Player Matchup

Tiamat
Tiamat
CorkyJay
Tiamat
Level 126
God Stats
5W - 11L
1,431 SR
Queue Stats
73W - 97L
1,541 Elo+
Solo
Nox
Nox
ParagonLife
Nox
Level 105
God Stats
147W - 145L
1,264 SR
Queue Stats
609W - 424L
1,555 Elo+
Solo
Kumbhakarna
Kumbhakarna
PlasterXF
Kumbhakarna
Level 105
God Stats
0W - 4L
1,107 SR
Queue Stats
162W - 170L
1,513 Elo+
Solo
Thoth
Thoth
YuukiJoestar
Thoth
Level 101
God Stats
5W - 5L
1,205 SR
Queue Stats
116W - 102L
1,533 Elo+
Solo
Hachiman
Hachiman
xtzTrimzyy
Hachiman
Level 67
God Stats
1W - 4L
1,680 SR
Queue Stats
490W - 512L
1,491 Elo+
Solo
Team Averages
Level 101
1,337 SR
1,527 Elo+

VS

Team Averages
Level 96
1,560 SR
1,554 Elo+
Cernunnos
Cernunnos
JohnnyKlopaCow
Cernunnos
Level 158
God Stats
4W - 3L
1,487 SR
Queue Stats
210W - 202L
1,617 Elo+
Solo
Awilix
Awilix
Momzthebest9
Awilix
Level 100
God Stats
328W - 296L
1,516 SR
Queue Stats
355W - 332L
1,477 Elo+
Solo
Cerberus
Cerberus
My4_Suns
Cerberus
Level 51
God Stats
13W - 11L
1,668 SR
Queue Stats
813W - 828L
1,512 Elo+
Solo
Nox
Nox
Myythical
Nox
Level 89
God Stats
16W - 16L
1,609 SR
Queue Stats
399W - 410L
1,637 Elo+
Solo
Achilles
Achilles
pardonmyswag23
Achilles
Level 84
God Stats
32W - 20L
1,521 SR
Queue Stats
400W - 396L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CorkyJay
Tiamat
17
3 / 2 / 8
10,811
983
14,657
13,792
20,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 5 / 9
10,672
970
10,354
14,540
5,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
PlasterXF
Kumbhakarna
15
1 / 6 / 6
9,155
832
3,166
17,854
10,471
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 4 / 9
10,509
955
15,831
8,602
2,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
xtzTrimzyy
Hachiman
16
4 / 7 / 6
10,611
965
14,572
15,925
4,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

146

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JohnnyKlopaCow
Cernunnos
17
4 / 3 / 11
11,040
1,004
17,216
10,834
4,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
17
11 / 7 / 8
12,711
1,156
23,158
13,995
5,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
My4_Suns
Cerberus
17
0 / 2 / 16
10,990
999
5,952
19,016
19,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 0 / 10
11,145
1,013
7,028
7,996
3,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
17
5 / 2 / 10
11,232
1,021
12,597
12,573
9,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
79
14
Kills
24
24
Deaths
14
38
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Tiamat
CorkyJay
Tiamat
3
2
8
3.5
W
Cernunnos
JohnnyKlopaCow
Cernunnos
4
3
11
3.17
W
Awilix
11
7
8
2.14
W
Cerberus
My4_Suns
Cerberus
0
2
16
4
W
4
0
10
9
L
3
5
9
1.5
L
Kumbhakarna
PlasterXF
Kumbhakarna
1
6
6
0.67
L
3
4
9
1.88
W
Achilles
5
2
10
5
L
Hachiman
xtzTrimzyy
Hachiman
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,580
Damage
65,951
70,713
Taken
64,414
43,668
Mitigated
42,325
4,844
Healing
4,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
CorkyJay
Tiamat
14,657
1,269
0
1,479
13,792
20,560
0
4,036
9,756
35,067
0
W
Cernunnos
JohnnyKlopaCow
Cernunnos
17,216
8,421
0
0
10,834
4,523
0
7,088
3,746
0
39,774
W
Awilix
23,158
9,555
0
0
13,995
5,422
0
10,674
3,321
0
31,971
W
Cerberus
My4_Suns
Cerberus
5,952
645
0
2,580
19,016
19,963
0
12,539
6,477
17,413
0
W
7,028
698
0
119
7,996
3,193
0
4,621
3,375
41,032
0
L
10,354
2,202
0
0
14,540
5,454
0
1,008
13,532
31,881
0
L
Kumbhakarna
PlasterXF
Kumbhakarna
3,166
106
330
2,195
17,854
10,471
0
4,971
12,883
8,298
0
L
15,831
1,810
0
187
8,602
2,323
0
784
7,818
33,140
0
W
Achilles
12,597
2,595
167
1,684
12,573
9,224
0
9,086
3,487
0
27,325
L
Hachiman
xtzTrimzyy
Hachiman
14,572
10,207
0
653
15,925
4,860
0
2,181
13,744
0
27,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,758
Gold Earned
57,118
170
Minions Killed
220
4
Camps Cleared
11
966,349
Distance Traveled
1,078,436
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,811
983
44
4
2
201,971
0
W
Cernunnos
11,040
1,004
65
6
4
194,749
2
W
Awilix
12,711
1,156
20
2
4
215,746
1
W
Cerberus
10,990
999
29
3
0
212,501
2
W
Nox
11,145
1,013
81
7
2
220,221
0
L
Nox
10,672
970
61
6
0
198,534
0
L
Kumbhakarna
9,155
832
5
0
0
155,149
0
L
Thoth
10,509
955
25
2
0
214,511
0
W
Achilles
11,232
1,021
25
2
1
235,219
1
L
Hachiman
10,611
965
35
3
2
196,184
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role