Player Matchup

Hercules
Hercules
CollinAbell
Hercules
Level 109
God Stats
4W - 4L
1,742 SR
Queue Stats
33W - 18L
1,651 Elo+
Party 2
Sol
Sol
Snaipo
Sol
Level 87
God Stats
1W - 0L
1,717 SR
Queue Stats
18W - 7L
1,808 Elo+
Party 2
Xing Tian
Xing Tian
TheNamesEvans02
Xing Tian
Level 20
God Stats
4W - 0L
1,710 SR
Queue Stats
18W - 8L
1,755 Elo+
Party 2
Team Averages
Level 72
1,723 SR
1,738 Elo+

VS

Team Averages
Level 44
1,543 SR
1,468 Elo+
Kukulkan
Kukulkan
BandageMaker
Kukulkan
Level 3
God Stats
5W - 6L
1,715 SR
Queue Stats
5W - 7L
1,271 Elo+
Party 1
Cthulhu
Cthulhu
Trenton5
Cthulhu
Level 99
God Stats
2W - 1L
1,573 SR
Queue Stats
179W - 138L
1,630 Elo+
Party 1
Skadi
Skadi
UnleqitTiggerGHG
Skadi
Level 29
God Stats
1W - 2L
1,343 SR
Queue Stats
21W - 15L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CollinAbell
Hercules
15
13 / 0 / 5
11,277
806
13,142
16,685
14,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
Snaipo
Sol
13
4 / 1 / 11
9,998
714
11,507
8,270
3,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
TheNamesEvans02
Xing Tian
13
1 / 0 / 16
10,405
743
2,349
10,990
8,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BandageMaker
Kukulkan
11
0 / 8 / 1
7,978
570
7,904
8,762
3,724
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
Trenton5
Cthulhu
11
1 / 3 / 0
8,755
625
8,610
13,327
14,601
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 7 / 0
7,826
559
8,100
10,321
4,000
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
2
18
Kills
1
1
Deaths
18
32
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BandageMaker
Kukulkan
0
8
1
0.06
W
Hercules
CollinAbell
Hercules
13
0
5
15.5
W
Sol
Snaipo
Sol
4
1
11
9.5
W
Xing Tian
TheNamesEvans02
Xing Tian
1
0
16
9
L
Cthulhu
Trenton5
Cthulhu
1
3
0
0.33
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,998
Damage
24,614
35,945
Taken
32,410
25,955
Mitigated
22,325
16,301
Healing
2,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BandageMaker
Kukulkan
7,904
1,127
0
91
8,762
3,724
0
2,446
6,316
25,329
0
W
Hercules
CollinAbell
Hercules
13,142
4,217
0
8,523
16,685
14,815
140
6,020
10,665
0
47,176
W
Sol
Snaipo
Sol
11,507
4,233
0
4,076
8,270
3,024
2,738
4,660
3,610
51,275
0
W
Xing Tian
TheNamesEvans02
Xing Tian
2,349
345
0
3,702
10,990
8,116
54
5,895
5,095
19,397
0
L
Cthulhu
Trenton5
Cthulhu
8,610
155
266
836
13,327
14,601
0
6,870
6,457
28,159
0
L
8,100
2,855
284
705
10,321
4,000
0
4,602
5,719
0
41,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,680
Gold Earned
24,559
175
Minions Killed
149
0
Camps Cleared
0
799,774
Distance Traveled
664,813
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,978
570
61
4
0
185,095
2
W
Hercules
11,277
806
54
4
0
272,908
4
W
Sol
9,998
714
90
6
0
250,879
4
W
Xing Tian
10,405
743
31
2
0
275,987
5
L
Cthulhu
8,755
625
28
2
0
280,389
6
L
Skadi
7,826
559
60
4
0
199,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role