Player Matchup

Bellona
Bellona
KD7409
Bellona
Level 11
God Stats
2W - 3L
1,748 SR
Queue Stats
143W - 180L
1,262 Elo+
Solo
Bakasura
Bakasura
Maze_Glaze
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
Os8Raven
Tiamat
Level 17
God Stats
9W - 12L
1,611 SR
Queue Stats
527W - 539L
1,298 Elo+
Solo
Ao Kuang
Ao Kuang
SolarKnight0
Ao Kuang
Level 7
God Stats
0W - 1L
1,214 SR
Queue Stats
0W - 2L
1,209 Elo+
Party 1
Ullr
Ullr
marmitey
Ullr
Level 8
God Stats
0W - 1L
1,214 SR
Queue Stats
0W - 2L
1,209 Elo+
Party 1
Team Averages
Level 9
1,458 SR
1,296 Elo+

VS

Team Averages
Level 23
1,378 SR
1,287 Elo+
Athena
Athena
BANNANA HANDS1
Athena
Level 23
God Stats
28W - 18L
1,284 SR
Queue Stats
712W - 629L
1,455 Elo+
Solo
Artemis
Artemis
DONJTL
Artemis
Level 28
God Stats
22W - 44L
1,286 SR
Queue Stats
23W - 49L
1,165 Elo+
Solo
Ravana
Ravana
DiegoMontoya623
Ravana
Level 27
God Stats
8W - 3L
1,398 SR
Queue Stats
60W - 50L
1,286 Elo+
Solo
Fenrir
Fenrir
Zerocallshadow0
Fenrir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,201 Elo+
Solo
Ra
Ra
extraloudherb420
Ra
Level 26
God Stats
37W - 38L
1,425 SR
Queue Stats
131W - 146L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KD7409
Bellona
14
2 / 9 / 1
8,474
471
6,863
13,582
9,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
Maze_Glaze
Bakasura
11
0 / 11 / 1
6,759
376
5,141
13,731
5,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Os8Raven
Tiamat
11
1 / 2 / 0
7,820
434
3,493
9,195
6,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
SolarKnight0
Ao Kuang
13
4 / 10 / 1
8,387
466
7,925
15,945
6,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ullr
10
2 / 8 / 1
7,310
406
5,398
13,229
3,468
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 11
8,954
497
8,704
15,096
8,525
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
DONJTL
Artemis
14
4 / 1 / 4
8,747
486
6,355
8,285
3,433
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
12 / 1 / 1
10,648
592
7,380
6,085
2,903
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
10 / 2 / 5
9,903
550
13,431
16,154
6,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
10 / 6 / 6
10,510
584
12,980
12,440
5,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
66
9
Kills
39
40
Deaths
10
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
0
11
8.5
W
Artemis
DONJTL
Artemis
4
1
4
6
W
12
1
1
12.5
L
Bellona
KD7409
Bellona
2
9
1
0.28
L
Bakasura
Maze_Glaze
Bakasura
0
11
1
0.05
L
Tiamat
Os8Raven
Tiamat
1
2
0
0.5
L
Ao Kuang
SolarKnight0
Ao Kuang
4
10
1
0.45
W
10
2
5
6.25
W
10
6
6
2.17
L
Ullr
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,820
Damage
48,850
65,682
Taken
58,060
31,019
Mitigated
27,056
10,218
Healing
18,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,704
2,054
819
4,422
15,096
8,525
518
1,661
13,230
45,067
0
W
Artemis
DONJTL
Artemis
6,355
3,753
169
270
8,285
3,433
1,897
917
7,249
0
32,070
W
7,380
2,044
0
616
6,085
2,903
611
0
6,085
0
65,836
L
Bellona
KD7409
Bellona
6,863
3,247
0
735
13,582
9,178
735
4,618
8,964
0
37,525
L
Bakasura
Maze_Glaze
Bakasura
5,141
2,935
0
1,095
13,731
5,521
1,392
6,526
7,205
0
20,928
L
Tiamat
Os8Raven
Tiamat
3,493
980
0
4,872
9,195
6,124
686
1,446
7,749
34,149
0
L
Ao Kuang
SolarKnight0
Ao Kuang
7,925
2,021
0
2,846
15,945
6,728
828
6,857
9,088
26,850
2,103
W
13,431
4,089
0
6,234
16,154
6,737
504
3,655
12,271
0
50,184
W
12,980
2,489
1,052
4,628
12,440
5,458
1,800
4,272
8,162
65,883
0
L
Ullr
5,398
4,356
0
670
13,229
3,468
123
2,237
10,992
0
22,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,750
Gold Earned
48,762
267
Minions Killed
463
0
Camps Cleared
0
1,466,564
Distance Traveled
1,637,563
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,954
497
83
5
0
367,885
0
W
Artemis
8,747
486
70
4
0
268,592
0
W
Ravana
10,648
592
116
6
0
316,111
2
L
Bellona
8,474
471
67
4
0
279,189
0
L
Bakasura
6,759
376
52
3
0
356,074
0
L
Tiamat
7,820
434
72
4
0
237,623
4
L
Ao Kuang
8,387
466
37
2
0
318,765
0
W
Fenrir
9,903
550
77
4
0
390,337
4
W
Ra
10,510
584
117
7
0
294,638
0
L
Ullr
7,310
406
39
2
0
274,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role