Player Matchup

Xing Tian
Xing Tian
Djeeah
Xing Tian
Level 15
God Stats
7W - 5L
1,617 SR
Queue Stats
14W - 13L
1,462 Elo+
Party 1
Sol
Sol
ItsFrutty
Sol
Level 14
God Stats
4W - 1L
1,634 SR
Queue Stats
8W - 8L
1,458 Elo+
Party 1
Loki
Loki
Marcuo
Loki
Level 9
God Stats
3W - 1L
1,634 SR
Queue Stats
9W - 6L
1,499 Elo+
Party 1
Hercules
Hercules
Moidak
Hercules
Level 129
God Stats
1W - 0L
1,168 SR
Queue Stats
4W - 4L
1,488 Elo+
Party 1
Heimdallr
Heimdallr
RobbberDuck
Heimdallr
Level 8
God Stats
3W - 1L
1,634 SR
Queue Stats
9W - 9L
1,404 Elo+
Party 1
Team Averages
Level 35
1,537 SR
1,462 Elo+

VS

Team Averages
Level 10
1,500 SR
1,665 Elo+
Nemesis
Nemesis
Blaxx96
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,464 Elo+
Solo
Khepri
Khepri
Karakorum04
Khepri
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,714 Elo+
Party 2
Cupid
Cupid
Tenefix0
Cupid
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 13L
1,749 Elo+
Solo
Bellona
Bellona
julensare
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,651 Elo+
Party 2
Ullr
Ullr
porgomcapierogow
Ullr
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 43L
1,749 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Djeeah
Xing Tian
12
4 / 0 / 5
8,221
587
4,968
8,161
5,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
6 / 1 / 5
9,022
644
11,294
7,486
2,350
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
Marcuo
Loki
12
8 / 0 / 6
8,544
610
6,323
6,499
1,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
Moidak
Hercules
15
8 / 0 / 1
9,780
699
9,911
10,521
12,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
RobbberDuck
Heimdallr
12
1 / 2 / 4
7,758
554
4,503
5,456
2,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blaxx96
Nemesis
9
3 / 5 / 0
6,335
453
4,492
11,762
5,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
6
0 / 3 / 1
5,235
374
2,569
9,004
5,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
Tenefix0
Cupid
9
0 / 4 / 2
5,691
407
7,063
8,644
2,731
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
julensare
Bellona
8
0 / 9 / 0
5,239
374
2,177
9,957
6,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 7 / 0
5,459
390
3,346
9,884
4,033
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
27
Kills
3
3
Deaths
28
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Blaxx96
Nemesis
3
5
0
0.6
W
Xing Tian
Djeeah
Xing Tian
4
0
5
6.5
W
6
1
5
8.5
L
Khepri
0
3
1
0.17
W
Loki
Marcuo
Loki
8
0
6
11
W
Hercules
Moidak
Hercules
8
0
1
8.5
W
Heimdallr
RobbberDuck
Heimdallr
1
2
4
1.5
L
Cupid
Tenefix0
Cupid
0
4
2
0.25
L
Bellona
julensare
Bellona
0
9
0
0
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,999
Damage
19,647
38,123
Taken
49,251
25,429
Mitigated
23,561
16,356
Healing
9,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Blaxx96
Nemesis
4,492
2,253
0
2,429
11,762
5,144
0
1,845
9,917
0
30,485
W
Xing Tian
Djeeah
Xing Tian
4,968
675
0
2,914
8,161
5,818
0
977
7,184
18,295
0
W
11,294
2,940
0
4,229
7,486
2,350
1,479
104
7,382
52,197
0
L
Khepri
2,569
420
0
278
9,004
5,343
0
3,308
5,696
10,328
0
W
Loki
Marcuo
Loki
6,323
1,769
0
3,161
6,499
1,936
0
560
5,939
0
33,647
W
Hercules
Moidak
Hercules
9,911
4,032
0
5,892
10,521
12,465
2,008
518
10,003
0
55,729
W
Heimdallr
RobbberDuck
Heimdallr
4,503
1,938
0
160
5,456
2,860
2,624
410
5,046
0
45,525
L
Cupid
Tenefix0
Cupid
7,063
3,556
1,103
3,441
8,644
2,731
0
2,421
6,223
0
25,672
L
Bellona
julensare
Bellona
2,177
594
0
240
9,957
6,310
0
1,324
8,633
0
19,304
L
3,346
1,230
0
1,750
9,884
4,033
0
7,364
2,520
0
21,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,325
Gold Earned
27,959
363
Minions Killed
186
0
Camps Cleared
0
1,363,679
Distance Traveled
1,346,777
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,335
453
61
4
0
278,698
0
W
Xing Tian
8,221
587
23
2
0
273,557
2
W
Sol
9,022
644
91
7
0
256,700
2
L
Khepri
5,235
374
12
1
0
328,654
4
W
Loki
8,544
610
64
5
0
303,806
0
W
Hercules
9,780
699
101
7
0
267,150
3
W
Heimdallr
7,758
554
84
6
0
262,466
0
L
Cupid
5,691
407
53
4
0
268,531
5
L
Bellona
5,239
374
30
2
0
251,895
0
L
Ullr
5,459
390
30
2
0
218,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role