Player Matchup

Janus
Janus
Enuravall
Janus
Level 29
God Stats
5W - 4L
1,289 SR
Queue Stats
298W - 207L
1,563 Elo+
Party 1
Gilgamesh
Gilgamesh
Krabzy-
Gilgamesh
Level 70
God Stats
12W - 6L
1,864 SR
Queue Stats
324W - 256L
1,512 Elo+
Party 1
Pele
Pele
SMITE-_-GOD
Pele
Level 86
God Stats
13W - 8L
1,601 SR
Queue Stats
948W - 659L
1,556 Elo+
Party 1
Ymir
Ymir
ShadowSeaker360
Ymir
Level 63
God Stats
18W - 17L
1,630 SR
Queue Stats
568W - 375L
1,545 Elo+
Party 1
Hou Yi
Hou Yi
Sloop2020
Hou Yi
Level 106
God Stats
11W - 28L
1,440 SR
Queue Stats
796W - 761L
1,508 Elo+
Solo
Team Averages
Level 71
1,565 SR
1,537 Elo+

VS

Team Averages
Level 63
1,446 SR
1,490 Elo+
Fenrir
Fenrir
Cyibr
Fenrir
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 13L
1,521 Elo+
Party 2
Sun Wukong
Sun Wukong
Jhoxs
Sun Wukong
Level 107
God Stats
5W - 5L
1,500 SR
Queue Stats
33W - 39L
1,311 Elo+
Party 2
Poseidon
Poseidon
Mwahh
Poseidon
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 21L
1,521 Elo+
Party 2
Ullr
Ullr
PumPumSlayer420
Ullr
Level 77
God Stats
7W - 5L
1,319 SR
Queue Stats
24W - 23L
1,545 Elo+
Party 2
Nemesis
Nemesis
eustasiskidd14
Nemesis
Level 47
God Stats
1W - 0L
1,410 SR
Queue Stats
52W - 41L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Enuravall
Janus
16
3 / 4 / 6
10,657
444
8,024
13,165
4,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Krabzy-
Gilgamesh
19
5 / 6 / 3
12,522
522
14,604
26,181
18,634
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
7 / 3 / 5
12,056
502
9,473
15,729
6,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 5 / 9
11,301
471
8,242
19,075
19,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
Sloop2020
Hou Yi
18
1 / 5 / 7
11,402
475
11,264
15,388
5,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cyibr
Fenrir
17
2 / 4 / 11
11,483
478
4,752
18,213
15,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
Jhoxs
Sun Wukong
18
2 / 4 / 8
11,931
497
11,332
17,742
20,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Mwahh
Poseidon
20
6 / 4 / 7
13,505
563
18,673
15,976
7,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 0 / 3
15,203
633
18,489
13,062
6,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
3 / 7 / 3
12,055
502
6,825
18,756
11,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
54
17
Kills
22
23
Deaths
19
30
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Cyibr
Fenrir
2
4
11
1.88
L
Janus
Enuravall
Janus
3
4
6
1.5
W
Sun Wukong
Jhoxs
Sun Wukong
2
4
8
1.5
L
Gilgamesh
Krabzy-
Gilgamesh
5
6
3
1.08
W
Poseidon
Mwahh
Poseidon
6
4
7
2.38
W
9
0
3
10.5
L
7
3
5
3.17
L
1
5
9
1.1
L
Hou Yi
Sloop2020
Hou Yi
1
5
7
0.9
W
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,607
Damage
60,071
89,538
Taken
83,749
54,991
Mitigated
60,877
19,744
Healing
24,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Cyibr
Fenrir
4,752
1,344
0
4,005
18,213
15,706
0
5,618
12,487
0
28,924
L
Janus
Enuravall
Janus
8,024
679
141
3,858
13,165
4,784
0
2,596
10,569
65,714
0
W
Sun Wukong
Jhoxs
Sun Wukong
11,332
2,339
0
3,360
17,742
20,357
0
3,213
14,487
0
65,526
L
Gilgamesh
Krabzy-
Gilgamesh
14,604
3,073
0
4,025
26,181
18,634
0
8,712
17,469
0
89,322
W
Poseidon
Mwahh
Poseidon
18,673
2,410
0
4,683
15,976
7,319
0
4,226
11,626
108,173
0
W
18,489
10,174
0
7,792
13,062
6,084
5,900
3,427
9,611
0
131,885
L
9,473
2,820
0
5,628
15,729
6,088
10
4,025
11,704
0
86,235
L
8,242
1,133
0
920
19,075
19,560
0
1,872
17,203
38,159
0
L
Hou Yi
Sloop2020
Hou Yi
11,264
7,155
0
5,172
15,388
5,925
1,118
1,642
13,746
0
79,780
W
6,825
3,287
0
4,380
18,756
11,411
86
2,201
16,483
0
94,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,938
Gold Earned
64,177
589
Minions Killed
643
0
Camps Cleared
0
2,110,651
Distance Traveled
2,302,602
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,483
478
53
2
0
470,939
5
L
Janus
10,657
444
114
5
0
428,073
3
W
Sun Wukong
11,931
497
114
5
0
439,564
2
L
Gilgamesh
12,522
522
164
7
0
393,933
5
W
Poseidon
13,505
563
168
7
0
459,563
6
W
Ullr
15,203
633
181
8
0
460,600
4
L
Pele
12,056
502
132
6
0
522,753
2
L
Ymir
11,301
471
36
2
0
397,287
9
L
Hou Yi
11,402
475
143
6
0
368,605
7
W
Nemesis
12,055
502
127
5
0
471,936
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role