Player Matchup

Hel
Hel
Tuupã2
Hel
Level 98
God Stats
8W - 18L
1,490 SR
Queue Stats
96W - 111L
1,496 Elo+
Solo
Guan Yu
Guan Yu
marcos0227
Guan Yu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,288 Elo+
Party 2
Danzaburou
Danzaburou
sukacalle
Danzaburou
Level 86
God Stats
64W - 64L
1,451 SR
Queue Stats
199W - 206L
1,389 Elo+
Party 2
Team Averages
Level 67
1,480 SR
1,391 Elo+

VS

Team Averages
Level 90
1,591 SR
1,440 Elo+
Chiron
Chiron
BraveWarrior743
Chiron
Level 23
God Stats
25W - 27L
1,521 SR
Queue Stats
43W - 46L
1,280 Elo+
Party 1
Chronos
Chronos
Never Excite
Chronos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 94L
1,476 Elo+
Party 1
Mulan
Mulan
bluerex116
Mulan
Level 159
God Stats
0W - 1L
1,752 SR
Queue Stats
163W - 207L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
13
7 / 0 / 10
9,394
854
8,555
4,784
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
marcos0227
Guan Yu
12
5 / 4 / 12
8,882
807
8,506
12,356
9,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
sukacalle
Danzaburou
12
6 / 2 / 10
9,275
843
7,513
9,333
4,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 3
6,770
615
1,971
8,143
2,628
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
Never Excite
Chronos
11
2 / 6 / 2
7,589
690
6,460
12,104
3,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
9
3 / 5 / 1
7,612
692
4,104
10,100
5,649
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
18
Kills
5
6
Deaths
18
32
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
L
Chronos
Never Excite
Chronos
2
6
2
0.5
W
Hel
7
0
10
12
L
Mulan
3
5
1
0.7
W
Guan Yu
marcos0227
Guan Yu
5
4
12
2.75
W
Danzaburou
sukacalle
Danzaburou
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,574
Damage
12,535
26,473
Taken
30,347
15,146
Mitigated
12,245
11,485
Healing
3,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,971
862
204
541
8,143
2,628
0
2,570
5,388
0
9,041
L
Chronos
Never Excite
Chronos
6,460
1,765
0
1,753
12,104
3,968
0
3,443
8,536
30,997
2,371
W
Hel
8,555
0
4,241
3,042
4,784
1,617
533
1,160
3,624
37,495
0
L
Mulan
4,104
542
0
1,387
10,100
5,649
0
2,562
7,438
0
15,943
W
Guan Yu
marcos0227
Guan Yu
8,506
1,599
690
1,380
12,356
9,303
141
2,567
9,789
0
25,307
W
Danzaburou
sukacalle
Danzaburou
7,513
3,461
0
2,132
9,333
4,226
1,583
2,517
6,816
0
32,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,551
Gold Earned
21,971
137
Minions Killed
96
0
Camps Cleared
0
634,045
Distance Traveled
421,199
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,770
615
17
2
0
114,105
0
L
Chronos
7,589
690
54
5
0
170,285
0
W
Hel
9,394
854
50
5
0
230,520
6
L
Mulan
7,612
692
25
2
0
136,809
1
W
Guan Yu
8,882
807
32
3
0
212,862
2
W
Danzaburou
9,275
843
55
5
0
190,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role