Player Matchup

Ah Puch
Ah Puch
DarthNerf
Ah Puch
Level 32
God Stats
3W - 3L
1,452 SR
Queue Stats
4W - 4L
1,226 Elo+
Party 1
Cthulhu
Cthulhu
DriedTick502
Cthulhu
Level 59
God Stats
2W - 1L
1,308 SR
Queue Stats
4W - 6L
1,104 Elo+
Party 1
Odin
Odin
Faacundov1
Odin
Level 27
God Stats
7W - 1L
1,500 SR
Queue Stats
91W - 110L
1,344 Elo+
Party 3
Anubis
Anubis
Mnkke
Anubis
Level 66
God Stats
10W - 11L
1,437 SR
Queue Stats
131W - 140L
1,391 Elo+
Party 1
Medusa
Medusa
STOYCKO
Medusa
Level 105
God Stats
4W - 2L
1,518 SR
Queue Stats
175W - 216L
1,356 Elo+
Party 3
Team Averages
Level 58
1,443 SR
1,284 Elo+

VS

Team Averages
Level 45
1,332 SR
1,330 Elo+
Zhong Kui
Zhong Kui
BadAzzAlex3
Zhong Kui
Level 89
God Stats
8W - 5L
1,594 SR
Queue Stats
66W - 55L
1,442 Elo+
Party 2
Neith
Neith
BadAzzMoco310
Neith
Level 18
God Stats
2W - 3L
1,157 SR
Queue Stats
6W - 4L
1,371 Elo+
Party 2
Cthulhu
Cthulhu
OA-Alamoudi
Cthulhu
Level 35
God Stats
20W - 37L
1,385 SR
Queue Stats
422W - 505L
1,248 Elo+
Party 4
Fenrir
Fenrir
ak-alamoudi96
Fenrir
Level 36
God Stats
1W - 9L
1,114 SR
Queue Stats
83W - 131L
1,304 Elo+
Party 4
King Arthur
King Arthur
iat_30
King Arthur
Level 49
God Stats
43W - 63L
1,408 SR
Queue Stats
514W - 602L
1,284 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DarthNerf
Ah Puch
18
1 / 2 / 8
12,210
470
16,038
11,630
8,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
DriedTick502
Cthulhu
18
3 / 1 / 16
11,542
444
11,541
19,990
18,034
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
0 / 5 / 2
10,762
414
2,889
18,689
10,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Mnkke
Anubis
20
16 / 2 / 3
13,836
532
19,367
17,218
10,714
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
STOYCKO
Medusa
20
6 / 1 / 5
13,527
520
17,551
17,536
7,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BadAzzAlex3
Zhong Kui
17
3 / 6 / 2
11,232
432
14,833
18,732
12,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
1 / 6 / 1
10,330
397
9,590
15,814
5,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
OA-Alamoudi
Cthulhu
15
0 / 4 / 1
9,783
376
6,464
17,885
14,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
2 / 6 / 2
11,557
445
6,230
25,013
9,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
iat_30
King Arthur
17
3 / 4 / 3
11,139
428
11,392
22,038
10,726
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
26
Kills
9
11
Deaths
26
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BadAzzAlex3
Zhong Kui
3
6
2
0.67
L
1
6
1
0.25
W
Ah Puch
DarthNerf
Ah Puch
1
2
8
2.5
W
Cthulhu
DriedTick502
Cthulhu
3
1
16
11
W
0
5
2
0.2
W
Anubis
Mnkke
Anubis
16
2
3
8.75
L
Cthulhu
OA-Alamoudi
Cthulhu
0
4
1
0.13
W
Medusa
STOYCKO
Medusa
6
1
5
8.5
L
2
6
2
0.5
L
King Arthur
iat_30
King Arthur
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,386
Damage
48,509
85,063
Taken
99,482
54,754
Mitigated
52,007
32,115
Healing
22,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BadAzzAlex3
Zhong Kui
14,833
567
0
3,972
18,732
12,023
102
16,167
2,565
63,664
0
L
9,590
5,291
306
3,568
15,814
5,213
1,134
6,512
9,302
0
65,245
W
Ah Puch
DarthNerf
Ah Puch
16,038
1,641
0
1,681
11,630
8,350
1,506
4,894
6,316
80,919
0
W
Cthulhu
DriedTick502
Cthulhu
11,541
1,569
209
8,977
19,990
18,034
30
7,409
12,226
53,405
0
W
2,889
792
0
3,137
18,689
10,211
1,122
628
18,053
0
48,735
W
Anubis
Mnkke
Anubis
19,367
196
0
8,726
17,218
10,714
0
1,860
15,234
102,959
0
L
Cthulhu
OA-Alamoudi
Cthulhu
6,464
236
148
3,524
17,885
14,851
0
2,808
15,077
44,853
0
W
Medusa
STOYCKO
Medusa
17,551
11,035
0
9,385
17,536
7,445
1,586
5,513
11,937
0
118,074
L
6,230
2,013
0
6,473
25,013
9,194
0
9,424
15,589
0
75,966
L
King Arthur
iat_30
King Arthur
11,392
964
0
4,106
22,038
10,726
454
12,035
10,003
0
70,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,877
Gold Earned
54,041
639
Minions Killed
562
0
Camps Cleared
0
2,328,878
Distance Traveled
2,213,842
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,232
432
136
5
0
385,756
5
L
Neith
10,330
397
122
5
0
432,111
6
W
Ah Puch
12,210
470
151
6
0
461,648
0
W
Cthulhu
11,542
444
90
3
0
499,847
0
W
Odin
10,762
414
100
4
0
448,090
0
W
Anubis
13,836
532
129
5
0
449,858
1
L
Cthulhu
9,783
376
61
2
0
455,376
0
W
Medusa
13,527
520
169
7
0
469,435
4
L
Fenrir
11,557
445
124
5
0
487,123
0
L
King Arthur
11,139
428
119
5
0
453,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role