Player Matchup

Pele
Pele
Blvyxs
Pele
Level 24
God Stats
7W - 7L
1,386 SR
Queue Stats
323W - 347L
1,431 Elo+
Solo
Hachiman
Hachiman
FreeBandz3817
Hachiman
Level 6
God Stats
1W - 1L
1,912 SR
Queue Stats
3W - 2L
1,854 Elo+
Solo
Neith
Neith
GLADIADOREVIL66
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
II JHEZER II
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,699 Elo+
Solo
Merlin
Merlin
xMPx Azazel
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,390 Elo+
Solo
Team Averages
Level 12
1,560 SR
1,575 Elo+

VS

Team Averages
Level 25
1,468 SR
1,592 Elo+
The Morrigan
The Morrigan
CarryMeArgus
The Morrigan
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 12L
1,709 Elo+
Party 1
Gilgamesh
Gilgamesh
DaddyCremo17
Gilgamesh
Level 25
God Stats
12W - 14L
1,338 SR
Queue Stats
53W - 67L
1,456 Elo+
Solo
Hachiman
Hachiman
NerfHorus
Hachiman
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 10L
1,709 Elo+
Party 1
Ares
Ares
TheBoxGhost69
Ares
Level 20
God Stats
5W - 0L
1,500 SR
Queue Stats
233W - 182L
1,562 Elo+
Solo
Arachne
Arachne
palmier_hivernal
Arachne
Level 29
God Stats
27W - 29L
1,502 SR
Queue Stats
69W - 58L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Blvyxs
Pele
8
2 / 6 / 0
5,106
511
4,810
9,360
2,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
FreeBandz3817
Hachiman
7
1 / 5 / 1
4,488
449
2,015
6,393
1,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 6 / 0
3,934
393
1,566
4,920
1,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

5
0 / 5 / 0
3,996
400
648
7,449
2,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
4
0 / 5 / 0
3,704
370
407
3,550
736
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CarryMeArgus
The Morrigan
12
13 / 0 / 4
7,351
735
7,663
2,428
938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
DaddyCremo17
Gilgamesh
10
2 / 3 / 4
6,172
617
3,410
5,125
3,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
NerfHorus
Hachiman
10
4 / 1 / 6
6,230
623
4,298
5,333
1,730
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

10
3 / 0 / 10
6,392
639
3,580
8,047
5,676
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
5 / 0 / 3
6,887
689
2,928
6,614
3,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
54
3
Kills
27
27
Deaths
4
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Pele
Blvyxs
Pele
2
6
0
0.33
W
The Morrigan
CarryMeArgus
The Morrigan
13
0
4
15
W
Gilgamesh
DaddyCremo17
Gilgamesh
2
3
4
1.33
L
Hachiman
FreeBandz3817
Hachiman
1
5
1
0.3
L
0
6
0
0
L
0
5
0
0
W
Hachiman
NerfHorus
Hachiman
4
1
6
7
W
3
0
10
8
W
5
0
3
6.5
L
Merlin
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,446
Damage
21,879
31,672
Taken
27,547
9,019
Mitigated
14,679
1,701
Healing
7,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Blvyxs
Pele
4,810
1,623
0
609
9,360
2,775
0
1,306
7,889
0
25,071
W
The Morrigan
CarryMeArgus
The Morrigan
7,663
1,511
0
277
2,428
938
582
281
2,147
31,975
2,975
W
Gilgamesh
DaddyCremo17
Gilgamesh
3,410
810
0
733
5,125
3,248
1,309
100
5,025
0
19,658
L
Hachiman
FreeBandz3817
Hachiman
2,015
824
0
460
6,393
1,685
0
1,658
4,729
0
12,315
L
1,566
620
0
77
4,920
1,303
0
1,729
3,022
0
9,646
L
648
162
87
468
7,449
2,520
96
2,696
4,623
10,367
0
W
Hachiman
NerfHorus
Hachiman
4,298
1,279
0
2,361
5,333
1,730
790
114
5,219
0
32,964
W
3,580
85
0
1,640
8,047
5,676
635
560
7,487
11,647
0
W
2,928
1,866
0
2,880
6,614
3,087
532
0
6,614
0
40,317
L
Merlin
407
0
0
0
3,550
736
0
1,165
2,238
7,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,228
Gold Earned
33,032
114
Minions Killed
290
0
Camps Cleared
0
849,939
Distance Traveled
1,029,639
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,106
511
48
5
0
188,070
1
W
The Morrigan
7,351
735
74
7
0
202,931
1
W
Gilgamesh
6,172
617
41
4
0
178,625
0
L
Hachiman
4,488
449
18
2
0
148,659
2
L
Neith
3,934
393
20
2
0
198,117
1
L
Ymir
3,996
400
17
2
0
182,764
1
W
Hachiman
6,230
623
70
7
0
202,667
1
W
Ares
6,392
639
19
2
0
203,355
0
W
Arachne
6,887
689
86
9
0
242,061
0
L
Merlin
3,704
370
11
1
0
132,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role