Player Matchup

Neith
Neith
Chibisthar
Neith
Level 11
God Stats
8W - 10L
1,273 SR
Queue Stats
32W - 40L
1,358 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Destromg15
Tsukuyomi
Level 12
God Stats
6W - 7L
1,421 SR
Queue Stats
34W - 47L
1,295 Elo+
Party 1
Fenrir
Fenrir
MythosMyers
Fenrir
Level 5
God Stats
3W - 11L
1,045 SR
Queue Stats
9W - 21L
1,161 Elo+
Party 1
Ra
Ra
hotohory85
Ra
Level 5
God Stats
0W - 4L
1,116 SR
Queue Stats
8W - 23L
973 Elo+
Party 1
Discordia
Discordia
strenuasmite
Discordia
Level 23
God Stats
0W - 2L
1,285 SR
Queue Stats
44W - 55L
1,357 Elo+
Party 1
Team Averages
Level 11
1,228 SR
1,229 Elo+

VS

Team Averages
Level 10
1,441 SR
1,406 Elo+
Bakasura
Bakasura
KeliKevi
Bakasura
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,359 Elo+
Solo
Achilles
Achilles
KwakuAnanse99
Achilles
Level 7
God Stats
5W - 7L
1,176 SR
Queue Stats
257W - 268L
1,465 Elo+
Solo
Fafnir
Fafnir
Rodrigoflame
Fafnir
Level 8
God Stats
5W - 0L
1,532 SR
Queue Stats
12W - 8L
1,441 Elo+
Solo
Tiamat
Tiamat
kieronh17
Tiamat
Level 8
God Stats
11W - 10L
1,476 SR
Queue Stats
14W - 23L
1,410 Elo+
Solo
Neith
Neith
sami1217
Neith
Level 17
God Stats
48W - 47L
1,519 SR
Queue Stats
146W - 160L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
8 / 1 / 21
15,462
1,104
24,807
15,475
6,119
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Destromg15
Tsukuyomi
20
12 / 7 / 16
15,592
1,114
24,275
21,001
8,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
20
11 / 15 / 14
15,410
1,101
18,691
32,962
12,608
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
1 / 13 / 20
12,915
923
12,673
19,431
7,585
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Discordia
strenuasmite
Discordia
20
5 / 4 / 25
14,774
1,055
28,744
19,799
7,131
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

17

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KeliKevi
Bakasura
20
5 / 11 / 15
13,589
971
10,304
26,126
9,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
KwakuAnanse99
Achilles
20
16 / 5 / 13
16,376
1,170
29,123
26,695
38,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fafnir
20
6 / 8 / 25
15,559
1,111
18,347
23,251
38,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
kieronh17
Tiamat
20
6 / 6 / 16
14,325
1,023
23,174
20,863
16,249
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
sami1217
Neith
20
7 / 7 / 18
14,355
1,025
21,328
20,026
9,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
127
37
Kills
40
40
Deaths
37
96
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Neith
8
1
21
18.5
L
Tsukuyomi
Destromg15
Tsukuyomi
12
7
16
2.86
W
Bakasura
KeliKevi
Bakasura
5
11
15
1.14
W
Achilles
KwakuAnanse99
Achilles
16
5
13
4.5
L
Fenrir
11
15
14
1.2
W
Fafnir
6
8
25
2.31
L
1
13
20
0.85
W
Tiamat
kieronh17
Tiamat
6
6
16
2.33
W
Neith
sami1217
Neith
7
7
18
2.29
L
Discordia
strenuasmite
Discordia
5
4
25
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,190
Damage
102,276
108,668
Taken
116,961
41,557
Mitigated
111,504
17,730
Healing
10,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
24,807
12,963
0
3,400
15,475
6,119
0
5,080
10,318
0
50,841
L
Tsukuyomi
Destromg15
Tsukuyomi
24,275
6,296
0
96
21,001
8,114
0
10,094
10,907
0
42,782
W
Bakasura
KeliKevi
Bakasura
10,304
6,425
0
746
26,126
9,321
0
9,640
16,486
0
27,480
W
Achilles
KwakuAnanse99
Achilles
29,123
10,990
0
1,359
26,695
38,311
0
9,704
16,991
0
41,878
L
Fenrir
18,691
9,309
0
7,352
32,962
12,608
0
14,134
18,538
0
31,545
W
Fafnir
18,347
4,887
0
2,554
23,251
38,174
0
7,247
16,004
38,460
0
L
12,673
1,515
267
214
19,431
7,585
0
7,342
12,089
44,783
0
W
Tiamat
kieronh17
Tiamat
23,174
1,811
0
3,887
20,863
16,249
0
7,589
13,274
71,725
0
W
Neith
sami1217
Neith
21,328
9,436
0
2,072
20,026
9,449
0
7,237
12,789
0
44,245
L
Discordia
strenuasmite
Discordia
28,744
5,174
2,822
3,579
19,799
7,131
0
4,871
14,788
54,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,153
Gold Earned
74,204
267
Minions Killed
271
4
Camps Cleared
5
1,089,649
Distance Traveled
1,219,765
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
15,462
1,104
62
4
0
218,653
0
L
Tsukuyomi
15,592
1,114
43
3
1
260,039
0
W
Bakasura
13,589
971
37
3
2
254,220
0
W
Achilles
16,376
1,170
20
1
1
261,283
0
L
Fenrir
15,410
1,101
33
2
2
208,682
2
W
Fafnir
15,559
1,111
44
3
0
229,051
0
L
Ra
12,915
923
73
5
0
192,198
0
W
Tiamat
14,325
1,023
125
9
1
252,505
0
W
Neith
14,355
1,025
45
3
1
222,706
4
L
Discordia
14,774
1,055
56
4
1
210,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role