Player Matchup

Neith
Neith
JEBM07
Neith
Level 11
God Stats
0W - 1L
1,735 SR
Queue Stats
3W - 3L
1,467 Elo+
Party 1
Nu Wa
Nu Wa
Sicto47
Nu Wa
Level 18
God Stats
6W - 3L
1,849 SR
Queue Stats
39W - 33L
1,346 Elo+
Solo
Cthulhu
Cthulhu
Thepitcher567
Cthulhu
Level 36
God Stats
6W - 6L
1,597 SR
Queue Stats
85W - 123L
1,415 Elo+
Party 1
Odin
Odin
chis69
Odin
Level 14
God Stats
4W - 6L
1,556 SR
Queue Stats
17W - 32L
1,269 Elo+
Solo
Anubis
Anubis
georgeperez4
Anubis
Level 24
God Stats
18W - 21L
1,491 SR
Queue Stats
66W - 90L
1,307 Elo+
Solo
Team Averages
Level 21
1,646 SR
1,361 Elo+

VS

Team Averages
Level 26
1,497 SR
1,460 Elo+
Thanatos
Thanatos
AceBLOODNINJA
Thanatos
Level 29
God Stats
11W - 11L
1,484 SR
Queue Stats
392W - 431L
1,347 Elo+
Solo
Ra
Ra
Strugis
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,728 Elo+
Party 2
Anubis
Anubis
TechncalAxis75
Anubis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Tomax073
Guan Yu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,381 Elo+
Solo
Anhur
Anhur
Zenologist
Anhur
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 8L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JEBM07
Neith
15
3 / 12 / 4
10,831
387
12,135
19,696
6,215
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
Sicto47
Nu Wa
20
6 / 8 / 3
13,136
469
29,766
17,653
6,253
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
16
4 / 8 / 7
12,171
435
19,051
33,505
29,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Odin
chis69
Odin
18
6 / 9 / 1
13,073
467
12,614
23,609
14,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
12
1 / 17 / 2
9,380
335
17,272
22,350
8,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AceBLOODNINJA
Thanatos
20
12 / 1 / 8
14,894
532
11,895
20,793
8,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
13 / 7 / 18
15,588
557
30,228
32,537
14,893
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
9 / 1 / 19
13,106
468
15,350
27,296
12,050
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Tomax073
Guan Yu
18
4 / 10 / 8
12,894
461
5,411
27,581
20,273
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
20
15 / 2 / 16
15,818
565
22,663
31,011
11,503
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
122
20
Kills
53
54
Deaths
21
17
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AceBLOODNINJA
Thanatos
12
1
8
16
L
Neith
JEBM07
Neith
3
12
4
0.42
L
Nu Wa
Sicto47
Nu Wa
6
8
3
0.94
W
13
7
18
3.14
W
9
1
19
18.5
L
Cthulhu
4
8
7
0.94
W
Guan Yu
Tomax073
Guan Yu
4
10
8
0.8
W
Anhur
15
2
16
11.5
L
Odin
chis69
Odin
6
9
1
0.72
L
Anubis
1
17
2
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,838
Damage
85,547
116,813
Taken
139,218
65,410
Mitigated
67,528
14,224
Healing
75,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AceBLOODNINJA
Thanatos
11,895
3,657
0
13,922
20,793
8,809
4,493
7,759
13,034
0
81,599
L
Neith
JEBM07
Neith
12,135
5,517
0
1,161
19,696
6,215
1,126
8,143
11,553
0
44,712
L
Nu Wa
Sicto47
Nu Wa
29,766
6,876
0
2,843
17,653
6,253
0
4,325
13,328
110,862
0
W
30,228
4,596
10,111
15,155
32,537
14,893
3,121
18,003
14,534
109,355
0
W
15,350
3,039
1,450
12,895
27,296
12,050
431
20,201
7,095
53,599
0
L
Cthulhu
19,051
976
1,117
1,875
33,505
29,742
0
17,243
16,262
59,647
0
W
Guan Yu
Tomax073
Guan Yu
5,411
2,739
567
4,505
27,581
20,273
886
6,856
20,725
332
69,586
W
Anhur
22,663
13,013
0
16,445
31,011
11,503
2,854
15,497
15,514
0
104,406
L
Odin
chis69
Odin
12,614
2,947
0
2,737
23,609
14,731
590
4,080
19,529
0
90,032
L
Anubis
17,272
381
0
4,491
22,350
8,469
145
12,069
10,281
54,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,591
Gold Earned
72,300
434
Minions Killed
544
0
Camps Cleared
0
2,148,675
Distance Traveled
2,409,451
23
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,894
532
112
4
0
576,225
0
L
Neith
10,831
387
72
3
0
427,917
7
L
Nu Wa
13,136
469
121
4
0
449,289
8
W
Ra
15,588
557
150
5
0
488,231
0
W
Anubis
13,106
468
71
3
0
507,570
2
L
Cthulhu
12,171
435
73
3
0
478,075
7
W
Guan Yu
12,894
461
85
3
0
383,220
0
W
Anhur
15,818
565
126
5
0
454,205
0
L
Odin
13,073
467
121
4
0
488,019
1
L
Anubis
9,380
335
47
2
0
305,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role