Player Matchup

Discordia
Discordia
HexZeal
Discordia
Level 160
God Stats
11W - 4L
1,886 SR
Queue Stats
369W - 286L
1,671 Elo+
Party 1
Khepri
Khepri
Hundredhands
Khepri
Level 83
God Stats
80W - 80L
1,609 SR
Queue Stats
483W - 408L
1,563 Elo+
Party 1
Awilix
Awilix
LEGIQN
Awilix
Level 160
God Stats
1W - 5L
1,299 SR
Queue Stats
409W - 221L
1,701 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MTons12
Cu Chulainn
Level 82
God Stats
58W - 41L
1,733 SR
Queue Stats
387W - 291L
1,744 Elo+
Party 1
Xbalanque
Xbalanque
MindYaBusiness
Xbalanque
Level 125
God Stats
82W - 53L
1,738 SR
Queue Stats
641W - 528L
1,639 Elo+
Party 1
Team Averages
Level 122
1,653 SR
1,664 Elo+

VS

Team Averages
Level 146
1,634 SR
1,628 Elo+
Rama
Rama
AndyJax
Rama
Level 160
God Stats
10W - 15L
1,780 SR
Queue Stats
636W - 604L
1,641 Elo+
Solo
Erlang Shen
Erlang Shen
EddySpagooti
Erlang Shen
Level 127
God Stats
1W - 3L
1,445 SR
Queue Stats
223W - 254L
1,640 Elo+
Solo
Nu Wa
Nu Wa
JahDragon
Nu Wa
Level 146
God Stats
48W - 50L
1,623 SR
Queue Stats
442W - 441L
1,590 Elo+
Solo
Ao Kuang
Ao Kuang
Revolutionary72
Ao Kuang
Level 156
God Stats
3W - 3L
1,513 SR
Queue Stats
1,005W - 980L
1,581 Elo+
Solo
Horus
Horus
fartdispenser
Horus
Level 142
God Stats
2W - 2L
1,812 SR
Queue Stats
86W - 63L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HexZeal
Discordia
20
8 / 5 / 7
13,699
623
20,143
14,398
5,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
15
0 / 6 / 10
10,339
470
4,178
14,471
10,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
LEGIQN
Awilix
20
12 / 2 / 4
14,407
655
14,056
14,425
5,920
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
MTons12
Cu Chulainn
20
7 / 1 / 7
13,773
626
16,023
25,300
18,621
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
MindYaBusiness
Xbalanque
20
7 / 5 / 3
13,723
624
14,648
18,786
6,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
AndyJax
Rama
19
8 / 6 / 4
12,963
589
19,293
21,762
9,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
EddySpagooti
Erlang Shen
14
0 / 6 / 1
8,854
402
4,224
12,879
6,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
JahDragon
Nu Wa
16
4 / 10 / 8
10,432
474
13,169
16,358
5,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
18
3 / 5 / 1
11,012
501
9,811
19,023
8,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
4 / 7 / 8
11,091
504
12,292
18,617
16,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
41
34
Kills
19
19
Deaths
34
31
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Rama
AndyJax
Rama
8
6
4
1.67
L
Erlang Shen
EddySpagooti
Erlang Shen
0
6
1
0.08
W
Discordia
HexZeal
Discordia
8
5
7
2.3
W
Khepri
0
6
10
0.83
L
Nu Wa
JahDragon
Nu Wa
4
10
8
0.8
W
Awilix
LEGIQN
Awilix
12
2
4
7
W
Cu Chulainn
MTons12
Cu Chulainn
7
1
7
10.5
W
Xbalanque
MindYaBusiness
Xbalanque
7
5
3
1.7
L
Ao Kuang
3
5
1
0.7
L
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,048
Damage
58,789
87,380
Taken
88,639
46,803
Mitigated
45,839
27,091
Healing
25,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
AndyJax
Rama
19,293
17,000
0
9,038
21,762
9,392
0
3,173
18,547
0
100,204
L
Erlang Shen
EddySpagooti
Erlang Shen
4,224
1,816
0
3,640
12,879
6,373
0
1,818
11,010
0
42,853
W
Discordia
HexZeal
Discordia
20,143
1,690
0
2,464
14,398
5,015
1,529
6,965
7,433
101,715
0
W
Khepri
4,178
393
0
2,332
14,471
10,483
0
4,874
9,597
29,412
0
L
Nu Wa
JahDragon
Nu Wa
13,169
2,820
0
1,276
16,358
5,585
11
8,688
7,254
67,600
0
W
Awilix
LEGIQN
Awilix
14,056
6,171
0
1,080
14,425
5,920
462
5,817
8,608
0
135,873
W
Cu Chulainn
MTons12
Cu Chulainn
16,023
3,862
0
11,171
25,300
18,621
732
4,677
20,623
0
100,769
W
Xbalanque
MindYaBusiness
Xbalanque
14,648
8,635
0
10,044
18,786
6,764
1,326
3,381
15,405
0
106,095
L
Ao Kuang
9,811
1,507
0
6,071
19,023
8,305
0
4,162
14,737
88,815
8,212
L
12,292
5,062
1,329
4,021
18,617
16,184
0
5,603
12,770
0
29,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,941
Gold Earned
54,352
761
Minions Killed
531
0
Camps Cleared
0
2,123,901
Distance Traveled
1,924,356
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,963
589
176
8
0
338,694
4
L
Erlang Shen
8,854
402
81
4
0
328,288
4
W
Discordia
13,699
623
186
8
0
399,210
0
W
Khepri
10,339
470
37
2
0
398,039
9
L
Nu Wa
10,432
474
103
5
0
363,969
0
W
Awilix
14,407
655
184
8
0
502,561
3
W
Cu Chulainn
13,773
626
191
9
0
439,357
8
W
Xbalanque
13,723
624
163
7
0
384,734
2
L
Ao Kuang
11,012
501
147
7
0
446,852
4
L
Horus
11,091
504
24
1
0
446,553
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role