Player Matchup

Ymir
Ymir
ALEXMOSER919
Ymir
Level 72
God Stats
9W - 13L
1,283 SR
Queue Stats
30W - 46L
1,255 Elo+
Solo
Discordia
Discordia
RavenFRS
Discordia
Level 47
God Stats
54W - 80L
1,438 SR
Queue Stats
296W - 366L
1,315 Elo+
Solo
Izanami
Izanami
SunkistTurtle
Izanami
Level 59
God Stats
4W - 1L
1,570 SR
Queue Stats
15W - 16L
1,430 Elo+
Solo
Team Averages
Level 59
1,430 SR
1,333 Elo+

VS

Team Averages
Level 84
1,416 SR
1,368 Elo+
Discordia
Discordia
AzenkaiYorumichi
Discordia
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,362 Elo+
Party 1
Gilgamesh
Gilgamesh
HavardrTheDraugr
Gilgamesh
Level 126
God Stats
4W - 2L
1,321 SR
Queue Stats
61W - 50L
1,334 Elo+
Party 1
Hades
Hades
The_WRX_Fox
Hades
Level 62
God Stats
4W - 1L
1,427 SR
Queue Stats
8W - 8L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 3 / 2
8,348
835
5,971
10,863
8,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
RavenFRS
Discordia
10
1 / 2 / 7
6,981
698
3,422
6,359
1,847
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
10
2 / 4 / 8
7,472
747
5,408
5,516
2,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
11
4 / 4 / 5
7,829
783
6,343
5,316
1,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
11
3 / 4 / 6
8,034
803
8,276
8,263
2,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 3 / 5
7,666
767
3,940
7,876
3,302
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
25
11
Kills
9
9
Deaths
11
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
8
3
2
3
W
Discordia
4
4
5
1.63
W
Gilgamesh
3
4
6
1.5
L
Discordia
RavenFRS
Discordia
1
2
7
2.25
L
Izanami
2
4
8
1.5
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,801
Damage
18,559
22,738
Taken
21,455
12,720
Mitigated
7,585
1,153
Healing
4,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,971
854
0
960
10,863
8,728
279
5,317
5,164
21,424
0
W
Discordia
6,343
384
0
56
5,316
1,574
200
1,859
3,457
18,664
0
W
Gilgamesh
8,276
2,373
0
1,939
8,263
2,709
342
3,792
4,471
0
28,660
L
Discordia
RavenFRS
Discordia
3,422
69
0
0
6,359
1,847
59
2,092
3,991
16,279
0
L
Izanami
5,408
3,992
0
193
5,516
2,145
0
2,088
3,265
0
26,590
W
3,940
614
252
1,768
7,876
3,302
643
3,776
4,100
20,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,801
Gold Earned
23,529
106
Minions Killed
107
0
Camps Cleared
0
487,271
Distance Traveled
502,197
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,348
835
35
4
0
167,836
0
W
Discordia
7,829
783
17
2
0
150,039
0
W
Gilgamesh
8,034
803
52
5
0
188,709
0
L
Discordia
6,981
698
31
3
0
189,980
0
L
Izanami
7,472
747
40
4
0
129,455
1
W
Hades
7,666
767
38
4
0
163,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role