Player Matchup

Medusa
Medusa
Silver V
L-A-R-K-O-
Medusa
Silver V
Level 128
God Stats
53W - 51L
1,505 SR
Queue Stats
271W - 292L
729 MMR
Solo
Mercury
Mercury
Silver III
Luke Forde 92
Mercury
Silver III
Level 154
God Stats
3W - 6L
1,251 SR
Queue Stats
737W - 758L
979 MMR
Solo
Fafnir
Fafnir
Silver II
The_NVous_One
Fafnir
Silver II
Level 123
God Stats
3W - 3L
1,514 SR
Queue Stats
82W - 95L
955 MMR
Solo
Izanami
Izanami
Silver III
WH1TEY0DA
Izanami
Silver III
Level 114
God Stats
13W - 9L
1,590 SR
Queue Stats
112W - 123L
977 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
looka-wild-Dingo
Ah Muzen Cab
Silver II
Level 128
God Stats
0W - 2L
1,316 SR
Queue Stats
29W - 51L
967 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 129
1,435 SR
921 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 93
1,584 SR
969 MMR
Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Silver III
Mate-Kauff02
Anubis
Silver III
Level 82
God Stats
21W - 16L
1,528 SR
Queue Stats
182W - 196L
771 MMR
Party 1
Guan Yu
Guan Yu
Silver IV
OfficialTT1577
Guan Yu
Silver IV
Level 45
God Stats
24W - 11L
1,616 SR
Queue Stats
110W - 126L
703 MMR
Solo
Bacchus
Bacchus
Silver I
Wabbadaduck
Bacchus
Silver I
Level 120
God Stats
2W - 1L
1,561 SR
Queue Stats
254W - 242L
1,016 MMR
Solo
Chiron
Chiron
Silver III
valsafly
Chiron
Silver III
Level 118
God Stats
3W - 0L
1,713 SR
Queue Stats
213W - 213L
856 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
L-A-R-K-O-
Medusa
17
3 / 7 / 3
11,588
386
12,590
21,964
7,318
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
19
1 / 6 / 5
12,171
406
10,515
32,913
12,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
3 / 3 / 8
13,239
441
16,628
36,519
36,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
WH1TEY0DA
Izanami
20
4 / 8 / 3
13,618
454
21,020
27,885
10,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Muzen Cab
looka-wild-Dingo
Ah Muzen Cab
20
2 / 1 / 2
13,719
457
13,760
17,681
22,901
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
TiamatSetCthulhuAthenaDanzaburou

VS

Bans
Nu WaErlang ShenCabrakanCu ChulainnKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
11 / 2 / 3
18,002
600
19,310
24,777
13,619
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
20
5 / 3 / 6
15,336
511
17,427
19,319
11,882
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 1 / 8
16,583
553
17,465
34,334
58,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Bacchus
Wabbadaduck
Bacchus
20
3 / 6 / 10
14,693
490
17,429
33,415
46,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chiron
valsafly
Chiron
20
5 / 1 / 7
16,725
558
33,202
20,544
10,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
59
13
Kills
25
25
Deaths
13
21
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
11
2
3
6.25
L
Medusa
L-A-R-K-O-
Medusa
3
7
3
0.64
L
Mercury
1
6
5
0.58
W
Anubis
5
3
6
2.67
W
1
1
8
5
L
3
3
8
2.33
L
Izanami
WH1TEY0DA
Izanami
4
8
3
0.69
W
Bacchus
Wabbadaduck
Bacchus
3
6
10
1.33
L
Ah Muzen Cab
looka-wild-Dingo
Ah Muzen Cab
2
1
2
3
W
Chiron
valsafly
Chiron
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,513
Damage
104,833
136,962
Taken
132,389
89,656
Mitigated
140,708
47,744
Healing
74,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
19,310
11,920
0
13,475
24,777
13,619
3,273
2,751
21,430
0
153,212
L
Medusa
L-A-R-K-O-
Medusa
12,590
4,953
0
2,943
21,964
7,318
1,029
6,670
15,134
0
66,422
L
Mercury
10,515
5,961
0
12,158
32,913
12,391
0
11,216
21,697
0
90,576
W
Anubis
17,427
368
1,097
9,000
19,319
11,882
413
4,589
14,730
111,495
0
W
17,465
2,693
2,276
20,537
34,334
58,565
1,582
3,726
30,608
0
124,851
L
16,628
5,051
0
17,419
36,519
36,165
0
8,330
28,029
46,529
0
L
Izanami
WH1TEY0DA
Izanami
21,020
13,238
0
11,023
27,885
10,881
310
5,978
21,667
0
135,319
W
Bacchus
Wabbadaduck
Bacchus
17,429
2,551
1,113
10,030
33,415
46,575
96
3,597
29,818
45,403
0
L
Ah Muzen Cab
looka-wild-Dingo
Ah Muzen Cab
13,760
4,302
0
4,201
17,681
22,901
0
2,662
14,891
0
90,223
W
Chiron
valsafly
Chiron
33,202
20,396
2,123
14,541
20,544
10,067
13,666
4,819
15,725
0
168,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,335
Gold Earned
81,339
703
Minions Killed
903
0
Camps Cleared
0
2,793,282
Distance Traveled
2,935,116
43
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
18,002
600
174
6
0
706,111
5
L
Medusa
11,588
386
136
5
0
536,511
7
L
Mercury
12,171
406
145
5
0
651,928
13
W
Anubis
15,336
511
182
6
0
501,929
5
W
Guan Yu
16,583
553
249
8
0
583,965
2
L
Fafnir
13,239
441
55
2
0
555,213
14
L
Izanami
13,618
454
219
7
0
471,587
7
W
Bacchus
14,693
490
54
2
0
607,632
3
L
Ah Muzen Cab
13,719
457
148
5
0
578,043
2
W
Chiron
16,725
558
244
8
0
535,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role