Player Matchup

Izanami
Izanami
A7X Brompton
Izanami
Level 16
God Stats
6W - 1L
1,991 SR
Queue Stats
10W - 4L
1,705 Elo+
Party 1
Nemesis
Nemesis
GoątMan
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,478 Elo+
Party 1
Sun Wukong
Sun Wukong
JunkMouse1
Sun Wukong
Level 1
God Stats
3W - 1L
1,784 SR
Queue Stats
3W - 2L
1,738 Elo+
Party 1
Hel
Hel
OneMoreSausage
Hel
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,645 Elo+
Party 1
Ymir
Ymir
wallie16
Ymir
Level 12
God Stats
6W - 5L
1,679 SR
Queue Stats
14W - 17L
1,552 Elo+
Party 1
Team Averages
Level 11
1,691 SR
1,624 Elo+

VS

Team Averages
Level 24
1,534 SR
1,570 Elo+
Nike
Nike
Hairyman619
Nike
Level 27
God Stats
8W - 4L
1,642 SR
Queue Stats
336W - 269L
1,552 Elo+
Solo
Izanami
Izanami
Lennfried
Izanami
Level 28
God Stats
56W - 39L
1,696 SR
Queue Stats
844W - 819L
1,628 Elo+
Solo
Ymir
Ymir
Pugyy1655
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,582 Elo+
Solo
Fenrir
Fenrir
korbakiller
Fenrir
Level 29
God Stats
3W - 1L
1,330 SR
Queue Stats
186W - 193L
1,536 Elo+
Solo
Scylla
Scylla
xNoqZ
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
A7X Brompton
Izanami
7
0 / 3 / 0
3,924
491
1,679
5,089
1,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
GoątMan
Nemesis
7
1 / 2 / 1
4,529
566
1,003
4,932
1,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
JunkMouse1
Sun Wukong
7
1 / 2 / 1
4,582
573
2,669
5,523
2,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 2 / 0
4,334
542
1,547
4,542
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
5
0 / 4 / 0
3,572
447
867
5,075
1,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,435
679
3,098
5,289
1,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Lennfried
Izanami
8
4 / 0 / 3
5,243
655
3,832
4,303
1,014
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
8
4 / 0 / 4
5,290
661
3,467
3,542
1,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
9
2 / 2 / 2
5,159
645
3,139
5,846
1,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
xNoqZ
Scylla
9
2 / 0 / 1
5,084
636
1,970
2,911
737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
13
13
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
A7X Brompton
Izanami
0
3
0
0
L
Nemesis
GoątMan
Nemesis
1
2
1
0.75
W
1
2
1
0.75
L
Sun Wukong
JunkMouse1
Sun Wukong
1
2
1
0.75
W
Izanami
Lennfried
Izanami
4
0
3
5.5
L
1
2
0
0.5
W
Ymir
4
0
4
6
W
Fenrir
2
2
2
1.5
L
Ymir
0
4
0
0
W
Scylla
xNoqZ
Scylla
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,765
Damage
15,506
25,161
Taken
21,891
8,069
Mitigated
6,721
9,451
Healing
7,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
A7X Brompton
Izanami
1,679
1,260
0
2,317
5,089
1,143
0
1,656
3,433
0
22,276
L
Nemesis
GoątMan
Nemesis
1,003
262
0
2,110
4,932
1,308
0
1,225
3,707
0
14,380
W
3,098
921
0
1,663
5,289
1,624
398
0
5,289
0
32,809
L
Sun Wukong
JunkMouse1
Sun Wukong
2,669
772
0
1,770
5,523
2,263
0
0
5,523
0
19,723
W
Izanami
Lennfried
Izanami
3,832
2,732
369
2,325
4,303
1,014
1,846
297
4,006
0
29,316
L
1,547
0
90
2,088
4,542
1,432
0
1,341
3,201
15,527
0
W
Ymir
3,467
906
0
1,030
3,542
1,406
403
570
2,972
11,127
0
W
Fenrir
3,139
380
0
1,083
5,846
1,940
0
364
5,448
0
22,454
L
Ymir
867
509
0
1,076
5,075
1,923
0
1,215
3,860
4,445
0
W
Scylla
xNoqZ
Scylla
1,970
219
0
1,426
2,911
737
0
979
1,762
27,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,941
Gold Earned
26,211
159
Minions Killed
260
0
Camps Cleared
0
655,587
Distance Traveled
735,435
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,924
491
36
5
0
132,415
2
L
Nemesis
4,529
566
38
5
0
152,346
0
W
Nike
5,435
679
73
9
0
161,471
0
L
Sun Wukong
4,582
573
39
5
0
113,062
0
W
Izanami
5,243
655
64
8
0
129,641
1
L
Hel
4,334
542
40
5
0
119,188
0
W
Ymir
5,290
661
21
3
0
148,464
2
W
Fenrir
5,159
645
52
7
0
160,993
2
L
Ymir
3,572
447
6
1
0
138,576
0
W
Scylla
5,084
636
50
6
0
134,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role