Player Matchup

Vamana
Vamana
AxeKiIIer
Vamana
Level 69
God Stats
6W - 1L
1,725 SR
Queue Stats
180W - 151L
1,579 Elo+
Party 2
Danzaburou
Danzaburou
BIGtimey
Danzaburou
Level 92
God Stats
8W - 6L
1,752 SR
Queue Stats
340W - 289L
1,584 Elo+
Party 2
King Arthur
King Arthur
MagmaFrags_YT
King Arthur
Level 106
God Stats
66W - 48L
1,586 SR
Queue Stats
199W - 172L
1,580 Elo+
Party 2
Nemesis
Nemesis
NJPlayz--YT
Nemesis
Level 44
God Stats
26W - 15L
1,550 SR
Queue Stats
248W - 219L
1,536 Elo+
Party 2
Geb
Geb
mds4goat4
Geb
Level 61
God Stats
10W - 10L
1,604 SR
Queue Stats
29W - 32L
1,523 Elo+
Party 2
Team Averages
Level 74
1,643 SR
1,561 Elo+

VS

Team Averages
Level 82
1,411 SR
1,476 Elo+
King Arthur
King Arthur
Camilo_Colonnas
King Arthur
Level 88
God Stats
1W - 3L
1,420 SR
Queue Stats
145W - 156L
1,483 Elo+
Party 1
Sylvanus
Sylvanus
ElBany
Sylvanus
Level 25
God Stats
3W - 6L
1,463 SR
Queue Stats
69W - 55L
1,504 Elo+
Party 1
Danzaburou
Danzaburou
elyor123
Danzaburou
Level 114
God Stats
101W - 89L
1,578 SR
Queue Stats
851W - 840L
1,498 Elo+
Party 1
Tiamat
Tiamat
juankverbel
Tiamat
Level 75
God Stats
0W - 8L
1,016 SR
Queue Stats
33W - 52L
1,412 Elo+
Party 1
Gilgamesh
Gilgamesh
xspainkillapro
Gilgamesh
Level 108
God Stats
51W - 31L
1,579 SR
Queue Stats
383W - 394L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AxeKiIIer
Vamana
16
2 / 2 / 8
9,784
576
7,178
13,272
7,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
BIGtimey
Danzaburou
15
5 / 2 / 3
9,004
530
11,050
11,302
3,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
MagmaFrags_YT
King Arthur
16
8 / 1 / 3
9,967
586
17,782
16,486
13,044
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
NJPlayz--YT
Nemesis
16
6 / 0 / 4
10,062
592
6,851
10,250
5,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 1 / 6
8,680
511
4,335
10,398
6,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Camilo_Colonnas
King Arthur
13
0 / 4 / 1
7,864
463
5,083
15,433
8,116
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
ElBany
Sylvanus
11
1 / 4 / 0
6,777
399
5,137
13,005
6,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
elyor123
Danzaburou
13
0 / 3 / 1
7,759
456
5,990
11,374
4,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
13
1 / 5 / 0
8,133
478
6,423
8,814
5,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
xspainkillapro
Gilgamesh
13
4 / 6 / 1
8,317
489
11,161
15,508
7,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
22
Kills
6
6
Deaths
22
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vamana
AxeKiIIer
Vamana
2
2
8
3
W
Danzaburou
BIGtimey
Danzaburou
5
2
3
3.25
L
King Arthur
Camilo_Colonnas
King Arthur
0
4
1
0.13
L
Sylvanus
ElBany
Sylvanus
1
4
0
0.25
W
King Arthur
MagmaFrags_YT
King Arthur
8
1
3
9.5
W
Nemesis
NJPlayz--YT
Nemesis
6
0
4
8
L
Danzaburou
elyor123
Danzaburou
0
3
1
0.17
L
Tiamat
1
5
0
0.2
W
1
1
6
4
L
Gilgamesh
xspainkillapro
Gilgamesh
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,196
Damage
33,794
61,708
Taken
64,134
35,365
Mitigated
32,570
20,414
Healing
16,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
AxeKiIIer
Vamana
7,178
3,101
0
5,544
13,272
7,071
828
3,120
9,884
0
66,551
W
Danzaburou
BIGtimey
Danzaburou
11,050
5,234
0
4,206
11,302
3,648
0
2,258
9,022
0
74,199
L
King Arthur
Camilo_Colonnas
King Arthur
5,083
554
0
3,686
15,433
8,116
214
181
15,252
0
47,090
L
Sylvanus
ElBany
Sylvanus
5,137
1,644
564
2,120
13,005
6,681
0
1,950
11,055
26,188
6,795
W
King Arthur
MagmaFrags_YT
King Arthur
17,782
3,747
0
6,990
16,486
13,044
102
1,694
14,681
0
63,708
W
Nemesis
NJPlayz--YT
Nemesis
6,851
2,853
0
1,237
10,250
5,426
0
1,161
8,983
0
70,768
L
Danzaburou
elyor123
Danzaburou
5,990
2,590
0
3,530
11,374
4,004
422
2,204
9,170
0
50,300
L
Tiamat
6,423
510
0
1,973
8,814
5,912
134
0
8,814
38,718
0
W
4,335
237
518
1,919
10,398
6,176
210
2,339
8,059
30,042
0
L
Gilgamesh
xspainkillapro
Gilgamesh
11,161
2,357
0
4,561
15,508
7,857
0
0
15,508
0
48,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,497
Gold Earned
38,850
524
Minions Killed
427
0
Camps Cleared
0
1,831,599
Distance Traveled
1,593,243
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,784
576
121
7
0
364,513
4
W
Danzaburou
9,004
530
120
7
0
303,584
8
L
King Arthur
7,864
463
93
5
0
333,641
1
L
Sylvanus
6,777
399
49
3
0
301,658
10
W
King Arthur
9,967
586
111
7
0
365,522
7
W
Nemesis
10,062
592
118
7
0
410,837
1
L
Danzaburou
7,759
456
97
6
0
309,383
1
L
Tiamat
8,133
478
99
6
0
308,054
4
W
Geb
8,680
511
54
3
0
387,143
5
L
Gilgamesh
8,317
489
89
5
0
340,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role