Player Matchup

Discordia
Discordia
Platinum III
Burnzzz
Discordia
Platinum III
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 115L
1,882 MMR
Party 3
Xing Tian
Xing Tian
Platinum IV
LiquidSese
Xing Tian
Platinum IV
Level 129
God Stats
5W - 6L
1,732 SR
Queue Stats
295W - 286L
1,873 MMR
Party 1
Yemoja
Yemoja
Platinum II
P1ay3rOne
Yemoja
Platinum II
Level 156
God Stats
0W - 5L
1,321 SR
Queue Stats
448W - 427L
1,920 MMR
Party 1
Achilles
Achilles
Platinum II
TunaMayo
Achilles
Platinum II
Level 154
God Stats
9W - 13L
1,679 SR
Queue Stats
101W - 93L
1,928 MMR
Party 3
Heimdallr
Heimdallr
Diamond IV
vaso0
Heimdallr
Diamond IV
Level 145
God Stats
11W - 11L
1,611 SR
Queue Stats
294W - 285L
2,108 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,569 SR
1,942 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,510 SR
1,972 MMR
Vulcan
Vulcan
Platinum I
Agelriz
Vulcan
Platinum I
Level 104
God Stats
4W - 7L
1,132 SR
Queue Stats
426W - 410L
1,918 MMR
Solo
Nemesis
Nemesis
Platinum I
Douzepack
Nemesis
Platinum I
Level 160
God Stats
2W - 3L
1,404 SR
Queue Stats
332W - 316L
2,005 MMR
Party 2
Chang'e
Chang'e
Platinum IV
EstéLCoach
Chang'e
Platinum IV
Level 157
God Stats
30W - 16L
1,866 SR
Queue Stats
139W - 118L
1,761 MMR
Party 2
Sobek
Sobek
Diamond IV
Juulxd
Sobek
Diamond IV
Level 133
God Stats
3W - 2L
1,549 SR
Queue Stats
60W - 46L
2,093 MMR
Solo
Danzaburou
Danzaburou
Diamond IV
McTeetySwag
Danzaburou
Diamond IV
Level 160
God Stats
44W - 43L
1,599 SR
Queue Stats
339W - 316L
2,083 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Burnzzz
Discordia
15
0 / 6 / 4
9,154
416
7,774
11,217
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
LiquidSese
Xing Tian
17
2 / 7 / 3
9,894
450
11,515
23,878
16,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
P1ay3rOne
Yemoja
15
0 / 7 / 2
9,306
423
6,126
19,721
15,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
TunaMayo
Achilles
16
5 / 4 / 0
10,121
460
6,469
13,570
7,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
vaso0
Heimdallr
19
2 / 3 / 1
11,889
540
6,331
15,477
6,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
TiamatScyllaSetApolloAthena

VS

Bans
TsukuyomiGebAphroditeBacchusThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Agelriz
Vulcan
20
7 / 0 / 9
13,864
630
19,850
7,337
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Douzepack
Nemesis
20
8 / 5 / 3
13,710
623
9,465
18,532
8,165
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
EstéLCoach
Chang'e
20
5 / 3 / 6
14,181
645
14,368
16,143
10,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Juulxd
Sobek
18
2 / 1 / 14
12,234
556
7,084
18,663
21,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
McTeetySwag
Danzaburou
20
5 / 0 / 5
15,609
710
13,704
15,109
6,648
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
64
9
Kills
27
27
Deaths
9
10
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Agelriz
Vulcan
7
0
9
11.5
L
Discordia
Burnzzz
Discordia
0
6
4
0.33
W
Nemesis
Douzepack
Nemesis
8
5
3
1.9
W
Chang'e
EstéLCoach
Chang'e
5
3
6
2.67
W
Sobek
Juulxd
Sobek
2
1
14
9
L
Xing Tian
LiquidSese
Xing Tian
2
7
3
0.5
W
Danzaburou
McTeetySwag
Danzaburou
5
0
5
7.5
L
Yemoja
P1ay3rOne
Yemoja
0
7
2
0.14
L
Achilles
TunaMayo
Achilles
5
4
0
1.25
L
Heimdallr
vaso0
Heimdallr
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,215
Damage
64,471
83,863
Taken
75,784
49,145
Mitigated
49,252
14,854
Healing
36,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Agelriz
Vulcan
19,850
5,446
431
2,047
7,337
2,924
1,357
3,479
3,480
114,187
0
L
Discordia
Burnzzz
Discordia
7,774
296
0
761
11,217
3,083
0
6,463
4,526
49,148
0
W
Nemesis
Douzepack
Nemesis
9,465
3,831
0
7,019
18,532
8,165
0
5,116
11,980
0
106,915
W
Chang'e
EstéLCoach
Chang'e
14,368
1,050
1,766
7,156
16,143
10,132
2,390
6,117
9,466
89,983
0
W
Sobek
Juulxd
Sobek
7,084
568
0
7,636
18,663
21,383
720
5,300
12,409
20,798
0
L
Xing Tian
LiquidSese
Xing Tian
11,515
345
0
2,910
23,878
16,701
0
16,079
7,075
55,218
0
W
Danzaburou
McTeetySwag
Danzaburou
13,704
8,849
0
10,363
15,109
6,648
7,218
3,396
11,565
0
137,168
L
Yemoja
P1ay3rOne
Yemoja
6,126
762
890
1,293
19,721
15,874
0
7,923
11,598
47,517
0
L
Achilles
TunaMayo
Achilles
6,469
2,089
0
3,990
13,570
7,054
0
5,920
7,360
0
67,346
L
Heimdallr
vaso0
Heimdallr
6,331
2,027
0
5,010
15,477
6,433
1,356
3,415
11,922
0
94,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,364
Gold Earned
69,598
570
Minions Killed
786
0
Camps Cleared
0
2,003,716
Distance Traveled
2,295,250
25
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,864
630
194
9
0
477,495
4
L
Discordia
9,154
416
122
6
0
374,286
6
W
Nemesis
13,710
623
172
8
0
506,267
1
W
Chang'e
14,181
645
191
9
0
397,417
6
W
Sobek
12,234
556
24
1
0
473,358
9
L
Xing Tian
9,894
450
91
4
0
408,882
3
W
Danzaburou
15,609
710
205
9
0
440,713
10
L
Yemoja
9,306
423
65
3
0
399,355
5
L
Achilles
10,121
460
108
5
0
424,756
5
L
Heimdallr
11,889
540
184
8
0
396,437
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role