Player Matchup

Danzaburou
Danzaburou
EnlistedGaming69
Danzaburou
Level 142
God Stats
24W - 4L
1,841 SR
Queue Stats
123W - 58L
1,685 Elo+
Party 2
Guan Yu
Guan Yu
PANDAmane69
Guan Yu
Level 7
God Stats
2W - 5L
1,340 SR
Queue Stats
45W - 17L
1,669 Elo+
Party 2
Tiamat
Tiamat
TheRealMorsa
Tiamat
Level 21
God Stats
1W - 1L
1,861 SR
Queue Stats
58W - 52L
1,596 Elo+
Solo
Yemoja
Yemoja
TheWhiteFox165
Yemoja
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
cmpeachey
Ravana
Level 27
God Stats
4W - 2L
1,759 SR
Queue Stats
331W - 314L
1,696 Elo+
Solo
Team Averages
Level 45
1,660 SR
1,629 Elo+

VS

Team Averages
Level 20
1,692 SR
1,689 Elo+
Ullr
Ullr
BirchDoors
Ullr
Level 25
God Stats
23W - 2L
1,895 SR
Queue Stats
103W - 8L
2,019 Elo+
Party 1
Da Ji
Da Ji
ExhaustedChara
Da Ji
Level 27
God Stats
75W - 60L
1,733 SR
Queue Stats
459W - 411L
1,577 Elo+
Solo
Ares
Ares
SskyJ24
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,208 Elo+
Solo
Chronos
Chronos
Sukumilk
Chronos
Level 26
God Stats
5W - 0L
1,833 SR
Queue Stats
431W - 55L
2,142 Elo+
Party 1
Neith
Neith
garonmimil
Neith
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EnlistedGaming69
Danzaburou
14
5 / 5 / 4
9,162
509
8,606
12,552
3,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
PANDAmane69
Guan Yu
16
5 / 1 / 5
9,908
550
10,493
13,542
14,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
15
3 / 7 / 1
9,045
503
8,365
12,832
6,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 4 / 4
6,901
383
1,877
8,351
2,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ravana
cmpeachey
Ravana
14
4 / 9 / 9
9,731
541
13,621
15,259
5,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 1 / 2
13,045
725
22,507
10,172
4,399
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

14
0 / 4 / 5
8,649
481
4,941
11,296
7,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ares
SskyJ24
Ares
12
0 / 5 / 9
8,369
465
3,116
13,732
10,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
Sukumilk
Chronos
18
8 / 3 / 5
10,994
611
10,753
12,303
4,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
14
2 / 4 / 5
8,614
479
5,013
10,339
3,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
52
17
Kills
26
26
Deaths
17
23
Assists
26
Player
Kills
Deaths
Assists
KDA
W
16
1
2
17
L
Danzaburou
EnlistedGaming69
Danzaburou
5
5
4
1.4
W
0
4
5
0.63
L
Guan Yu
PANDAmane69
Guan Yu
5
1
5
7.5
W
Ares
SskyJ24
Ares
0
5
9
0.9
W
Chronos
Sukumilk
Chronos
8
3
5
3.5
L
Tiamat
3
7
1
0.5
L
0
4
4
0.5
L
Ravana
cmpeachey
Ravana
4
9
9
0.94
W
Neith
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,962
Damage
46,330
62,536
Taken
57,842
33,073
Mitigated
30,490
15,923
Healing
13,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,507
10,402
0
3,364
10,172
4,399
2,006
475
9,675
0
115,887
L
Danzaburou
EnlistedGaming69
Danzaburou
8,606
3,236
0
2,132
12,552
3,713
1,155
2,142
10,410
0
53,327
W
4,941
793
0
2,898
11,296
7,382
0
343
10,531
0
40,535
L
Guan Yu
PANDAmane69
Guan Yu
10,493
1,418
187
5,936
13,542
14,047
0
2,079
11,143
0
55,407
W
Ares
SskyJ24
Ares
3,116
552
0
459
13,732
10,457
771
3,218
10,293
17,010
0
W
Chronos
Sukumilk
Chronos
10,753
3,296
0
4,238
12,303
4,551
32
1,751
10,351
85,936
0
L
Tiamat
8,365
805
0
2,110
12,832
6,667
98
4,818
8,014
57,263
0
L
1,877
167
2,325
1,787
8,351
2,805
0
465
7,886
11,715
0
L
Ravana
cmpeachey
Ravana
13,621
4,880
0
1,446
15,259
5,841
0
4,365
10,734
0
52,805
W
Neith
5,013
1,503
279
2,721
10,339
3,701
46
3,996
5,948
0
40,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,747
Gold Earned
49,671
416
Minions Killed
555
0
Camps Cleared
0
1,663,768
Distance Traveled
1,769,752
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,045
725
188
10
0
364,558
7
L
Danzaburou
9,162
509
93
5
0
319,006
7
W
Da Ji
8,649
481
87
5
0
329,286
6
L
Guan Yu
9,908
550
98
5
0
392,568
4
W
Ares
8,369
465
33
2
0
350,115
2
W
Chronos
10,994
611
157
9
0
380,875
3
L
Tiamat
9,045
503
117
7
0
320,453
4
L
Yemoja
6,901
383
21
1
0
310,261
8
L
Ravana
9,731
541
87
5
0
321,480
2
W
Neith
8,614
479
90
5
0
344,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role