Player Matchup

Anubis
Anubis
Galuzya
Anubis
Level 23
God Stats
1W - 1L
1,241 SR
Queue Stats
16W - 16L
1,423 Elo+
Solo
Terra
Terra
Mamoruhik
Terra
Level 28
God Stats
8W - 10L
1,579 SR
Queue Stats
204W - 196L
1,423 Elo+
Solo
Fenrir
Fenrir
PawbloPicatso
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,163 Elo+
Party 2
Cthulhu
Cthulhu
Sol95
Cthulhu
Level 4
God Stats
1W - 3L
1,290 SR
Queue Stats
2W - 6L
1,163 Elo+
Party 2
Artemis
Artemis
leagueofretards
Artemis
Level 7
God Stats
3W - 1L
1,804 SR
Queue Stats
4W - 8L
1,286 Elo+
Solo
Team Averages
Level 13
1,483 SR
1,292 Elo+

VS

Team Averages
Level 13
1,535 SR
1,429 Elo+
Hercules
Hercules
Bergett
Hercules
Level 17
God Stats
4W - 5L
1,447 SR
Queue Stats
21W - 33L
1,418 Elo+
Party 1
Baron Samedi
Baron Samedi
Fulluff
Baron Samedi
Level 17
God Stats
12W - 4L
1,543 SR
Queue Stats
25W - 30L
1,415 Elo+
Party 1
Bellona
Bellona
Ogiven
Bellona
Level 6
God Stats
5W - 4L
1,500 SR
Queue Stats
14W - 19L
1,303 Elo+
Solo
Merlin
Merlin
RicoStergio
Merlin
Level 20
God Stats
4W - 1L
1,923 SR
Queue Stats
39W - 27L
1,512 Elo+
Solo
Ymir
Ymir
felkans
Ymir
Level 5
God Stats
1W - 1L
1,262 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Galuzya
Anubis
19
6 / 12 / 13
13,005
1,084
29,851
23,338
12,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
Mamoruhik
Terra
18
4 / 7 / 10
12,268
1,022
11,676
28,052
14,830
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
5 / 15 / 12
12,724
1,060
8,124
28,400
16,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Cthulhu
Sol95
Cthulhu
19
3 / 9 / 13
12,748
1,062
16,023
26,266
32,819
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 9 / 12
12,087
1,007
21,345
24,557
9,492
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bergett
Hercules
20
12 / 4 / 32
14,752
1,229
24,595
25,675
9,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Fulluff
Baron Samedi
20
22 / 5 / 17
16,642
1,387
33,557
17,773
8,154
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Ogiven
Bellona
19
6 / 8 / 25
12,880
1,073
13,565
22,393
14,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
20
10 / 2 / 36
14,350
1,196
41,220
11,365
4,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
felkans
Ymir
20
2 / 3 / 36
12,420
1,035
9,909
16,506
16,632
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
198
22
Kills
52
52
Deaths
22
60
Assists
146
Player
Kills
Deaths
Assists
KDA
W
Hercules
Bergett
Hercules
12
4
32
7
W
Baron Samedi
Fulluff
Baron Samedi
22
5
17
6.1
L
Anubis
Galuzya
Anubis
6
12
13
1.04
L
Terra
Mamoruhik
Terra
4
7
10
1.29
W
Bellona
Ogiven
Bellona
6
8
25
2.31
L
5
15
12
0.73
W
Merlin
10
2
36
14
L
Cthulhu
Sol95
Cthulhu
3
9
13
1.06
W
Ymir
felkans
Ymir
2
3
36
6.67
L
4
9
12
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,019
Damage
122,846
130,613
Taken
93,712
86,229
Mitigated
54,134
14,753
Healing
19,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Bergett
Hercules
24,595
7,427
790
5,110
25,675
9,681
0
15,940
9,735
0
38,146
W
Baron Samedi
Fulluff
Baron Samedi
33,557
4,863
5,127
6,885
17,773
8,154
0
10,229
7,544
51,488
0
L
Anubis
Galuzya
Anubis
29,851
439
0
2,417
23,338
12,247
0
15,020
8,318
66,006
0
L
Terra
Mamoruhik
Terra
11,676
1,254
4,581
3,750
28,052
14,830
0
18,445
9,607
23,404
0
W
Bellona
Ogiven
Bellona
13,565
2,873
0
1,150
22,393
14,897
0
14,973
7,420
0
29,372
L
8,124
2,570
0
348
28,400
16,841
0
15,936
12,464
0
19,270
W
Merlin
41,220
2,672
0
0
11,365
4,770
0
6,223
5,142
73,605
0
L
Cthulhu
Sol95
Cthulhu
16,023
753
1,336
799
26,266
32,819
0
19,018
7,248
32,379
0
W
Ymir
felkans
Ymir
9,909
884
0
0
16,506
16,632
0
10,185
6,321
25,998
0
L
21,345
12,342
0
1,522
24,557
9,492
0
16,267
8,290
0
44,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,832
Gold Earned
71,044
216
Minions Killed
199
3
Camps Cleared
6
1,038,777
Distance Traveled
983,787
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,752
1,229
31
3
0
213,007
2
W
Baron Samedi
16,642
1,387
48
4
1
195,083
0
L
Anubis
13,005
1,084
75
6
0
175,730
0
L
Terra
12,268
1,022
17
1
0
216,254
1
W
Bellona
12,880
1,073
25
2
3
175,659
0
L
Fenrir
12,724
1,060
29
2
0
218,694
0
W
Merlin
14,350
1,196
59
5
2
204,716
1
L
Cthulhu
12,748
1,062
39
3
0
243,019
0
W
Ymir
12,420
1,035
36
3
0
195,322
0
L
Artemis
12,087
1,007
56
5
3
185,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role