Player Matchup

Thor
Thor
MegaMete9
Thor
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ra
Ra
Okimii
Ra
Level 9
God Stats
24W - 28L
1,344 SR
Queue Stats
24W - 28L
1,284 Elo+
Party 2
Fafnir
Fafnir
ReggieThePirate
Fafnir
Level 28
God Stats
6W - 6L
1,655 SR
Queue Stats
597W - 623L
1,415 Elo+
Solo
King Arthur
King Arthur
WorthyJellyfish
King Arthur
Level 24
God Stats
3W - 4L
1,496 SR
Queue Stats
69W - 77L
1,404 Elo+
Solo
Hachiman
Hachiman
rolltide31
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,191 Elo+
Solo
Team Averages
Level 14
1,499 SR
1,359 Elo+

VS

Team Averages
Level 24
1,585 SR
1,360 Elo+
Hachiman
Hachiman
Kapitanov
Hachiman
Level 5
God Stats
15W - 11L
1,421 SR
Queue Stats
20W - 13L
1,361 Elo+
Party 1
Heimdallr
Heimdallr
P3nguinKing
Heimdallr
Level 61
God Stats
18W - 4L
1,681 SR
Queue Stats
35W - 48L
1,276 Elo+
Party 1
Ganesha
Ganesha
Rudiren
Ganesha
Level 20
God Stats
7W - 1L
1,715 SR
Queue Stats
32W - 53L
1,255 Elo+
Party 1
Hera
Hera
SloppierCentaur
Hera
Level 16
God Stats
7W - 5L
1,606 SR
Queue Stats
23W - 29L
1,368 Elo+
Party 1
Tiamat
Tiamat
Tmat8787
Tiamat
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
4 / 13 / 3
10,039
1,004
3,027
17,110
7,167
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ra
16
3 / 11 / 5
11,212
1,121
9,930
18,543
7,216
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
1 / 11 / 8
10,773
1,077
6,417
21,467
28,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
WorthyJellyfish
King Arthur
16
3 / 7 / 7
9,993
999
8,253
21,543
11,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
rolltide31
Hachiman
16
1 / 9 / 7
9,671
967
9,916
17,643
6,563
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kapitanov
Hachiman
19
10 / 2 / 25
12,233
1,223
22,534
9,456
5,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
P3nguinKing
Heimdallr
20
32 / 4 / 14
16,062
1,606
41,967
9,880
5,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Rudiren
Ganesha
20
1 / 3 / 41
12,708
1,271
8,629
11,748
12,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
8 / 3 / 20
12,086
1,209
13,684
10,577
5,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Tmat8787
Tiamat
12
0 / 0 / 0
7,580
758
0
0
0

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
151
12
Kills
51
51
Deaths
12
30
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Kapitanov
Hachiman
10
2
25
11.25
L
Thor
4
13
3
0.42
L
Ra
3
11
5
0.5
W
Heimdallr
P3nguinKing
Heimdallr
32
4
14
9.75
L
1
11
8
0.45
W
Ganesha
Rudiren
Ganesha
1
3
41
7.17
W
8
3
20
6
W
Tiamat
Tmat8787
Tiamat
0
0
0
0
L
King Arthur
WorthyJellyfish
King Arthur
3
7
7
0.93
L
Hachiman
rolltide31
Hachiman
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,543
Damage
86,814
96,306
Taken
41,661
60,723
Mitigated
28,758
9,808
Healing
4,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Kapitanov
Hachiman
22,534
14,479
0
1,815
9,456
5,133
0
2,951
6,505
0
40,879
L
Thor
3,027
1,819
0
0
17,110
7,167
0
4,358
12,572
0
12,146
L
Ra
9,930
936
1,968
1,723
18,543
7,216
0
3,588
14,901
49,800
0
W
Heimdallr
P3nguinKing
Heimdallr
41,967
38,251
0
616
9,880
5,561
0
4,195
5,685
0
53,682
L
6,417
2,225
0
1,339
21,467
28,434
0
4,900
16,434
8,861
0
W
Ganesha
Rudiren
Ganesha
8,629
1,395
0
1,249
11,748
12,784
0
5,865
5,883
18,222
0
W
13,684
4,087
0
479
10,577
5,280
0
3,336
7,241
36,446
0
W
Tiamat
Tmat8787
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
WorthyJellyfish
King Arthur
8,253
1,874
243
3,951
21,543
11,343
0
5,983
15,406
0
20,661
L
Hachiman
rolltide31
Hachiman
9,916
6,629
0
584
17,643
6,563
0
2,867
14,678
0
17,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,688
Gold Earned
60,669
122
Minions Killed
151
5
Camps Cleared
3
831,798
Distance Traveled
626,239
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,233
1,223
48
5
0
140,148
0
L
Thor
10,039
1,004
14
1
1
159,219
3
L
Ra
11,212
1,121
69
7
1
252,921
4
W
Heimdallr
16,062
1,606
42
4
1
140,651
0
L
Fafnir
10,773
1,077
4
0
1
111,287
0
W
Ganesha
12,708
1,271
0
0
0
182,186
0
W
Hera
12,086
1,209
61
6
2
163,254
0
W
Tiamat
7,580
758
0
0
0
0
0
L
King Arthur
9,993
999
14
1
0
181,252
0
L
Hachiman
9,671
967
21
2
2
127,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role