Player Matchup

Sylvanus
Sylvanus
Gold III
AlphaSixSix
Sylvanus
Gold III
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum II
DesolateWolfie
Scylla
Platinum II
Level 148
God Stats
4W - 8L
1,464 SR
Queue Stats
187W - 191L
1,838 MMR
Solo
Heimdallr
Heimdallr
Platinum V
KickButtDaily
Heimdallr
Platinum V
Level 156
God Stats
0W - 1L
2,015 SR
Queue Stats
115W - 107L
1,764 MMR
Solo
Guan Yu
Guan Yu
Diamond V
OmarKray
Guan Yu
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Platinum IV
luiitoWs
Thor
Platinum IV
Level 156
God Stats
1W - 1L
1,523 SR
Queue Stats
151W - 140L
1,745 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 142
1,600 SR
1,669 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 128
1,644 SR
1,817 MMR
King Arthur
King Arthur
Platinum II
IsekaiMe
King Arthur
Platinum II
Level 129
God Stats
2W - 1L
1,664 SR
Queue Stats
199W - 197L
1,918 MMR
Party 3
Poseidon
Poseidon
Gold II
Mood
Poseidon
Gold II
Level 159
God Stats
4W - 1L
1,693 SR
Queue Stats
251W - 240L
1,727 MMR
Party 2
Mercury
Mercury
Platinum II
Newskill3
Mercury
Platinum II
Level 159
God Stats
6W - 6L
1,547 SR
Queue Stats
124W - 112L
1,873 MMR
Party 3
Rama
Rama
Platinum III
icoltus
Rama
Platinum III
Level 156
God Stats
5W - 6L
1,485 SR
Queue Stats
98W - 107L
1,752 MMR
Solo
Fenrir
Fenrir
Gold III
miscegenation
Fenrir
Gold III
Level 36
God Stats
3W - 0L
1,833 SR
Queue Stats
59W - 45L
1,816 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AlphaSixSix
Sylvanus
15
2 / 11 / 3
9,792
377
11,941
28,864
28,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 7 / 2
11,827
455
11,582
19,005
7,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
KickButtDaily
Heimdallr
20
2 / 5 / 3
13,852
533
15,125
21,636
10,972
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
OmarKray
Guan Yu
19
6 / 6 / 1
13,112
504
21,922
31,993
39,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thor
18
1 / 8 / 4
11,613
447
11,014
22,804
14,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
TsukuyomiSetDanzaburouTiamatApollo

VS

Bans
AthenaNemesisGaneshaRavanaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
IsekaiMe
King Arthur
19
2 / 5 / 12
13,598
523
14,338
35,843
31,296
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Poseidon
Mood
Poseidon
20
15 / 2 / 7
17,017
655
22,428
13,285
5,877
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Newskill3
Mercury
20
9 / 2 / 9
15,423
593
26,139
23,057
12,149
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
icoltus
Rama
20
5 / 1 / 8
16,198
623
17,975
21,105
8,792
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 4 / 20
16,431
632
21,397
28,508
33,158
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
93
13
Kills
37
37
Deaths
14
13
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AlphaSixSix
Sylvanus
2
11
3
0.32
L
2
7
2
0.43
W
King Arthur
IsekaiMe
King Arthur
2
5
12
1.6
L
Heimdallr
KickButtDaily
Heimdallr
2
5
3
0.7
W
Poseidon
Mood
Poseidon
15
2
7
9.25
W
Mercury
Newskill3
Mercury
9
2
9
6.75
L
Guan Yu
OmarKray
Guan Yu
6
6
1
1.08
W
Rama
icoltus
Rama
5
1
8
9
L
Thor
1
8
4
0.38
W
6
4
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,584
Damage
102,277
124,302
Taken
121,798
100,042
Mitigated
91,272
33,452
Healing
41,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AlphaSixSix
Sylvanus
11,941
2,175
1,322
4,259
28,864
28,677
0
7,865
20,521
38,488
7,407
L
11,582
825
0
3,436
19,005
7,209
0
4,142
14,783
90,928
0
W
King Arthur
IsekaiMe
King Arthur
14,338
1,909
0
11,454
35,843
31,296
763
3,375
32,442
846
80,500
L
Heimdallr
KickButtDaily
Heimdallr
15,125
8,612
0
6,192
21,636
10,972
0
1,408
19,895
0
106,390
W
Poseidon
Mood
Poseidon
22,428
2,841
0
1,268
13,285
5,877
3,261
3,092
10,113
147,514
0
W
Mercury
Newskill3
Mercury
26,139
18,718
0
8,955
23,057
12,149
6,042
3,228
19,751
0
107,667
L
Guan Yu
OmarKray
Guan Yu
21,922
4,790
1,635
11,682
31,993
39,000
271
3,586
28,089
0
83,697
W
Rama
icoltus
Rama
17,975
15,563
0
14,246
21,105
8,792
5,184
3,614
17,095
0
132,620
L
Thor
11,014
2,467
0
4,926
22,804
14,184
0
5,967
16,742
0
89,897
W
21,397
7,080
0
5,486
28,508
33,158
3,115
9,626
18,554
0
58,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,196
Gold Earned
78,667
736
Minions Killed
799
0
Camps Cleared
0
2,162,845
Distance Traveled
2,651,246
36
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,792
377
71
3
0
393,530
9
L
Scylla
11,827
455
178
7
0
406,023
9
W
King Arthur
13,598
523
120
5
0
491,989
3
L
Heimdallr
13,852
533
172
7
0
412,696
3
W
Poseidon
17,017
655
269
10
0
553,555
3
W
Mercury
15,423
593
136
5
0
595,326
3
L
Guan Yu
13,112
504
154
6
0
485,259
6
W
Rama
16,198
623
205
8
0
439,890
7
L
Thor
11,613
447
161
6
0
465,337
9
W
Fenrir
16,431
632
69
3
0
570,486
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role