Player Matchup

Guan Yu
Guan Yu
Bronze III
BronicDreamz
Guan Yu
Bronze III
Level 128
God Stats
11W - 20L
1,252 SR
Queue Stats
207W - 216L
1,216 MMR
Party 1
Nemesis
Nemesis
Gold V
HisQueenxz
Nemesis
Gold V
Level 98
God Stats
0W - 2L
1,151 SR
Queue Stats
22W - 22L
1,294 MMR
Solo
Skadi
Skadi
Bronze III
TheGreenWarri0r
Skadi
Bronze III
Level 60
God Stats
12W - 10L
1,529 SR
Queue Stats
122W - 138L
1,405 MMR
Party 1
Sylvanus
Sylvanus
Silver I
Traky78
Sylvanus
Silver I
Level 119
God Stats
83W - 69L
1,573 SR
Queue Stats
418W - 429L
1,297 MMR
Solo
Agni
Agni
Bronze IV
Zonies
Agni
Bronze IV
Level 89
God Stats
1W - 1L
1,464 SR
Queue Stats
89W - 90L
1,267 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 99
1,394 SR
1,296 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 117
1,590 SR
1,295 MMR
Cthulhu
Cthulhu
Gold V
Bafrin
Cthulhu
Gold V
Level 102
God Stats
10W - 7L
1,537 SR
Queue Stats
144W - 139L
1,256 MMR
Solo
Pele
Pele
Gold V
Piinapopoll
Pele
Gold V
Level 123
God Stats
10W - 10L
1,572 SR
Queue Stats
176W - 176L
1,241 MMR
Solo
Tyr
Tyr
Silver II
WarriorFury77
Tyr
Silver II
Level 93
God Stats
16W - 11L
1,539 SR
Queue Stats
68W - 62L
1,355 MMR
Solo
Izanami
Izanami
Gold V
mauriiciio__8
Izanami
Gold V
Level 119
God Stats
36W - 24L
1,641 SR
Queue Stats
193W - 190L
1,281 MMR
Solo
Nu Wa
Nu Wa
Gold V
omegakalo77
Nu Wa
Gold V
Level 149
God Stats
12W - 13L
1,662 SR
Queue Stats
237W - 246L
1,343 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BronicDreamz
Guan Yu
19
4 / 8 / 2
12,034
481
15,206
22,564
24,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
HisQueenxz
Nemesis
20
5 / 6 / 5
12,401
496
11,908
20,986
11,533
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 8 / 4
11,327
453
12,022
18,450
6,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Traky78
Sylvanus
19
2 / 5 / 7
11,132
445
9,213
23,153
19,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Agni
Zonies
Agni
19
4 / 7 / 7
12,348
494
17,859
25,022
10,717
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bans
AthenaTsukuyomiCu ChulainnTiamatScylla

VS

Bans
DanzaburouHeraKumbhakarnaSusanoCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bafrin
Cthulhu
19
0 / 3 / 14
12,834
513
13,705
23,902
21,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
6 / 6 / 9
14,516
581
16,748
22,351
12,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
13 / 3 / 11
15,329
613
20,078
28,158
31,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
20
8 / 4 / 2
14,815
593
14,391
18,046
9,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 2 / 18
14,612
584
23,200
12,627
5,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
88
17
Kills
34
34
Deaths
18
25
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bafrin
Cthulhu
0
3
14
2.33
L
Guan Yu
BronicDreamz
Guan Yu
4
8
2
0.63
L
Nemesis
HisQueenxz
Nemesis
5
6
5
1.25
W
6
6
9
1.75
L
2
8
4
0.5
L
Sylvanus
Traky78
Sylvanus
2
5
7
1.1
W
13
3
11
6.17
L
Agni
Zonies
Agni
4
7
7
1.07
W
Izanami
8
4
2
2.25
W
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,208
Damage
88,122
110,175
Taken
105,084
73,451
Mitigated
79,911
29,927
Healing
25,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bafrin
Cthulhu
13,705
1,263
1,367
6,470
23,902
21,402
704
9,058
14,699
61,051
0
L
Guan Yu
BronicDreamz
Guan Yu
15,206
2,003
855
4,437
22,564
24,795
626
8,914
13,270
0
68,904
L
Nemesis
HisQueenxz
Nemesis
11,908
6,364
0
1,279
20,986
11,533
0
4,963
15,619
0
83,638
W
16,748
3,463
0
2,529
22,351
12,539
936
5,801
16,500
0
147,034
L
12,022
5,828
0
3,015
18,450
6,525
0
4,492
13,823
0
79,364
L
Sylvanus
Traky78
Sylvanus
9,213
2,680
3,001
9,164
23,153
19,881
0
7,673
15,272
43,804
8,457
W
20,078
3,493
0
12,529
28,158
31,087
1,788
4,951
22,632
188
76,977
L
Agni
Zonies
Agni
17,859
949
99
8,077
25,022
10,717
0
9,496
15,134
86,913
0
W
Izanami
14,391
9,180
0
1,836
18,046
9,403
5,408
2,527
15,519
0
136,116
W
23,200
5,122
0
1,050
12,627
5,480
4,357
4,248
8,329
93,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,242
Gold Earned
72,106
619
Minions Killed
758
0
Camps Cleared
0
2,068,044
Distance Traveled
2,342,314
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,834
513
84
3
0
483,093
8
L
Guan Yu
12,034
481
123
5
0
380,700
3
L
Nemesis
12,401
496
130
5
0
494,981
3
W
Pele
14,516
581
180
7
0
463,251
3
L
Skadi
11,327
453
126
5
0
397,429
2
L
Sylvanus
11,132
445
85
3
0
425,455
4
W
Tyr
15,329
613
119
5
0
533,328
8
L
Agni
12,348
494
155
6
0
369,479
0
W
Izanami
14,815
593
226
9
0
394,357
3
W
Nu Wa
14,612
584
149
6
0
468,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role