Player Matchup

Loki
Loki
Alex11515
Loki
Level 126
God Stats
2W - 0L
1,381 SR
Queue Stats
24W - 13L
1,618 Elo+
Party 1
Tiamat
Tiamat
Jalopy Turtles
Tiamat
Level 129
God Stats
7W - 3L
1,663 SR
Queue Stats
155W - 131L
1,559 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Shinrabsho
Ah Muzen Cab
Level 89
God Stats
1W - 0L
1,716 SR
Queue Stats
13W - 11L
1,378 Elo+
Party 1
Danzaburou
Danzaburou
TheLuckyJinx117
Danzaburou
Level 118
God Stats
3W - 2L
1,627 SR
Queue Stats
23W - 26L
1,458 Elo+
Solo
Hel
Hel
cargil02
Hel
Level 109
God Stats
7W - 6L
1,456 SR
Queue Stats
30W - 29L
1,542 Elo+
Solo
Team Averages
Level 114
1,569 SR
1,511 Elo+

VS

Team Averages
Level 122
1,548 SR
1,479 Elo+
Neith
Neith
DwerKv2183
Neith
Level 103
God Stats
5W - 8L
1,526 SR
Queue Stats
94W - 114L
1,396 Elo+
Party 2
King Arthur
King Arthur
Hectrivera
King Arthur
Level 127
God Stats
26W - 33L
1,483 SR
Queue Stats
211W - 228L
1,526 Elo+
Solo
Cthulhu
Cthulhu
JOHNNY BRAVO900
Cthulhu
Level 157
God Stats
0W - 3L
1,525 SR
Queue Stats
90W - 77L
1,533 Elo+
Party 2
Eset
Eset
RKO ZOMBIE
Eset
Level 139
God Stats
1W - 3L
1,708 SR
Queue Stats
138W - 129L
1,428 Elo+
Party 2
Ne Zha
Ne Zha
xMnLk SCORPIONx
Ne Zha
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 16L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
14 / 2 / 5
13,531
967
18,896
13,551
5,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

20
2 / 1 / 11
11,375
813
16,709
9,615
6,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Shinrabsho
Ah Muzen Cab
16
2 / 5 / 7
9,848
703
8,741
15,483
5,864
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
TheLuckyJinx117
Danzaburou
16
2 / 2 / 4
9,666
690
9,096
9,602
3,889
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 0 / 9
11,881
849
3,853
10,438
5,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
1 / 6 / 4
8,344
596
7,106
11,933
5,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
Hectrivera
King Arthur
16
1 / 4 / 4
9,416
673
10,160
17,234
10,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 5 / 3
9,033
645
15,109
17,103
15,637
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
7 / 6 / 2
11,240
803
10,454
13,207
5,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 3 / 3
7,872
562
5,464
8,112
4,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
24
Kills
10
10
Deaths
24
36
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Loki
14
2
5
8.25
L
Neith
1
6
4
0.5
L
King Arthur
Hectrivera
King Arthur
1
4
4
0.75
L
1
5
3
0.5
W
2
1
11
7.5
L
7
6
2
1.33
W
Ah Muzen Cab
Shinrabsho
Ah Muzen Cab
2
5
7
1.1
W
Danzaburou
TheLuckyJinx117
Danzaburou
2
2
4
2
W
4
0
9
8.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,295
Damage
48,293
58,689
Taken
67,589
27,616
Mitigated
41,027
24,015
Healing
10,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
18,896
7,144
0
420
13,551
5,989
443
3,294
10,053
0
46,431
L
Neith
7,106
2,643
0
285
11,933
5,557
35
2,766
9,043
0
13,965
L
King Arthur
Hectrivera
King Arthur
10,160
301
0
4,474
17,234
10,018
1
6,311
10,670
0
36,822
L
15,109
243
358
1,735
17,103
15,637
0
5,590
11,300
42,817
0
W
16,709
2,290
0
3,103
9,615
6,796
292
3,506
5,999
55,288
0
L
10,454
154
941
1,079
13,207
5,270
244
3,644
9,395
35,694
0
W
Ah Muzen Cab
Shinrabsho
Ah Muzen Cab
8,741
4,236
0
2,414
15,483
5,864
1,786
8,905
6,486
0
32,291
W
Danzaburou
TheLuckyJinx117
Danzaburou
9,096
4,134
0
1,137
9,602
3,889
270
4,195
5,313
0
29,466
W
3,853
177
10,904
6,037
10,438
5,078
133
5,715
4,689
17,410
0
L
5,464
848
0
1,207
8,112
4,545
0
1,595
6,445
0
21,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,301
Gold Earned
45,905
349
Minions Killed
302
9
Camps Cleared
7
1,305,266
Distance Traveled
1,138,129
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,531
967
67
5
5
301,506
1
L
Neith
8,344
596
22
2
0
216,368
2
L
King Arthur
9,416
673
70
5
0
251,600
0
L
Cthulhu
9,033
645
83
6
1
250,658
0
W
Tiamat
11,375
813
126
9
1
271,766
2
L
Eset
11,240
803
82
6
5
236,374
4
W
Ah Muzen Cab
9,848
703
60
4
0
232,197
0
W
Danzaburou
9,666
690
62
4
2
234,882
0
W
Hel
11,881
849
34
2
1
264,915
0
L
Ne Zha
7,872
562
45
3
1
183,129
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role