Player Matchup

Hercules
Hercules
SamuSayaSan
Hercules
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,361 Elo+
Solo
Medusa
Medusa
The_Raym
Medusa
Level 46
God Stats
1W - 6L
1,243 SR
Queue Stats
73W - 108L
1,393 Elo+
Party 2
Janus
Janus
The__Bulbasaur
Janus
Level 66
God Stats
4W - 10L
1,397 SR
Queue Stats
191W - 231L
1,370 Elo+
Party 2
Team Averages
Level 45
1,380 SR
1,375 Elo+

VS

Team Averages
Level 79
1,356 SR
1,466 Elo+
Jormungandr
Jormungandr
Craisin
Jormungandr
Level 95
God Stats
18W - 19L
1,419 SR
Queue Stats
218W - 273L
1,316 Elo+
Solo
Merlin
Merlin
Envys
Merlin
Level 121
God Stats
10W - 7L
1,439 SR
Queue Stats
346W - 314L
1,594 Elo+
Party 1
Danzaburou
Danzaburou
Mr SONIC ECHO
Danzaburou
Level 20
God Stats
1W - 1L
1,209 SR
Queue Stats
2W - 3L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
SamuSayaSan
Hercules
9
0 / 3 / 2
6,714
610
2,699
9,562
5,414
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Medusa
The_Raym
Medusa
9
0 / 5 / 2
6,691
608
3,074
7,116
2,210
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
4 / 6 / 1
7,746
704
7,724
8,759
2,737
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Craisin
Jormungandr
11
5 / 0 / 8
8,865
806
7,182
9,311
6,674
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
Envys
Merlin
13
5 / 3 / 7
8,998
818
11,112
7,423
2,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Mr SONIC ECHO
Danzaburou
10
4 / 2 / 4
8,032
730
2,600
4,879
1,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
14
14
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Craisin
Jormungandr
5
0
8
9
W
Merlin
Envys
Merlin
5
3
7
2.83
W
Danzaburou
Mr SONIC ECHO
Danzaburou
4
2
4
3
L
Hercules
SamuSayaSan
Hercules
0
3
2
0.33
L
Medusa
The_Raym
Medusa
0
5
2
0.2
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,497
Damage
20,894
25,437
Taken
21,613
10,361
Mitigated
11,025
2,344
Healing
5,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Craisin
Jormungandr
7,182
1,701
0
2,760
9,311
6,674
341
1,950
7,361
23,637
0
W
Merlin
Envys
Merlin
11,112
500
0
2,111
7,423
2,645
594
3,520
3,903
44,241
0
W
Danzaburou
Mr SONIC ECHO
Danzaburou
2,600
549
0
196
4,879
1,706
1,421
2,420
2,459
0
12,857
L
Hercules
SamuSayaSan
Hercules
2,699
688
0
1,006
9,562
5,414
0
5,250
4,006
102
9,485
L
Medusa
The_Raym
Medusa
3,074
573
357
405
7,116
2,210
0
5,571
1,321
0
15,042
L
7,724
178
123
453
8,759
2,737
0
6,715
1,816
23,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,151
Gold Earned
25,895
83
Minions Killed
122
0
Camps Cleared
0
498,331
Distance Traveled
614,922
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,865
806
29
3
0
201,890
2
W
Merlin
8,998
818
63
6
0
192,691
1
W
Danzaburou
8,032
730
30
3
0
220,341
0
L
Hercules
6,714
610
14
1
0
174,121
0
L
Medusa
6,691
608
25
2
0
156,240
1
L
Janus
7,746
704
44
4
0
167,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role