Player Matchup

Scylla
Scylla
CreepyNateDawg1
Scylla
Level 128
God Stats
3W - 4L
1,494 SR
Queue Stats
150W - 148L
1,474 Elo+
Party 2
Cthulhu
Cthulhu
EChadG71
Cthulhu
Level 22
God Stats
14W - 17L
1,467 SR
Queue Stats
288W - 303L
1,445 Elo+
Party 2
Neith
Neith
LoST x RollTide
Neith
Level 21
God Stats
45W - 53L
1,497 SR
Queue Stats
128W - 173L
1,438 Elo+
Party 2
Ne Zha
Ne Zha
SlimSempyy
Ne Zha
Level 48
God Stats
18W - 26L
1,646 SR
Queue Stats
128W - 139L
1,412 Elo+
Party 3
Cabrakan
Cabrakan
takeiteasybra
Cabrakan
Level 65
God Stats
30W - 34L
1,494 SR
Queue Stats
92W - 97L
1,450 Elo+
Party 3
Team Averages
Level 57
1,519 SR
1,444 Elo+

VS

Team Averages
Level 59
1,532 SR
1,495 Elo+
Gilgamesh
Gilgamesh
A Savage Owl
Gilgamesh
Level 44
God Stats
30W - 14L
1,661 SR
Queue Stats
330W - 297L
1,481 Elo+
Party 1
Chang'e
Chang'e
Dxnnyy
Chang'e
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
463W - 406L
1,510 Elo+
Party 1
Anhur
Anhur
IPigeonn
Anhur
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
364W - 345L
1,478 Elo+
Party 1
Ymir
Ymir
LunaLay294
Ymir
Level 21
God Stats
20W - 12L
1,500 SR
Queue Stats
74W - 55L
1,507 Elo+
Party 1
Pele
Pele
Seiro01
Pele
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
6,444
644
3,164
3,880
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
EChadG71
Cthulhu
9
0 / 1 / 1
5,256
526
3,084
6,037
5,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
4 / 0 / 6
6,020
602
7,072
3,392
968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
SlimSempyy
Ne Zha
11
3 / 0 / 1
6,038
604
1,201
5,569
1,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
takeiteasybra
Cabrakan
10
7 / 2 / 2
6,254
625
5,475
6,327
2,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
A Savage Owl
Gilgamesh
9
1 / 0 / 0
5,156
516
3,442
5,300
2,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chang'e
Dxnnyy
Chang'e
9
0 / 3 / 0
4,870
487
3,078
6,129
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
IPigeonn
Anhur
7
1 / 5 / 0
4,740
474
3,734
6,868
1,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 5 / 1
4,703
470
2,050
8,490
4,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pele
Seiro01
Pele
8
1 / 3 / 0
4,908
491
948
6,501
1,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
16
Kills
3
3
Deaths
16
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
A Savage Owl
Gilgamesh
1
0
0
1
W
2
0
3
3.5
L
Chang'e
Dxnnyy
Chang'e
0
3
0
0
W
Cthulhu
EChadG71
Cthulhu
0
1
1
0.5
L
Anhur
IPigeonn
Anhur
1
5
0
0.2
W
4
0
6
7
L
0
5
1
0.1
L
Pele
Seiro01
Pele
1
3
0
0.33
W
Ne Zha
SlimSempyy
Ne Zha
3
0
1
3.5
W
Cabrakan
takeiteasybra
Cabrakan
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,996
Damage
13,252
25,205
Taken
33,288
12,293
Mitigated
11,626
10,537
Healing
9,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
A Savage Owl
Gilgamesh
3,442
1,049
0
1,887
5,300
2,345
0
2,193
2,882
0
19,690
W
3,164
358
0
1,662
3,880
1,198
379
1,839
2,041
31,644
0
L
Chang'e
Dxnnyy
Chang'e
3,078
133
0
2,066
6,129
1,564
0
1,925
4,032
25,654
0
W
Cthulhu
EChadG71
Cthulhu
3,084
565
0
2,075
6,037
5,527
0
0
5,752
17,851
0
L
Anhur
IPigeonn
Anhur
3,734
2,079
0
1,382
6,868
1,712
0
3,642
3,182
0
21,608
W
7,072
4,726
0
1,437
3,392
968
669
1,234
2,158
0
28,324
L
2,050
376
0
1,564
8,490
4,441
28
2,117
6,373
6,690
0
L
Pele
Seiro01
Pele
948
328
0
2,920
6,501
1,564
0
1,301
5,096
0
21,089
W
Ne Zha
SlimSempyy
Ne Zha
1,201
165
0
3,292
5,569
1,610
0
605
4,964
0
30,654
W
Cabrakan
takeiteasybra
Cabrakan
5,475
941
270
1,801
6,327
2,990
257
1,450
4,877
16,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,012
Gold Earned
24,377
265
Minions Killed
189
0
Camps Cleared
0
899,919
Distance Traveled
843,894
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,156
516
37
4
0
188,557
3
W
Scylla
6,444
644
77
8
0
175,900
0
L
Chang'e
4,870
487
52
5
0
180,212
2
W
Cthulhu
5,256
526
42
4
0
159,659
1
L
Anhur
4,740
474
38
4
0
154,980
1
W
Neith
6,020
602
47
5
0
169,887
0
L
Ymir
4,703
470
14
1
0
151,940
0
L
Pele
4,908
491
48
5
0
168,205
0
W
Ne Zha
6,038
604
74
7
0
200,626
3
W
Cabrakan
6,254
625
25
3
0
193,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role