Player Matchup

Baba Yaga
Baba Yaga
Platinum V
CallMeKoby
Baba Yaga
Platinum V
Level 73
God Stats
60W - 50L
1,608 SR
Queue Stats
652W - 637L
1,743 MMR
Party 1
Sobek
Sobek
Gold II
LIBANES83
Sobek
Gold II
Level 158
God Stats
2W - 2L
1,417 SR
Queue Stats
357W - 365L
1,734 MMR
Solo
Jing Wei
Jing Wei
Gold I
Rexiare
Jing Wei
Gold I
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 102L
1,696 MMR
Party 3
Cu Chulainn
Cu Chulainn
Platinum V
SwiftGenii
Cu Chulainn
Platinum V
Level 148
God Stats
10W - 10L
1,477 SR
Queue Stats
178W - 170L
1,735 MMR
Party 3
Nemesis
Nemesis
Platinum III
eLegX
Nemesis
Platinum III
Level 86
God Stats
190W - 148L
1,626 SR
Queue Stats
498W - 474L
1,856 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,526 SR
1,753 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 117
1,629 SR
1,752 MMR
Cerberus
Cerberus
Gold V
Chellee_19
Cerberus
Gold V
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 37L
1,652 MMR
Party 2
Apollo
Apollo
Platinum V
ClutchTon
Apollo
Platinum V
Level 104
God Stats
27W - 22L
1,690 SR
Queue Stats
270W - 266L
1,683 MMR
Solo
Susano
Susano
Platinum II
DemS-93-Family
Susano
Platinum II
Level 160
God Stats
22W - 28L
1,584 SR
Queue Stats
124W - 111L
1,864 MMR
Solo
King Arthur
King Arthur
Platinum IV
GrayDaos
King Arthur
Platinum IV
Level 147
God Stats
126W - 102L
1,651 SR
Queue Stats
490W - 479L
1,812 MMR
Party 2
Ah Puch
Ah Puch
Platinum IV
L1L MACCA
Ah Puch
Platinum IV
Level 126
God Stats
7W - 6L
1,721 SR
Queue Stats
360W - 348L
1,750 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CallMeKoby
Baba Yaga
19
7 / 6 / 8
13,863
495
16,517
17,383
8,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
LIBANES83
Sobek
18
3 / 7 / 11
12,841
459
10,659
35,711
47,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
Rexiare
Jing Wei
20
7 / 5 / 12
16,907
604
31,065
26,813
11,427
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
SwiftGenii
Cu Chulainn
20
4 / 3 / 10
15,102
539
24,276
34,306
36,630
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
eLegX
Nemesis
20
5 / 5 / 12
14,004
500
19,426
26,387
13,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bans
AthenaSetJanusAo KuangScylla

VS

Bans
TiamatDanzaburouKumbhakarnaGebYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chellee_19
Cerberus
18
3 / 4 / 11
13,672
488
13,388
31,138
36,575
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Apollo
ClutchTon
Apollo
20
8 / 6 / 3
15,627
558
25,757
30,644
16,279
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
7 / 7 / 6
13,494
482
19,609
25,852
14,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

King Arthur
GrayDaos
King Arthur
19
6 / 5 / 4
13,570
485
22,672
39,105
43,606
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
L1L MACCA
Ah Puch
18
2 / 6 / 3
12,582
449
19,427
18,966
9,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
53
26
Kills
26
26
Deaths
28
53
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
CallMeKoby
Baba Yaga
7
6
8
1.83
L
Cerberus
Chellee_19
Cerberus
3
4
11
2.13
L
Apollo
ClutchTon
Apollo
8
6
3
1.58
L
7
7
6
1.43
L
King Arthur
GrayDaos
King Arthur
6
5
4
1.6
L
Ah Puch
L1L MACCA
Ah Puch
2
6
3
0.58
W
Sobek
LIBANES83
Sobek
3
7
11
1.21
W
Jing Wei
Rexiare
Jing Wei
7
5
12
2.6
W
Cu Chulainn
SwiftGenii
Cu Chulainn
4
3
10
3
W
Nemesis
eLegX
Nemesis
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,943
Damage
100,853
140,600
Taken
145,705
117,187
Mitigated
119,906
44,194
Healing
45,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
CallMeKoby
Baba Yaga
16,517
1,413
0
4,071
17,383
8,643
916
6,418
10,557
79,010
0
L
Cerberus
Chellee_19
Cerberus
13,388
399
0
8,923
31,138
36,575
162
9,718
21,420
43,881
0
L
Apollo
ClutchTon
Apollo
25,757
19,759
0
13,134
30,644
16,279
1,877
3,674
26,970
0
135,048
L
19,609
4,380
0
4,653
25,852
14,420
1,208
5,539
20,313
0
86,636
L
King Arthur
GrayDaos
King Arthur
22,672
2,498
0
13,063
39,105
43,606
196
9,478
29,627
0
94,200
L
Ah Puch
L1L MACCA
Ah Puch
19,427
611
0
5,893
18,966
9,026
60
5,181
13,785
88,345
0
W
Sobek
LIBANES83
Sobek
10,659
717
0
8,053
35,711
47,195
210
6,766
28,644
31,608
0
W
Jing Wei
Rexiare
Jing Wei
31,065
27,181
0
9,854
26,813
11,427
5,522
6,977
19,716
0
139,783
W
Cu Chulainn
SwiftGenii
Cu Chulainn
24,276
2,718
0
12,563
34,306
36,630
453
6,158
27,914
16,568
103,687
W
Nemesis
eLegX
Nemesis
19,426
9,052
0
9,653
26,387
13,292
2,364
5,199
20,954
0
130,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,717
Gold Earned
68,945
749
Minions Killed
686
0
Camps Cleared
0
2,712,481
Distance Traveled
2,542,304
23
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
13,863
495
155
6
0
514,309
9
L
Cerberus
13,672
488
53
2
0
528,181
11
L
Apollo
15,627
558
212
8
0
497,246
2
L
Susano
13,494
482
114
4
0
502,060
6
L
King Arthur
13,570
485
155
6
0
518,637
9
L
Ah Puch
12,582
449
152
5
0
496,180
6
W
Sobek
12,841
459
21
1
0
522,465
4
W
Jing Wei
16,907
604
219
8
0
491,451
1
W
Cu Chulainn
15,102
539
216
8
0
552,973
2
W
Nemesis
14,004
500
138
5
0
631,283
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role