Player Matchup

Loki
Loki
Anton6Manderine6
Loki
Level 9
God Stats
1W - 2L
1,709 SR
Queue Stats
4W - 17L
1,242 Elo+
Solo
Neith
Neith
GinTylman
Neith
Level 6
God Stats
1W - 1L
1,725 SR
Queue Stats
2W - 3L
1,222 Elo+
Solo
Merlin
Merlin
Jayden20161319
Merlin
Level 15
God Stats
37W - 46L
1,227 SR
Queue Stats
184W - 221L
1,166 Elo+
Solo
Raijin
Raijin
KaizerCorp
Raijin
Level 21
God Stats
14W - 19L
1,429 SR
Queue Stats
36W - 60L
1,258 Elo+
Solo
Sun Wukong
Sun Wukong
Pyroll7
Sun Wukong
Level 18
God Stats
134W - 93L
1,644 SR
Queue Stats
194W - 183L
1,405 Elo+
Solo
Team Averages
Level 14
1,547 SR
1,258 Elo+

VS

Team Averages
Level 21
1,474 SR
1,339 Elo+
Serqet
Serqet
Andreasantosc
Serqet
Level 24
God Stats
57W - 64L
1,415 SR
Queue Stats
145W - 193L
1,306 Elo+
Solo
Merlin
Merlin
BettyExclusive
Merlin
Level 27
God Stats
13W - 7L
1,400 SR
Queue Stats
13W - 7L
1,242 Elo+
Solo
Anubis
Anubis
Gostavao-supremo
Anubis
Level 22
God Stats
43W - 27L
1,406 SR
Queue Stats
43W - 29L
1,359 Elo+
Solo
Hachiman
Hachiman
ItsForensics
Hachiman
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Mazamoon
Cabrakan
Level 17
God Stats
14W - 6L
1,652 SR
Queue Stats
38W - 41L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 4
9,962
830
7,019
19,613
9,859
Neith
GinTylman
Neith
17
3 / 6 / 2
11,547
962
12,768
14,408
5,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 2 / 1
10,303
859
4,562
6,095
2,222
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
KaizerCorp
Raijin
16
0 / 14 / 4
10,075
840
12,175
21,954
8,309
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Pyroll7
Sun Wukong
15
0 / 7 / 3
9,640
803
3,468
16,924
12,190
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 21
11,606
967
11,357
5,925
2,306
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
9 / 2 / 15
11,649
971
13,671
8,474
3,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
9 / 1 / 13
12,420
1,035
12,930
9,463
3,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
ItsForensics
Hachiman
20
11 / 0 / 17
12,771
1,064
21,792
7,927
2,809
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cabrakan
Mazamoon
Cabrakan
19
1 / 2 / 28
11,651
971
13,784
17,747
21,956
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
130
5
Kills
36
36
Deaths
5
14
Assists
94
Player
Kills
Deaths
Assists
KDA
W
6
0
21
16.5
L
0
7
4
0.29
W
9
2
15
8.25
L
Neith
GinTylman
Neith
3
6
2
0.67
W
9
1
13
15.5
W
Hachiman
ItsForensics
Hachiman
11
0
17
19.5
L
2
2
1
1.25
L
Raijin
KaizerCorp
Raijin
0
14
4
0.14
W
Cabrakan
Mazamoon
Cabrakan
1
2
28
7.5
L
Sun Wukong
Pyroll7
Sun Wukong
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,992
Damage
73,534
78,994
Taken
49,536
38,365
Mitigated
33,948
5,305
Healing
12,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,357
3,593
0
0
5,925
2,306
0
2,603
3,322
0
14,319
L
7,019
873
283
159
19,613
9,859
0
12,016
7,176
0
19,176
W
13,671
1,038
499
374
8,474
3,234
0
2,501
5,973
24,174
0
L
Neith
GinTylman
Neith
12,768
6,158
0
2,245
14,408
5,785
0
5,777
8,631
0
53,189
W
12,930
424
0
4,834
9,463
3,643
0
2,894
5,271
50,451
0
W
Hachiman
ItsForensics
Hachiman
21,792
13,753
0
1,783
7,927
2,809
0
3,506
4,421
0
55,295
L
4,562
797
0
52
6,095
2,222
0
4,254
1,841
12,158
0
L
Raijin
KaizerCorp
Raijin
12,175
2,390
0
1,042
21,954
8,309
0
10,829
10,845
24,551
0
W
Cabrakan
Mazamoon
Cabrakan
13,784
2,086
0
4,722
17,747
21,956
0
5,775
10,602
20,379
0
L
Sun Wukong
Pyroll7
Sun Wukong
3,468
481
0
1,524
16,924
12,190
0
7,509
8,188
620
13,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,527
Gold Earned
60,097
195
Minions Killed
238
2
Camps Cleared
4
815,705
Distance Traveled
1,114,536
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,606
967
8
1
0
276,649
0
L
Loki
9,962
830
17
1
0
200,170
2
W
Merlin
11,649
971
41
3
1
205,421
0
L
Neith
11,547
962
123
10
1
165,787
0
W
Anubis
12,420
1,035
80
7
2
202,039
3
W
Hachiman
12,771
1,064
93
8
1
204,473
0
L
Merlin
10,303
859
19
2
0
135,854
0
L
Raijin
10,075
840
21
2
1
151,657
0
W
Cabrakan
11,651
971
16
1
0
225,954
0
L
Sun Wukong
9,640
803
15
1
0
162,237
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role