Player Matchup

Athena
Athena
Boomer22222222
Athena
Level 158
God Stats
5W - 3L
1,773 SR
Queue Stats
78W - 108L
1,482 Elo+
Party 2
Bellona
Bellona
DobiDobiDobi
Bellona
Level 153
God Stats
0W - 1L
1,521 SR
Queue Stats
96W - 132L
1,489 Elo+
Party 2
Thanatos
Thanatos
Marshmallow0000
Thanatos
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 66L
1,538 Elo+
Party 2
Cernunnos
Cernunnos
OohItsSaucey
Cernunnos
Level 67
God Stats
0W - 1L
1,507 SR
Queue Stats
4W - 12L
1,415 Elo+
Party 2
Tiamat
Tiamat
YoRHa Unit A3
Tiamat
Level 155
God Stats
21W - 15L
1,704 SR
Queue Stats
79W - 99L
1,501 Elo+
Party 2
Team Averages
Level 131
1,601 SR
1,485 Elo+

VS

Team Averages
Level 99
1,400 SR
1,605 Elo+
Athena
Athena
Dismayhem425
Athena
Level 95
God Stats
1W - 3L
1,265 SR
Queue Stats
185W - 174L
1,613 Elo+
Party 1
Pele
Pele
MainShegeo
Pele
Level 89
God Stats
7W - 4L
1,680 SR
Queue Stats
399W - 323L
1,611 Elo+
Solo
Achilles
Achilles
TheReclaimer343
Achilles
Level 144
God Stats
14W - 16L
1,589 SR
Queue Stats
134W - 116L
1,582 Elo+
Party 1
Zhong Kui
Zhong Kui
WeAreElysian
Zhong Kui
Level 86
God Stats
3W - 5L
1,260 SR
Queue Stats
227W - 219L
1,581 Elo+
Party 1
Apollo
Apollo
XxFrankJok3rxX
Apollo
Level 82
God Stats
3W - 3L
1,204 SR
Queue Stats
203W - 166L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 2
5,262
526
2,553
7,214
2,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
DobiDobiDobi
Bellona
8
1 / 7 / 2
5,128
513
3,147
7,658
5,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
8
0 / 3 / 2
4,792
479
1,936
5,233
1,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
OohItsSaucey
Cernunnos
8
1 / 1 / 0
4,913
491
2,386
3,797
983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 4 / 0
5,435
544
4,762
7,211
4,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
5 / 2 / 7
6,022
602
4,211
7,840
3,542
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
3 / 1 / 8
6,259
626
4,162
5,762
1,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
11
8 / 0 / 8
6,888
689
7,352
8,090
3,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
WeAreElysian
Zhong Kui
10
3 / 1 / 4
5,944
594
2,831
5,800
3,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 1 / 4
6,093
609
3,659
4,515
1,298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
5
Kills
20
20
Deaths
5
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Athena
5
2
7
4.25
L
Bellona
DobiDobiDobi
Bellona
1
7
2
0.29
W
3
1
8
7
L
Thanatos
0
3
2
0.33
L
Cernunnos
OohItsSaucey
Cernunnos
1
1
0
1
W
Achilles
8
0
8
12
W
Zhong Kui
WeAreElysian
Zhong Kui
3
1
4
5
W
1
1
4
3
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,784
Damage
22,215
31,113
Taken
32,007
14,897
Mitigated
14,018
6,539
Healing
12,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,553
740
0
1,000
7,214
2,228
0
1,506
5,654
12,452
0
W
Athena
4,211
846
351
1,920
7,840
3,542
0
1,422
6,274
16,123
0
L
Bellona
DobiDobiDobi
Bellona
3,147
1,269
0
732
7,658
5,750
0
242
7,416
0
20,645
W
4,162
727
0
2,320
5,762
1,761
269
1,118
4,584
0
32,367
L
Thanatos
1,936
515
0
2,733
5,233
1,672
0
589
4,642
0
20,155
L
Cernunnos
OohItsSaucey
Cernunnos
2,386
1,130
0
679
3,797
983
0
1,075
2,655
0
17,543
W
Achilles
7,352
3,559
0
3,118
8,090
3,795
757
1,099
6,904
0
25,933
W
Zhong Kui
WeAreElysian
Zhong Kui
2,831
642
0
3,567
5,800
3,622
169
2,127
3,477
31,814
0
W
3,659
1,812
0
1,000
4,515
1,298
224
1,008
3,453
0
28,908
L
4,762
508
0
1,395
7,211
4,264
0
3,507
3,704
26,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,530
Gold Earned
31,206
199
Minions Killed
295
0
Camps Cleared
0
903,199
Distance Traveled
1,019,339
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,262
526
19
2
0
182,854
1
W
Athena
6,022
602
30
3
0
208,217
2
L
Bellona
5,128
513
49
5
0
170,869
2
W
Pele
6,259
626
70
7
0
212,929
4
L
Thanatos
4,792
479
49
5
0
185,103
1
L
Cernunnos
4,913
491
27
3
0
179,711
3
W
Achilles
6,888
689
43
4
0
218,882
0
W
Zhong Kui
5,944
594
73
7
0
195,443
0
W
Apollo
6,093
609
79
8
0
183,868
2
L
Tiamat
5,435
544
55
6
0
184,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role