Player Matchup

Chronos
Chronos
Andson10
Chronos
Level 6
God Stats
1W - 1L
1,820 SR
Queue Stats
4W - 4L
1,664 Elo+
Solo
Apollo
Apollo
Bunny EXE8898
Apollo
Level 29
God Stats
2W - 10L
1,428 SR
Queue Stats
278W - 415L
1,357 Elo+
Party 3
Sun Wukong
Sun Wukong
LightString9202
Sun Wukong
Level 29
God Stats
12W - 9L
1,500 SR
Queue Stats
586W - 649L
1,461 Elo+
Party 3
Fenrir
Fenrir
Riskiner
Fenrir
Level 29
God Stats
10W - 10L
1,534 SR
Queue Stats
29W - 43L
1,431 Elo+
Solo
Sylvanus
Sylvanus
vitoredt12
Sylvanus
Level 28
God Stats
6W - 5L
1,581 SR
Queue Stats
73W - 109L
1,358 Elo+
Party 3
Team Averages
Level 24
1,572 SR
1,454 Elo+

VS

Team Averages
Level 14
1,502 SR
1,421 Elo+
Thor
Thor
DarkBernado
Thor
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 55L
1,000 Elo+
Solo
Hou Yi
Hou Yi
Leento
Hou Yi
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
56W - 10L
1,977 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MotoMot0
Cu Chulainn
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 10L
1,796 Elo+
Party 1
Anubis
Anubis
SantiDeadly
Anubis
Level 7
God Stats
2W - 0L
1,710 SR
Queue Stats
5W - 11L
1,103 Elo+
Party 2
Ymir
Ymir
franzxzxzx
Ymir
Level 24
God Stats
10W - 22L
1,302 SR
Queue Stats
49W - 82L
1,228 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Andson10
Chronos
15
8 / 5 / 3
9,730
572
8,064
13,065
4,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 5 / 4
7,299
429
2,994
8,693
4,441
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
LightString9202
Sun Wukong
14
1 / 4 / 1
8,289
488
2,524
11,994
8,774
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Riskiner
Fenrir
15
7 / 6 / 6
9,573
563
10,161
16,092
6,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
vitoredt12
Sylvanus
11
1 / 4 / 0
6,967
410
3,993
8,367
7,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 7
9,100
535
3,985
10,279
3,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Leento
Hou Yi
17
10 / 3 / 2
11,386
670
14,791
12,147
4,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
MotoMot0
Cu Chulainn
16
8 / 4 / 1
10,508
618
12,461
17,493
14,321
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
15
3 / 5 / 3
9,291
547
8,012
10,502
5,250
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 3 / 7
8,015
471
2,596
6,862
2,387
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
44
17
Kills
24
24
Deaths
18
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chronos
Andson10
Chronos
8
5
3
1.9
L
0
5
4
0.4
W
1
3
7
1.5
W
Hou Yi
Leento
Hou Yi
10
3
2
3.67
L
Sun Wukong
LightString9202
Sun Wukong
1
4
1
0.38
W
Cu Chulainn
MotoMot0
Cu Chulainn
8
4
1
2.13
L
Fenrir
Riskiner
Fenrir
7
6
6
1.67
W
Anubis
3
5
3
0.9
W
2
3
7
1.83
L
Sylvanus
vitoredt12
Sylvanus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,736
Damage
41,845
58,211
Taken
57,283
31,867
Mitigated
29,708
11,268
Healing
18,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Andson10
Chronos
8,064
3,896
0
3,855
13,065
4,956
2,267
1,243
11,822
54,924
0
L
2,994
1,741
0
206
8,693
4,441
783
2,307
6,386
0
26,999
W
3,985
643
0
2,181
10,279
3,552
613
3,170
7,109
0
36,710
W
Hou Yi
Leento
Hou Yi
14,791
8,920
0
6,221
12,147
4,198
1,888
2,414
9,733
0
84,559
L
Sun Wukong
LightString9202
Sun Wukong
2,524
525
0
867
11,994
8,774
0
2,896
9,098
0
42,315
W
Cu Chulainn
MotoMot0
Cu Chulainn
12,461
2,374
0
4,005
17,493
14,321
920
96
17,197
8,426
56,456
L
Fenrir
Riskiner
Fenrir
10,161
4,379
0
4,028
16,092
6,536
984
3,457
12,635
0
50,414
W
Anubis
8,012
422
0
5,044
10,502
5,250
996
3,637
6,815
57,058
0
W
2,596
119
837
691
6,862
2,387
180
2,532
4,330
15,369
0
L
Sylvanus
vitoredt12
Sylvanus
3,993
935
1,097
1,215
8,367
7,160
728
2,648
5,719
21,231
3,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,858
Gold Earned
48,300
373
Minions Killed
459
0
Camps Cleared
0
1,478,665
Distance Traveled
1,490,800
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,730
572
102
6
0
270,385
2
L
Apollo
7,299
429
61
4
0
280,838
4
W
Thor
9,100
535
62
4
0
315,668
0
W
Hou Yi
11,386
670
164
10
0
287,449
2
L
Sun Wukong
8,289
488
78
5
0
337,432
1
W
Cu Chulainn
10,508
618
114
7
0
317,711
3
L
Fenrir
9,573
563
91
5
0
322,008
1
W
Anubis
9,291
547
92
5
0
267,656
0
W
Ymir
8,015
471
27
2
0
302,316
1
L
Sylvanus
6,967
410
41
2
0
268,002
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role