Player Matchup

Merlin
Merlin
 
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Taxista-Vegano
Ares
Level 84
God Stats
18W - 16L
1,315 SR
Queue Stats
430W - 429L
1,588 Elo+
Solo
Sobek
Sobek
TeaAaronCZ
Sobek
Level 155
God Stats
3W - 0L
1,515 SR
Queue Stats
32W - 34L
1,535 Elo+
Solo
Gilgamesh
Gilgamesh
YOUALLDOGS
Gilgamesh
Level 86
God Stats
6W - 4L
1,609 SR
Queue Stats
26W - 11L
1,765 Elo+
Solo
Cernunnos
Cernunnos
t_morrisf15099
Cernunnos
Level 65
God Stats
6W - 2L
1,478 SR
Queue Stats
189W - 183L
1,562 Elo+
Solo
Team Averages
Level 109
1,484 SR
1,590 Elo+

VS

Team Averages
Level 126
1,535 SR
1,552 Elo+
Loki
Loki
Hd Path
Loki
Level 100
God Stats
0W - 1L
1,472 SR
Queue Stats
1W - 2L
1,496 Elo+
Solo
Medusa
Medusa
LordKrulcifer
Medusa
Level 128
God Stats
18W - 19L
1,686 SR
Queue Stats
688W - 725L
1,584 Elo+
Solo
Merlin
Merlin
MushuElCat
Merlin
Level 126
God Stats
20W - 21L
1,561 SR
Queue Stats
407W - 421L
1,598 Elo+
Solo
Tiamat
Tiamat
Primetime_300
Tiamat
Level 153
God Stats
35W - 18L
1,628 SR
Queue Stats
264W - 213L
1,630 Elo+
Solo
Horus
Horus
Wolffang1000000
Horus
Level 125
God Stats
3W - 4L
1,327 SR
Queue Stats
213W - 239L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
9 / 0 / 13
10,986
1,221
21,011
5,459
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 0 / 15
9,740
1,082
6,568
7,418
5,906
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sobek
16
1 / 4 / 18
10,217
1,135
5,820
13,515
11,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
YOUALLDOGS
Gilgamesh
16
4 / 2 / 15
9,719
1,080
9,254
9,568
8,711
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
t_morrisf15099
Cernunnos
16
5 / 0 / 14
10,385
1,154
11,110
9,110
3,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

274

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Hd Path
Loki
14
2 / 4 / 2
8,516
946
3,874
9,292
4,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 7 / 3
8,960
996
13,408
15,831
6,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
MushuElCat
Merlin
14
2 / 3 / 2
8,903
989
7,912
5,205
1,897
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 3 / 4
8,432
937
11,813
8,282
6,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 6 / 5
8,445
938
3,355
18,645
15,038
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
22
23
Kills
6
6
Deaths
23
75
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
9
0
13
15.5
L
Loki
Hd Path
Loki
2
4
2
0.75
L
1
7
3
0.36
L
Merlin
MushuElCat
Merlin
2
3
2
1
L
1
3
4
1
W
4
0
15
11.5
W
Sobek
1
4
18
2.5
L
0
6
5
0.42
W
Gilgamesh
YOUALLDOGS
Gilgamesh
4
2
15
5.75
W
Cernunnos
t_morrisf15099
Cernunnos
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,763
Damage
40,362
45,070
Taken
57,255
31,886
Mitigated
33,780
11,345
Healing
6,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
21,011
1,393
668
1,748
5,459
2,235
0
1,860
3,493
52,091
0
L
Loki
Hd Path
Loki
3,874
416
0
1,028
9,292
4,423
0
6,134
3,158
0
10,803
L
13,408
5,172
0
18
15,831
6,030
0
8,290
7,541
0
38,644
L
Merlin
MushuElCat
Merlin
7,912
354
0
242
5,205
1,897
0
2,741
2,464
36,505
0
L
11,813
745
0
681
8,282
6,392
0
4,575
3,707
17,762
0
W
6,568
57
952
1,426
7,418
5,906
0
3,670
3,600
10,727
0
W
Sobek
5,820
212
0
2,038
13,515
11,203
0
6,022
7,099
16,807
0
L
3,355
1,774
1,805
2,814
18,645
15,038
0
11,659
6,986
0
13,028
W
Gilgamesh
YOUALLDOGS
Gilgamesh
9,254
2,942
969
556
9,568
8,711
0
3,081
6,403
0
20,755
W
Cernunnos
t_morrisf15099
Cernunnos
11,110
5,343
0
2,988
9,110
3,831
0
4,086
4,750
0
31,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,047
Gold Earned
43,256
191
Minions Killed
176
9
Camps Cleared
6
964,721
Distance Traveled
808,749
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,986
1,221
76
8
1
192,011
1
L
Loki
8,516
946
11
1
5
148,359
3
L
Medusa
8,960
996
73
8
1
164,710
3
L
Merlin
8,903
989
52
6
0
135,390
0
L
Tiamat
8,432
937
9
1
0
164,500
1
W
Ares
9,740
1,082
9
1
1
209,992
0
W
Sobek
10,217
1,135
30
3
0
199,092
1
L
Horus
8,445
938
31
3
0
195,790
0
W
Gilgamesh
9,719
1,080
20
2
4
196,417
1
W
Cernunnos
10,385
1,154
56
6
3
167,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role