Player Matchup

Heimdallr
Heimdallr
Deadica
Heimdallr
Level 28
God Stats
1W - 3L
1,201 SR
Queue Stats
99W - 88L
1,460 Elo+
Solo
Ymir
Ymir
Reconexpert1741
Ymir
Level 6
God Stats
1W - 0L
1,521 SR
Queue Stats
2W - 2L
1,191 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ToothyCabbage77
Tsukuyomi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,589 Elo+
Party 1
Cthulhu
Cthulhu
Wolfgamer818
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,344 Elo+
Party 1
Discordia
Discordia
lx Solace
Discordia
Level 103
God Stats
7W - 5L
1,726 SR
Queue Stats
495W - 537L
1,451 Elo+
Party 1
Team Averages
Level 35
1,490 SR
1,407 Elo+

VS

Team Averages
Level 24
1,458 SR
1,344 Elo+
Ares
Ares
DFran12
Ares
Level 27
God Stats
4W - 4L
1,540 SR
Queue Stats
11W - 17L
1,298 Elo+
Party 2
Izanami
Izanami
Enveleyna
Izanami
Level 25
God Stats
2W - 5L
1,378 SR
Queue Stats
44W - 35L
1,453 Elo+
Solo
Neith
Neith
kaodle
Neith
Level 20
God Stats
2W - 1L
1,569 SR
Queue Stats
30W - 37L
1,381 Elo+
Solo
Ao Kuang
Ao Kuang
rural-sandll
Ao Kuang
Level 21
God Stats
0W - 3L
1,274 SR
Queue Stats
57W - 63L
1,327 Elo+
Solo
Gilgamesh
Gilgamesh
x1llusionzzx
Gilgamesh
Level 28
God Stats
3W - 5L
1,528 SR
Queue Stats
8W - 17L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Deadica
Heimdallr
20
14 / 6 / 22
21,956
563
34,868
34,685
18,955
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
0 / 8 / 1
12,889
330
1,782
19,656
18,089
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
ToothyCabbage77
Tsukuyomi
20
29 / 4 / 15
25,412
652
66,268
38,197
28,956
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
Wolfgamer818
Cthulhu
8
0 / 5 / 0
11,695
300
1,571
4,709
3,850
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Discordia
lx Solace
Discordia
20
21 / 3 / 20
24,966
640
49,872
26,274
12,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
DFran12
Ares
20
1 / 12 / 11
16,322
419
13,969
44,924
62,451
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Enveleyna
Izanami
20
4 / 14 / 5
17,251
442
9,992
37,428
15,439
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Neith
kaodle
Neith
20
7 / 14 / 0
21,227
544
15,675
32,300
12,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ao Kuang
rural-sandll
Ao Kuang
20
8 / 14 / 5
16,479
423
15,646
36,776
17,518
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
x1llusionzzx
Gilgamesh
20
6 / 11 / 9
18,303
469
24,023
53,287
69,056
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
56
64
Kills
26
26
Deaths
65
58
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ares
DFran12
Ares
1
12
11
0.54
W
Heimdallr
Deadica
Heimdallr
14
6
22
4.17
L
Izanami
Enveleyna
Izanami
4
14
5
0.46
W
0
8
1
0.06
W
Tsukuyomi
ToothyCabbage77
Tsukuyomi
29
4
15
9.13
W
Cthulhu
Wolfgamer818
Cthulhu
0
5
0
0
L
Neith
kaodle
Neith
7
14
0
0.5
W
Discordia
lx Solace
Discordia
21
3
20
10.33
L
Ao Kuang
rural-sandll
Ao Kuang
8
14
5
0.75
L
Gilgamesh
x1llusionzzx
Gilgamesh
6
11
9
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

154,361
Damage
79,305
123,521
Taken
204,715
82,834
Mitigated
177,346
39,490
Healing
38,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
DFran12
Ares
13,969
794
0
5,875
44,924
62,451
59
12,379
32,125
54,265
0
W
Heimdallr
Deadica
Heimdallr
34,868
21,207
0
14,732
34,685
18,955
4,673
9,540
24,608
0
143,830
L
Izanami
Enveleyna
Izanami
9,992
6,599
0
9,799
37,428
15,439
4,698
6,911
29,967
518
124,762
W
1,782
468
0
0
19,656
18,089
585
9,307
10,160
17,203
0
W
Tsukuyomi
ToothyCabbage77
Tsukuyomi
66,268
18,331
0
17,876
38,197
28,956
7,341
8,660
28,374
0
225,277
W
Cthulhu
Wolfgamer818
Cthulhu
1,571
537
0
99
4,709
3,850
375
355
4,189
11,800
0
L
Neith
kaodle
Neith
15,675
7,538
0
4,630
32,300
12,882
4,347
14,954
17,186
0
174,304
W
Discordia
lx Solace
Discordia
49,872
3,568
532
6,251
26,274
12,984
1,586
2,622
23,180
212,292
0
L
Ao Kuang
rural-sandll
Ao Kuang
15,646
5,378
0
6,310
36,776
17,518
0
8,874
27,502
108,928
0
L
Gilgamesh
x1llusionzzx
Gilgamesh
24,023
5,210
0
12,222
53,287
69,056
514
10,107
41,968
1,335
115,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,918
Gold Earned
89,582
721
Minions Killed
791
0
Camps Cleared
0
2,839,010
Distance Traveled
3,380,197
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
16,322
419
55
1
0
698,636
4
W
Heimdallr
21,956
563
154
4
0
679,137
0
L
Izanami
17,251
442
190
5
0
634,243
0
W
Ymir
12,889
330
22
1
0
458,397
0
W
Tsukuyomi
25,412
652
254
7
0
800,804
5
W
Cthulhu
11,695
300
27
1
0
158,202
0
L
Neith
21,227
544
252
6
0
605,920
0
W
Discordia
24,966
640
264
7
0
742,470
3
L
Ao Kuang
16,479
423
118
3
0
711,355
2
L
Gilgamesh
18,303
469
176
5
0
730,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role