Player Matchup

Neith
Neith
 
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
BrahmaLin
Fenrir
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
MegaBecker
Ra
Level 7
God Stats
18W - 21L
1,285 SR
Queue Stats
627W - 758L
1,378 Elo+
Solo
Artemis
Artemis
XTYRANTX12
Artemis
Level 15
God Stats
2W - 3L
1,709 SR
Queue Stats
7W - 12L
1,509 Elo+
Party 1
Artio
Artio
yyyikes
Artio
Level 25
God Stats
3W - 2L
1,448 SR
Queue Stats
604W - 657L
1,379 Elo+
Solo
Team Averages
Level 18
1,488 SR
1,453 Elo+

VS

Team Averages
Level 13
1,455 SR
1,444 Elo+
Horus
Horus
AlexElApache
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
NathanDrake_104
Susano
Level 16
God Stats
4W - 6L
1,637 SR
Queue Stats
19W - 29L
1,423 Elo+
Solo
Nemesis
Nemesis
PremiumDarkSkin
Nemesis
Level 22
God Stats
0W - 2L
1,329 SR
Queue Stats
16W - 23L
1,424 Elo+
Solo
Hachiman
Hachiman
Skullisback6654
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,373 Elo+
Solo
Ymir
Ymir
ULTRAJAKEY
Ymir
Level 5
God Stats
0W - 1L
1,311 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
15 / 1 / 19
11,957
1,196
21,109
9,745
4,422
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
BrahmaLin
Fenrir
19
18 / 0 / 16
12,531
1,253
20,336
10,540
6,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
7 / 1 / 24
11,617
1,162
15,053
7,984
2,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
XTYRANTX12
Artemis
18
5 / 1 / 22
10,535
1,054
10,819
5,330
2,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
yyyikes
Artio
18
6 / 0 / 25
11,532
1,153
10,278
14,453
13,929
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

327

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 10 / 2
9,887
989
943
16,313
9,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
1 / 14 / 0
8,901
890
14,416
22,106
10,671
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 14 / 2
9,723
972
12,910
23,562
10,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
16
1 / 5 / 1
9,707
971
12,956
12,239
4,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 9 / 0
8,301
830
1,927
15,835
10,909
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
8
51
Kills
3
3
Deaths
52
106
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
15
1
19
24.5
L
0
10
2
0.1
W
Fenrir
BrahmaLin
Fenrir
18
0
16
26
W
7
1
24
19
L
1
14
0
0.07
L
1
14
2
0.14
L
Hachiman
1
5
1
0.3
L
0
9
0
0
W
Artemis
XTYRANTX12
Artemis
5
1
22
16
W
Artio
yyyikes
Artio
6
0
25
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,595
Damage
43,152
48,052
Taken
90,055
29,944
Mitigated
45,832
13,163
Healing
3,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
21,109
15,955
0
3,667
9,745
4,422
0
488
9,257
0
32,411
L
943
276
125
499
16,313
9,314
0
4,110
12,203
0
5,402
W
Fenrir
BrahmaLin
Fenrir
20,336
5,328
0
369
10,540
6,607
0
431
10,109
0
31,696
W
15,053
3,838
1,033
80
7,984
2,619
0
133
7,369
34,617
0
L
14,416
3,629
0
0
22,106
10,671
0
6,048
16,058
0
27,355
L
12,910
6,292
0
1,117
23,562
10,244
0
6,894
16,668
0
33,012
L
Hachiman
12,956
6,787
0
1,706
12,239
4,694
0
3,191
9,048
0
47,646
L
1,927
331
0
0
15,835
10,909
0
5,088
10,747
5,643
0
W
Artemis
XTYRANTX12
Artemis
10,819
8,034
0
0
5,330
2,367
0
66
5,264
0
22,683
W
Artio
yyyikes
Artio
10,278
2,267
1,872
6,142
14,453
13,929
0
327
14,126
20,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,172
Gold Earned
46,519
160
Minions Killed
128
6
Camps Cleared
4
873,198
Distance Traveled
746,160
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,957
1,196
25
3
1
159,855
0
L
Horus
9,887
989
9
1
0
116,412
1
W
Fenrir
12,531
1,253
26
3
2
220,129
0
W
Ra
11,617
1,162
59
6
2
153,193
1
L
Susano
8,901
890
24
2
1
171,983
0
L
Nemesis
9,723
972
18
2
2
180,834
0
L
Hachiman
9,707
971
63
6
1
162,973
0
L
Ymir
8,301
830
14
1
0
113,958
2
W
Artemis
10,535
1,054
26
3
0
148,358
0
W
Artio
11,532
1,153
24
2
1
191,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role