Player Matchup

Artemis
Artemis
A Toxic Jester
Artemis
Level 155
God Stats
10W - 8L
1,580 SR
Queue Stats
233W - 242L
1,522 Elo+
Solo
Osiris
Osiris
Holdenz_Gamez
Osiris
Level 128
God Stats
3W - 4L
1,546 SR
Queue Stats
78W - 76L
1,544 Elo+
Party 1
Janus
Janus
Kiiinera
Janus
Level 124
God Stats
2W - 2L
1,678 SR
Queue Stats
165W - 185L
1,540 Elo+
Party 1
Team Averages
Level 136
1,601 SR
1,535 Elo+

VS

Team Averages
Level 146
1,549 SR
1,585 Elo+
Gilgamesh
Gilgamesh
CHIKIRUTA
Gilgamesh
Level 153
God Stats
32W - 22L
1,500 SR
Queue Stats
631W - 568L
1,612 Elo+
Party 2
Olorun
Olorun
Cosmica01
Olorun
Level 146
God Stats
3W - 2L
1,760 SR
Queue Stats
226W - 177L
1,629 Elo+
Party 2
Athena
Athena
Kay_James691
Athena
Level 139
God Stats
7W - 11L
1,387 SR
Queue Stats
338W - 368L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 2
6,933
693
8,069
7,506
2,592
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 4 / 2
7,100
710
5,087
7,331
4,597
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
Kiiinera
Janus
11
2 / 1 / 2
7,245
725
8,427
3,835
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CHIKIRUTA
Gilgamesh
11
5 / 2 / 5
7,841
784
4,197
9,530
5,048
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Cosmica01
Olorun
11
4 / 2 / 7
7,461
746
5,164
7,534
2,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
10
2 / 1 / 8
7,540
754
4,625
12,106
8,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
11
11
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Gilgamesh
CHIKIRUTA
Gilgamesh
5
2
5
3.75
W
Olorun
Cosmica01
Olorun
4
2
7
3.75
L
1
4
2
0.5
W
Athena
2
1
8
6
L
Janus
Kiiinera
Janus
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,583
Damage
13,986
18,672
Taken
29,170
8,408
Mitigated
16,025
1,978
Healing
9,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,069
3,239
0
1,156
7,506
2,592
0
4,378
3,128
0
23,655
W
Gilgamesh
CHIKIRUTA
Gilgamesh
4,197
740
0
1,263
9,530
5,048
0
1,987
7,311
0
23,534
W
Olorun
Cosmica01
Olorun
5,164
1,779
113
3,829
7,534
2,726
623
2,603
4,689
25,354
0
L
5,087
1,651
0
0
7,331
4,597
0
3,655
3,676
0
12,547
W
Athena
4,625
644
0
4,266
12,106
8,251
0
3,095
8,683
10,969
0
L
Janus
Kiiinera
Janus
8,427
751
0
822
3,835
1,219
221
1,828
2,007
32,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,278
Gold Earned
22,842
105
Minions Killed
92
0
Camps Cleared
0
523,079
Distance Traveled
522,553
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,933
693
29
3
0
157,498
2
W
Gilgamesh
7,841
784
32
3
0
189,311
4
W
Olorun
7,461
746
48
5
0
150,843
0
L
Osiris
7,100
710
14
1
0
177,110
2
W
Athena
7,540
754
12
1
0
182,399
0
L
Janus
7,245
725
62
6
0
188,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role