Player Matchup

Anhur
Anhur
ChickenFingy
Anhur
Level 24
God Stats
3W - 4L
1,334 SR
Queue Stats
41W - 42L
1,463 Elo+
Party 2
Medusa
Medusa
ImmatureVase318
Medusa
Level 29
God Stats
15W - 14L
1,542 SR
Queue Stats
56W - 61L
1,426 Elo+
Party 2
Scylla
Scylla
Incognito--Chan
Scylla
Level 12
God Stats
2W - 0L
1,738 SR
Queue Stats
11W - 12L
1,449 Elo+
Party 3
Bakasura
Bakasura
Monke--Chan
Bakasura
Level 6
God Stats
5W - 4L
1,494 SR
Queue Stats
5W - 6L
1,391 Elo+
Party 3
Gilgamesh
Gilgamesh
Zenix_Vortex
Gilgamesh
Level 24
God Stats
19W - 8L
1,561 SR
Queue Stats
49W - 58L
1,407 Elo+
Party 2
Team Averages
Level 19
1,534 SR
1,427 Elo+

VS

Team Averages
Level 23
1,552 SR
1,475 Elo+
Danzaburou
Danzaburou
AsianManElvis
Danzaburou
Level 27
God Stats
0W - 2L
1,577 SR
Queue Stats
8W - 4L
1,526 Elo+
Solo
Arachne
Arachne
Frostbite11019
Arachne
Level 9
God Stats
3W - 8L
1,746 SR
Queue Stats
95W - 98L
1,464 Elo+
Party 1
Fenrir
Fenrir
OMOhughey33
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,689 Elo+
Party 1
Baron Samedi
Baron Samedi
TheSin0Greed
Baron Samedi
Level 64
God Stats
5W - 5L
1,436 SR
Queue Stats
145W - 187L
1,417 Elo+
Party 1
Ares
Ares
the_nameless918
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 26
15,085
1,257
33,171
18,892
7,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
18 / 3 / 13
14,960
1,247
21,699
15,862
6,365
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
6 / 6 / 23
12,766
1,064
18,260
12,817
4,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Monke--Chan
Bakasura
20
9 / 4 / 20
13,736
1,145
17,522
19,548
8,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Zenix_Vortex
Gilgamesh
20
4 / 5 / 27
13,322
1,110
23,707
18,994
14,307
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Team 1 Tickets

150

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AsianManElvis
Danzaburou
19
3 / 6 / 12
12,765
1,064
14,484
26,287
11,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
5 / 8 / 11
12,698
1,058
15,211
18,697
7,274
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
18
4 / 18 / 7
11,739
978
14,053
30,751
17,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Baron Samedi
TheSin0Greed
Baron Samedi
19
11 / 9 / 4
14,298
1,192
30,125
27,845
12,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
0 / 7 / 13
11,337
945
6,148
22,194
28,220
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
70
48
Kills
23
24
Deaths
48
109
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AsianManElvis
Danzaburou
3
6
12
1.5
W
11
6
26
4
L
5
8
11
1.31
W
18
3
13
8.17
W
6
6
23
2.92
W
Bakasura
Monke--Chan
Bakasura
9
4
20
4.75
L
Fenrir
4
18
7
0.42
L
Baron Samedi
TheSin0Greed
Baron Samedi
11
9
4
1.44
W
Gilgamesh
Zenix_Vortex
Gilgamesh
4
5
27
3.5
L
0
7
13
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,359
Damage
80,021
86,113
Taken
125,774
40,676
Mitigated
76,732
11,924
Healing
16,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AsianManElvis
Danzaburou
14,484
6,654
0
5,826
26,287
11,086
0
6,063
19,814
0
55,241
W
33,171
19,012
1,589
5,705
18,892
7,285
0
8,141
10,487
0
60,605
L
15,211
12,246
0
1,935
18,697
7,274
0
3,097
15,175
0
21,361
W
21,699
13,686
303
1,132
15,862
6,365
0
7,244
8,368
0
30,566
W
18,260
2,552
0
41
12,817
4,494
0
2,513
10,167
38,977
0
W
Bakasura
Monke--Chan
Bakasura
17,522
11,932
0
1,060
19,548
8,225
0
8,198
10,965
0
29,769
L
Fenrir
14,053
5,504
0
368
30,751
17,216
0
3,216
27,381
0
26,311
L
Baron Samedi
TheSin0Greed
Baron Samedi
30,125
2,322
2,110
6,236
27,845
12,936
0
2,232
25,074
59,054
0
W
Gilgamesh
Zenix_Vortex
Gilgamesh
23,707
8,913
1,024
1,070
18,994
14,307
0
8,999
9,732
0
47,833
L
6,148
1,094
0
0
22,194
28,220
0
3,652
17,942
18,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,869
Gold Earned
62,837
241
Minions Killed
197
5
Camps Cleared
4
1,096,123
Distance Traveled
969,970
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,765
1,064
74
6
1
201,006
0
W
Anhur
15,085
1,257
77
6
2
211,450
0
L
Arachne
12,698
1,058
16
1
1
193,215
2
W
Medusa
14,960
1,247
30
3
1
213,487
0
W
Scylla
12,766
1,064
53
4
0
198,550
2
W
Bakasura
13,736
1,145
38
3
2
274,034
1
L
Fenrir
11,739
978
15
1
0
229,790
1
L
Baron Samedi
14,298
1,192
69
6
1
182,539
0
W
Gilgamesh
13,322
1,110
43
4
0
198,602
1
L
Ares
11,337
945
23
2
1
163,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role