Player Matchup

Heimdallr
Heimdallr
Gerbilz101
Heimdallr
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 55L
1,346 Elo+
Party 1
Bellona
Bellona
Kalamantina-
Bellona
Level 22
God Stats
2W - 5L
1,500 SR
Queue Stats
17W - 40L
1,449 Elo+
Solo
Bacchus
Bacchus
Th3 Quasimodo
Bacchus
Level 89
God Stats
4W - 2L
1,316 SR
Queue Stats
53W - 50L
1,361 Elo+
Party 1
Team Averages
Level 69
1,439 SR
1,385 Elo+

VS

Team Averages
Level 64
1,578 SR
1,454 Elo+
Merlin
Merlin
DonRomello
Merlin
Level 84
God Stats
38W - 36L
1,525 SR
Queue Stats
176W - 142L
1,506 Elo+
Party 2
Izanami
Izanami
Tesskeuhh-_-
Izanami
Level 85
God Stats
13W - 18L
1,631 SR
Queue Stats
102W - 141L
1,382 Elo+
Solo
Neith
Neith
xTheRealZz93
Neith
Level 22
God Stats
15W - 7L
1,579 SR
Queue Stats
35W - 24L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gerbilz101
Heimdallr
15
12 / 1 / 4
11,028
919
12,841
10,465
4,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Bellona
Kalamantina-
Bellona
10
0 / 2 / 7
7,788
649
3,588
8,186
4,790
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
13
4 / 1 / 9
10,058
838
6,645
8,506
5,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DonRomello
Merlin
12
1 / 7 / 3
7,995
666
6,056
11,452
3,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Tesskeuhh-_-
Izanami
4
0 / 1 / 1
6,460
538
359
788
163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
2 / 8 / 1
7,975
665
7,201
13,349
4,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
16
Kills
3
4
Deaths
16
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
DonRomello
Merlin
1
7
3
0.36
W
Heimdallr
Gerbilz101
Heimdallr
12
1
4
14
W
Bellona
Kalamantina-
Bellona
0
2
7
1.75
L
Izanami
Tesskeuhh-_-
Izanami
0
1
1
0.5
W
Bacchus
4
1
9
8.5
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,074
Damage
13,616
27,157
Taken
25,589
15,072
Mitigated
8,708
9,219
Healing
3,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DonRomello
Merlin
6,056
59
0
1,967
11,452
3,867
0
2,275
9,174
26,598
0
W
Heimdallr
Gerbilz101
Heimdallr
12,841
4,692
0
4,290
10,465
4,416
358
2,430
7,769
0
72,240
W
Bellona
Kalamantina-
Bellona
3,588
651
0
1,152
8,186
4,790
204
1,683
6,307
0
15,512
L
Izanami
Tesskeuhh-_-
Izanami
359
297
0
10
788
163
0
76
712
0
2,040
W
Bacchus
6,645
614
672
3,105
8,506
5,866
1,227
1,450
6,921
22,961
0
L
7,201
2,806
0
1,734
13,349
4,678
0
4,310
9,039
0
25,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,874
Gold Earned
22,430
161
Minions Killed
82
0
Camps Cleared
0
646,199
Distance Traveled
463,145
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,995
666
45
4
0
232,114
1
W
Heimdallr
11,028
919
100
8
0
215,761
1
W
Bellona
7,788
649
25
2
0
197,019
3
L
Izanami
6,460
538
3
0
0
21,801
0
W
Bacchus
10,058
838
36
3
0
233,419
0
L
Neith
7,975
665
34
3
0
209,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role