Player Matchup

Apollo
Apollo
ADerpyFish
Apollo
Level 124
God Stats
1W - 2L
1,773 SR
Queue Stats
135W - 109L
1,613 Elo+
Solo
Anhur
Anhur
Artem30
Anhur
Level 122
God Stats
4W - 3L
1,563 SR
Queue Stats
183W - 188L
1,600 Elo+
Solo
Ah Puch
Ah Puch
HlinakCZ
Ah Puch
Level 123
God Stats
5W - 1L
1,819 SR
Queue Stats
213W - 201L
1,529 Elo+
Solo
Xing Tian
Xing Tian
StivlerGs
Xing Tian
Level 105
God Stats
1W - 2L
1,285 SR
Queue Stats
380W - 371L
1,555 Elo+
Solo
Chiron
Chiron
Μurtukov
Chiron
Level 128
God Stats
2W - 1L
1,888 SR
Queue Stats
35W - 43L
1,484 Elo+
Solo
Team Averages
Level 120
1,666 SR
1,556 Elo+

VS

Team Averages
Level 151
1,605 SR
1,526 Elo+
Neith
Neith
DaddyCareBear
Neith
Level 142
God Stats
1W - 0L
1,783 SR
Queue Stats
29W - 47L
1,545 Elo+
Party 1
Nu Wa
Nu Wa
Gorgen25
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
LehJojo
Zhong Kui
Level 153
God Stats
3W - 3L
1,500 SR
Queue Stats
172W - 163L
1,520 Elo+
Party 2
Chronos
Chronos
MasterNemesis
Chronos
Level 144
God Stats
2W - 0L
1,743 SR
Queue Stats
119W - 119L
1,510 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Patates
Ah Muzen Cab
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ADerpyFish
Apollo
17
1 / 5 / 7
9,937
662
6,121
13,844
5,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

Anhur
Artem30
Anhur
18
4 / 4 / 5
10,961
731
6,399
11,683
4,980
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
HlinakCZ
Ah Puch
20
4 / 3 / 6
12,402
827
21,800
11,365
4,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xing Tian
StivlerGs
Xing Tian
11
1 / 1 / 2
9,073
605
485
4,616
3,939
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chiron
Μurtukov
Chiron
18
5 / 6 / 5
11,020
735
19,731
16,902
7,860
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 10
11,247
750
12,812
12,900
5,939
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nu Wa
Gorgen25
Nu Wa
18
3 / 3 / 10
10,964
731
9,057
8,909
3,465
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
LehJojo
Zhong Kui
19
5 / 4 / 9
11,494
766
10,453
18,262
19,590
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos
17
5 / 5 / 7
10,776
718
11,296
15,284
5,465
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Ah Muzen Cab
Patates
Ah Muzen Cab
18
2 / 2 / 10
10,889
726
9,517
11,682
5,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
65
15
Kills
19
19
Deaths
16
25
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Apollo
ADerpyFish
Apollo
1
5
7
0.9
L
Anhur
Artem30
Anhur
4
4
5
1.63
W
4
2
10
4.5
W
Nu Wa
Gorgen25
Nu Wa
3
3
10
2.67
L
Ah Puch
HlinakCZ
Ah Puch
4
3
6
2.33
W
Zhong Kui
LehJojo
Zhong Kui
5
4
9
2.38
W
Chronos
5
5
7
1.7
W
Ah Muzen Cab
Patates
Ah Muzen Cab
2
2
10
3.5
L
Xing Tian
StivlerGs
Xing Tian
1
1
2
2
L
Chiron
Μurtukov
Chiron
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,536
Damage
53,135
58,410
Taken
67,037
26,673
Mitigated
39,765
22,180
Healing
28,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
ADerpyFish
Apollo
6,121
2,546
2,357
2,723
13,844
5,145
48
8,703
5,141
0
17,727
L
Anhur
Artem30
Anhur
6,399
3,031
1,065
1,875
11,683
4,980
873
4,128
7,555
0
19,460
W
12,812
3,270
1,166
5,342
12,900
5,939
1,079
4,862
8,038
0
32,048
W
Nu Wa
Gorgen25
Nu Wa
9,057
1,072
2,063
1,276
8,909
3,465
1,198
2,881
6,028
22,048
0
L
Ah Puch
HlinakCZ
Ah Puch
21,800
394
1,514
2,586
11,365
4,749
671
7,250
4,115
51,711
0
W
Zhong Kui
LehJojo
Zhong Kui
10,453
578
3,696
4,877
18,262
19,590
1,350
4,505
13,757
25,776
0
W
Chronos
11,296
4,046
3,217
2,840
15,284
5,465
411
5,769
8,552
15,807
0
W
Ah Muzen Cab
Patates
Ah Muzen Cab
9,517
1,739
0
3,679
11,682
5,306
2,079
4,268
7,414
0
37,465
L
Xing Tian
StivlerGs
Xing Tian
485
0
415
860
4,616
3,939
0
3,250
1,366
792
0
L
Chiron
Μurtukov
Chiron
19,731
3,614
4,253
4,532
16,902
7,860
1,954
7,474
9,427
0
38,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,393
Gold Earned
55,370
189
Minions Killed
195
0
Camps Cleared
0
1,047,098
Distance Traveled
1,324,325
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,937
662
34
2
0
256,425
0
L
Anhur
10,961
731
41
3
0
202,916
3
W
Neith
11,247
750
50
3
0
273,501
2
W
Nu Wa
10,964
731
38
3
0
250,900
0
L
Ah Puch
12,402
827
77
5
0
251,274
1
W
Zhong Kui
11,494
766
41
3
0
255,300
0
W
Chronos
10,776
718
20
1
0
250,267
0
W
Ah Muzen Cab
10,889
726
46
3
0
294,357
0
L
Xing Tian
9,073
605
2
0
0
97,946
0
L
Chiron
11,020
735
35
2
0
238,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role