177
1,854
0
22,924
L
Chronos
coopusaf
Chronos
1,740
659
0
1,338
2,133
621
0
533
1,600
11,186
1,666
W
Thanatos
destruhccion
Thanatos
802
167
0
2,664
2,770
657
0
0
2,770
0
10,821
W
Sun Wukong
hellmode121
Sun Wukong
2,443
837
0
1,194
2,476
801
30
1,063
1,413
0
17,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,267
Gold Earned
16,820
87
Minions Killed
108
0
Camps Cleared
0
285,136
Distance Traveled
420,668
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
2,754
551
8
2
0
64,938
0
L
Horus
2,562
512
2
0
0
57,371
0
L
Ra
912
182
0
0
0
0
0
W
Neith
3,024
605
24
5
0
78,076
0
W
Ares
3,130
626
4
1
0
96,837
1
L
Tiamat
2,832
566
11
2
0
79,687
0
L
Izanami
3,862
772
49
10
0
72,351
0
L
Chronos
3,099
620
25
5
0
75,727
1
W
Thanatos
3,936
787
34
7
0
86,178
0
W
Sun Wukong
3,976
795
38
8
0
94,639
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role