Player Matchup

Horus
Horus
Akriiel
Horus
Level 5
God Stats
2W - 2L
1,165 SR
Queue Stats
79W - 69L
1,389 Elo+
Party 1
Mulan
Mulan
G4NK1257
Mulan
Level 8
God Stats
6W - 4L
1,619 SR
Queue Stats
13W - 13L
1,475 Elo+
Solo
Cerberus
Cerberus
IndianaDiones
Cerberus
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
25W - 26L
1,420 Elo+
Party 1
Agni
Agni
Sharksha
Agni
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Xifrudinho
Skadi
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
94W - 70L
1,401 Elo+
Party 1
Team Averages
Level 8
1,457 SR
1,437 Elo+

VS

Team Averages
Level 21
1,452 SR
1,338 Elo+
Eset
Eset
GabiPie
Eset
Level 28
God Stats
0W - 1L
1,609 SR
Queue Stats
32W - 13L
1,508 Elo+
Solo
Vamana
Vamana
ItsDogeWow
Vamana
Level 26
God Stats
2W - 4L
1,475 SR
Queue Stats
46W - 42L
1,473 Elo+
Solo
Neith
Neith
M4RLN999
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,070 Elo+
Solo
Set
Set
cafecomleite02
Set
Level 29
God Stats
0W - 1L
1,203 SR
Queue Stats
17W - 18L
1,418 Elo+
Solo
Yemoja
Yemoja
l bad witch
Yemoja
Level 17
God Stats
5W - 12L
1,473 SR
Queue Stats
292W - 330L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Akriiel
Horus
12
2 / 6 / 3
7,615
476
4,382
10,388
5,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
G4NK1257
Mulan
16
7 / 5 / 3
9,625
602
8,443
15,533
8,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
IndianaDiones
Cerberus
12
3 / 2 / 2
7,821
489
5,511
10,929
7,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
17
7 / 1 / 4
10,437
652
15,035
9,815
3,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
14
4 / 1 / 5
8,617
539
6,354
7,555
3,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
GabiPie
Eset
15
4 / 6 / 1
8,952
560
7,912
13,159
4,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
ItsDogeWow
Vamana
15
7 / 4 / 3
9,951
622
10,786
14,847
12,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
M4RLN999
Neith
6
1 / 8 / 0
5,589
349
1,484
7,742
1,822
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 4 / 4
8,054
503
3,540
12,376
3,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yemoja
12
1 / 3 / 1
7,530
471
4,664
7,545
2,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
23
Kills
15
15
Deaths
25
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Horus
Akriiel
Horus
2
6
3
0.58
W
Mulan
G4NK1257
Mulan
7
5
3
1.7
L
Eset
GabiPie
Eset
4
6
1
0.75
W
Cerberus
IndianaDiones
Cerberus
3
2
2
2
L
Vamana
ItsDogeWow
Vamana
7
4
3
2.13
L
Neith
M4RLN999
Neith
1
8
0
0.13
W
Agni
7
1
4
9
W
Skadi
4
1
5
6.5
L
2
4
4
1
L
Yemoja
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,725
Damage
28,386
54,220
Taken
55,669
27,677
Mitigated
25,240
14,452
Healing
12,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Akriiel
Horus
4,382
2,337
371
1,096
10,388
5,469
386
2,802
7,586
0
22,703
W
Mulan
G4NK1257
Mulan
8,443
1,591
0
5,043
15,533
8,409
0
2,094
13,439
0
64,584
L
Eset
GabiPie
Eset
7,912
906
0
2,643
13,159
4,631
0
8,528
4,185
55,080
0
W
Cerberus
IndianaDiones
Cerberus
5,511
582
0
2,535
10,929
7,186
499
2,085
8,844
29,025
0
L
Vamana
ItsDogeWow
Vamana
10,786
4,198
0
5,222
14,847
12,353
410
3,844
10,927
4,775
48,929
L
Neith
M4RLN999
Neith
1,484
1,190
0
1,332
7,742
1,822
67
2,213
5,447
0
8,879
W
Agni
15,035
2,404
0
5,157
9,815
3,542
830
4,125
5,690
75,178
0
W
Skadi
6,354
3,195
0
250
7,555
3,071
3,051
2,964
4,591
0
48,468
L
3,540
1,583
0
2,885
12,376
3,441
0
3,530
8,666
0
22,202
L
Yemoja
4,664
410
123
613
7,545
2,993
291
1,647
5,898
36,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,115
Gold Earned
40,076
457
Minions Killed
333
0
Camps Cleared
0
1,462,630
Distance Traveled
1,388,027
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,615
476
43
3
0
275,331
1
W
Mulan
9,625
602
116
7
0
302,609
0
L
Eset
8,952
560
107
7
0
288,165
3
W
Cerberus
7,821
489
70
4
0
316,621
0
L
Vamana
9,951
622
103
6
0
291,815
0
L
Neith
5,589
349
22
1
0
191,256
0
W
Agni
10,437
652
151
9
0
299,155
4
W
Skadi
8,617
539
77
5
0
268,914
1
L
Set
8,054
503
44
3
0
307,469
0
L
Yemoja
7,530
471
57
4
0
309,322
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role