Player Matchup

Sobek
Sobek
Athearius
Sobek
Level 29
God Stats
4W - 1L
1,714 SR
Queue Stats
46W - 37L
1,549 Elo+
Party 2
Heimdallr
Heimdallr
DarknayR
Heimdallr
Level 64
God Stats
1W - 3L
1,223 SR
Queue Stats
95W - 92L
1,555 Elo+
Solo
Cu Chulainn
Cu Chulainn
Scot the Fallen
Cu Chulainn
Level 108
God Stats
10W - 11L
1,436 SR
Queue Stats
211W - 238L
1,568 Elo+
Party 2
Team Averages
Level 67
1,457 SR
1,557 Elo+

VS

Team Averages
Level 46
1,691 SR
1,462 Elo+
Gilgamesh
Gilgamesh
Amrator
Gilgamesh
Level 20
God Stats
1W - 2L
1,885 SR
Queue Stats
3W - 7L
1,470 Elo+
Party 1
Chiron
Chiron
Blackknight711
Chiron
Level 83
God Stats
0W - 1L
1,623 SR
Queue Stats
44W - 52L
1,493 Elo+
Party 1
Tiamat
Tiamat
Otterc31
Tiamat
Level 36
God Stats
28W - 44L
1,565 SR
Queue Stats
100W - 130L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Athearius
Sobek
15
4 / 1 / 15
13,133
691
6,298
13,986
19,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
DarknayR
Heimdallr
17
7 / 4 / 10
13,349
703
17,489
20,946
8,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Scot the Fallen
Cu Chulainn
17
9 / 3 / 11
13,134
691
18,579
17,007
12,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Amrator
Gilgamesh
14
3 / 9 / 4
11,102
584
8,942
16,899
19,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
5 / 6 / 3
11,884
625
16,906
13,099
6,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
Otterc31
Tiamat
15
0 / 5 / 6
10,846
571
16,197
16,837
11,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
20
Kills
8
8
Deaths
20
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Amrator
Gilgamesh
3
9
4
0.56
W
Sobek
Athearius
Sobek
4
1
15
11.5
L
5
6
3
1.08
W
Heimdallr
DarknayR
Heimdallr
7
4
10
3
L
Tiamat
Otterc31
Tiamat
0
5
6
0.6
W
Cu Chulainn
Scot the Fallen
Cu Chulainn
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,366
Damage
42,045
51,939
Taken
46,835
40,689
Mitigated
36,612
16,555
Healing
7,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Amrator
Gilgamesh
8,942
3,197
0
292
16,899
19,436
0
4,191
12,708
0
17,060
W
Sobek
Athearius
Sobek
6,298
823
0
2,874
13,986
19,455
81
3,605
9,885
21,097
0
L
16,906
5,269
1,806
2,815
13,099
6,066
0
1,879
11,175
0
56,076
W
Heimdallr
DarknayR
Heimdallr
17,489
8,837
0
9,081
20,946
8,398
989
7,811
12,603
0
85,115
L
Tiamat
Otterc31
Tiamat
16,197
422
132
2,446
16,837
11,110
0
2,228
14,606
64,603
0
W
Cu Chulainn
Scot the Fallen
Cu Chulainn
18,579
3,994
1,720
2,880
17,007
12,836
0
3,511
13,230
5,315
41,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,616
Gold Earned
33,832
216
Minions Killed
191
0
Camps Cleared
0
1,031,259
Distance Traveled
1,149,983
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,102
584
17
1
0
385,827
2
W
Sobek
13,133
691
25
1
0
364,263
1
L
Chiron
11,884
625
63
3
0
332,353
4
W
Heimdallr
13,349
703
147
8
0
326,061
5
L
Tiamat
10,846
571
111
6
0
431,803
2
W
Cu Chulainn
13,134
691
44
2
0
340,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role