Player Matchup

Janus
Janus
CalRobs
Janus
Level 127
God Stats
14W - 10L
1,679 SR
Queue Stats
281W - 219L
1,718 Elo+
Party 2
Bacchus
Bacchus
Dadson 96
Bacchus
Level 144
God Stats
19W - 12L
1,585 SR
Queue Stats
306W - 277L
1,674 Elo+
Party 2
Danzaburou
Danzaburou
General Gog
Danzaburou
Level 129
God Stats
43W - 29L
1,765 SR
Queue Stats
344W - 262L
1,720 Elo+
Party 2
Vamana
Vamana
HodgeDog95
Vamana
Level 105
God Stats
6W - 4L
1,573 SR
Queue Stats
364W - 284L
1,734 Elo+
Party 2
Horus
Horus
Smeaads
Horus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 10L
1,906 Elo+
Party 2
Team Averages
Level 107
1,621 SR
1,750 Elo+

VS

Team Averages
Level 50
1,427 SR
1,366 Elo+
Gilgamesh
Gilgamesh
Eastyx_m
Gilgamesh
Level 22
God Stats
44W - 21L
1,498 SR
Queue Stats
67W - 47L
1,411 Elo+
Party 1
Medusa
Medusa
GamerJustin1407
Medusa
Level 64
God Stats
82W - 57L
1,574 SR
Queue Stats
225W - 205L
1,459 Elo+
Party 1
Awilix
Awilix
JiminyCricket50
Awilix
Level 68
God Stats
18W - 12L
1,570 SR
Queue Stats
364W - 345L
1,427 Elo+
Solo
Jormungandr
Jormungandr
Stoffifee99
Jormungandr
Level 66
God Stats
15W - 19L
1,032 SR
Queue Stats
73W - 67L
1,206 Elo+
Party 1
Cernunnos
Cernunnos
Stoppelkamp18
Cernunnos
Level 28
God Stats
26W - 22L
1,461 SR
Queue Stats
99W - 109L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CalRobs
Janus
13
6 / 0 / 3
7,588
584
5,586
3,122
945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Dadson 96
Bacchus
10
2 / 0 / 6
6,814
524
2,714
3,768
2,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
General Gog
Danzaburou
13
8 / 2 / 2
8,809
678
8,421
6,829
2,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
HodgeDog95
Vamana
13
1 / 1 / 0
7,715
593
2,815
9,321
3,740
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
Smeaads
Horus
13
4 / 0 / 6
7,579
583
3,546
7,141
2,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Eastyx_m
Gilgamesh
10
1 / 5 / 1
6,552
504
1,672
7,135
2,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
1 / 6 / 0
5,395
415
1,953
6,866
1,451
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 2 / 0
4,535
349
0
2,894
719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Stoffifee99
Jormungandr
12
1 / 1 / 0
6,840
526
5,008
6,683
4,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Stoppelkamp18
Cernunnos
6
0 / 7 / 0
4,913
378
1,270
7,295
1,995
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
21
Kills
3
3
Deaths
21
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
CalRobs
Janus
6
0
3
7.5
W
Bacchus
Dadson 96
Bacchus
2
0
6
5
L
Gilgamesh
Eastyx_m
Gilgamesh
1
5
1
0.3
L
1
6
0
0.17
W
Danzaburou
General Gog
Danzaburou
8
2
2
4.5
W
Vamana
HodgeDog95
Vamana
1
1
0
1
L
0
2
0
0
W
Horus
Smeaads
Horus
4
0
6
7
L
Jormungandr
Stoffifee99
Jormungandr
1
1
0
1
L
Cernunnos
Stoppelkamp18
Cernunnos
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,082
Damage
9,903
30,181
Taken
30,873
12,708
Mitigated
11,777
11,240
Healing
4,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
CalRobs
Janus
5,586
643
0
963
3,122
945
0
38
3,084
48,991
0
W
Bacchus
Dadson 96
Bacchus
2,714
405
0
490
3,768
2,517
0
0
3,768
17,902
0
L
Gilgamesh
Eastyx_m
Gilgamesh
1,672
443
0
519
7,135
2,840
0
1,361
5,774
0
22,752
L
1,953
884
0
652
6,866
1,451
0
584
6,282
0
17,938
W
Danzaburou
General Gog
Danzaburou
8,421
3,381
0
3,169
6,829
2,666
1,077
0
6,829
0
47,075
W
Vamana
HodgeDog95
Vamana
2,815
429
0
2,171
9,321
3,740
284
4,261
4,610
0
51,487
L
0
0
0
632
2,894
719
0
1,528
1,282
0
9,523
W
Horus
Smeaads
Horus
3,546
647
0
4,447
7,141
2,840
0
234
6,882
0
49,425
L
Jormungandr
Stoffifee99
Jormungandr
5,008
910
0
2,328
6,683
4,772
0
766
5,863
42,352
0
L
Cernunnos
Stoppelkamp18
Cernunnos
1,270
536
0
375
7,295
1,995
78
3,639
3,372
0
16,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,505
Gold Earned
28,235
426
Minions Killed
246
0
Camps Cleared
0
1,235,852
Distance Traveled
997,716
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,588
584
106
8
0
246,462
5
W
Bacchus
6,814
524
35
3
0
225,252
5
L
Gilgamesh
6,552
504
53
4
0
234,086
5
L
Medusa
5,395
415
42
3
0
188,389
0
W
Danzaburou
8,809
678
82
6
0
231,615
5
W
Vamana
7,715
593
110
8
0
242,013
3
L
Awilix
4,535
349
19
1
0
165,490
0
W
Horus
7,579
583
93
7
0
290,510
4
L
Jormungandr
6,840
526
88
7
0
238,329
5
L
Cernunnos
4,913
378
44
3
0
171,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role