Player Matchup

Skadi
Skadi
Louu_7
Skadi
Level 116
God Stats
1W - 2L
1,710 SR
Queue Stats
4W - 5L
1,461 Elo+
Solo
Chang'e
Chang'e
Renn_carp90
Chang'e
Level 109
God Stats
42W - 42L
1,534 SR
Queue Stats
1,032W - 1,162L
1,380 Elo+
Solo
Cerberus
Cerberus
SILVRxVIPER
Cerberus
Level 103
God Stats
11W - 11L
1,431 SR
Queue Stats
217W - 216L
1,450 Elo+
Solo
Bellona
Bellona
TheRomanExile
Bellona
Level 159
God Stats
116W - 124L
1,587 SR
Queue Stats
1,118W - 1,258L
1,409 Elo+
Solo
Thanatos
Thanatos
Twirly666
Thanatos
Level 100
God Stats
9W - 9L
1,515 SR
Queue Stats
187W - 184L
1,403 Elo+
Solo
Team Averages
Level 117
1,556 SR
1,421 Elo+

VS

Team Averages
Level 100
1,487 SR
1,395 Elo+
Osiris
Osiris
CrispyKreamer
Osiris
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,244 Elo+
Solo
Danzaburou
Danzaburou
Garzav8
Danzaburou
Level 106
God Stats
10W - 3L
1,806 SR
Queue Stats
266W - 254L
1,520 Elo+
Solo
Janus
Janus
JeRmZ sAy HiGh
Janus
Level 88
God Stats
28W - 58L
1,322 SR
Queue Stats
832W - 884L
1,378 Elo+
Solo
Da Ji
Da Ji
VixSyn_13
Da Ji
Level 155
God Stats
3W - 3L
1,307 SR
Queue Stats
203W - 205L
1,399 Elo+
Solo
Aphrodite
Aphrodite
clementine yo
Aphrodite
Level 69
God Stats
4W - 5L
1,502 SR
Queue Stats
357W - 366L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Louu_7
Skadi
5
1 / 3 / 1
3,932
562
3,028
3,718
922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Renn_carp90
Chang'e
4
0 / 0 / 0
3,365
481
222
186
40
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
SILVRxVIPER
Cerberus
6
2 / 1 / 1
4,511
644
1,829
5,798
2,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bellona
8
0 / 0 / 0
4,744
678
983
1,978
811
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thanatos
Twirly666
Thanatos
6
1 / 2 / 0
3,960
566
1,730
4,011
1,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
3,703
529
624
2,820
1,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
Garzav8
Danzaburou
6
1 / 1 / 4
4,264
609
2,585
3,207
706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 0 / 2
4,492
642
2,092
1,063
219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Da Ji
VixSyn_13
Da Ji
7
2 / 2 / 1
4,261
609
2,002
4,224
978
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
clementine yo
Aphrodite
6
1 / 1 / 5
4,166
595
1,996
4,534
1,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
4
Kills
6
6
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Danzaburou
Garzav8
Danzaburou
1
1
4
3
W
2
0
2
3
L
Skadi
Louu_7
Skadi
1
3
1
0.5
L
Chang'e
Renn_carp90
Chang'e
0
0
0
0
L
Cerberus
SILVRxVIPER
Cerberus
2
1
1
2.5
L
Bellona
0
0
0
0
L
Thanatos
Twirly666
Thanatos
1
2
0
0.5
W
Da Ji
VixSyn_13
Da Ji
2
2
1
1.25
W
Aphrodite
clementine yo
Aphrodite
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,792
Damage
9,299
15,691
Taken
15,848
5,206
Mitigated
4,906
6,447
Healing
5,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
624
104
0
1,260
2,820
1,592
0
0
2,820
0
11,032
W
Danzaburou
Garzav8
Danzaburou
2,585
837
0
825
3,207
706
0
715
2,492
0
12,647
W
2,092
170
0
382
1,063
219
0
180
841
14,231
0
L
Skadi
Louu_7
Skadi
3,028
943
0
505
3,718
922
0
1,454
2,186
0
10,362
L
Chang'e
Renn_carp90
Chang'e
222
0
37
13
186
40
0
112
34
4,914
0
L
Cerberus
SILVRxVIPER
Cerberus
1,829
66
0
2,296
5,798
2,433
0
1,524
4,178
8,823
0
L
Bellona
983
0
0
416
1,978
811
28
0
1,978
0
20,905
L
Thanatos
Twirly666
Thanatos
1,730
203
0
3,180
4,011
1,000
0
784
3,227
0
12,727
W
Da Ji
VixSyn_13
Da Ji
2,002
341
0
0
4,224
978
0
404
3,820
0
16,474
W
Aphrodite
clementine yo
Aphrodite
1,996
580
338
2,662
4,534
1,411
0
710
3,824
9,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,512
Gold Earned
20,886
124
Minions Killed
135
0
Camps Cleared
0
583,411
Distance Traveled
690,238
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
3,703
529
26
4
0
133,243
0
W
Danzaburou
4,264
609
22
3
0
134,201
2
W
Janus
4,492
642
39
6
0
153,547
4
L
Skadi
3,932
562
14
2
0
142,546
2
L
Chang'e
3,365
481
12
2
0
43,859
1
L
Cerberus
4,511
644
13
2
0
139,794
3
L
Bellona
4,744
678
55
8
0
118,365
3
L
Thanatos
3,960
566
30
4
0
138,847
3
W
Da Ji
4,261
609
32
5
0
134,679
2
W
Aphrodite
4,166
595
16
2
0
134,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role