Player Matchup

Loki
Loki
Blueberri666
Loki
Level 82
God Stats
0W - 2L
1,294 SR
Queue Stats
299W - 345L
1,435 Elo+
Solo
Heimdallr
Heimdallr
FormulaHydra763
Heimdallr
Level 67
God Stats
24W - 24L
1,541 SR
Queue Stats
105W - 113L
1,481 Elo+
Party 1
Nemesis
Nemesis
MINNISNOWDA
Nemesis
Level 122
God Stats
128W - 151L
1,380 SR
Queue Stats
602W - 650L
1,387 Elo+
Solo
Ymir
Ymir
OakMr noxious
Ymir
Level 65
God Stats
22W - 27L
1,496 SR
Queue Stats
131W - 161L
1,432 Elo+
Party 1
Hel
Hel
Xavius
Hel
Level 128
God Stats
17W - 20L
1,547 SR
Queue Stats
262W - 268L
1,454 Elo+
Party 1
Team Averages
Level 93
1,452 SR
1,438 Elo+

VS

Team Averages
Level 101
1,405 SR
1,454 Elo+
Zeus
Zeus
AshOfWinter
Zeus
Level 79
God Stats
8W - 11L
1,426 SR
Queue Stats
286W - 315L
1,425 Elo+
Party 2
Apollo
Apollo
Hans_SnowLo69
Apollo
Level 114
God Stats
15W - 25L
1,354 SR
Queue Stats
558W - 643L
1,397 Elo+
Party 2
Achilles
Achilles
Mortus8998
Achilles
Level 87
God Stats
24W - 19L
1,411 SR
Queue Stats
788W - 793L
1,384 Elo+
Solo
Geb
Geb
THE LIQUIDGATOR
Geb
Level 125
God Stats
16W - 30L
1,333 SR
Queue Stats
968W - 1,077L
1,392 Elo+
Solo
Arachne
Arachne
TheZekrom
Arachne
Level 99
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 2L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
4,341
434
1,618
5,818
1,430
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
FormulaHydra763
Heimdallr
8
2 / 4 / 1
5,016
502
6,163
6,534
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
MINNISNOWDA
Nemesis
8
0 / 1 / 0
5,006
501
1,099
6,316
1,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
1 / 3 / 2
5,403
540
2,775
5,417
2,583
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hel
Xavius
Hel
8
0 / 5 / 0
4,977
498
2,196
5,738
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 4
6,734
673
4,170
4,555
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 3
5,311
531
2,147
4,854
1,097
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
Mortus8998
Achilles
11
6 / 0 / 2
7,025
703
6,032
5,479
3,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
1 / 2 / 3
5,169
517
1,716
7,366
1,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arachne
TheZekrom
Arachne
11
7 / 0 / 2
6,969
697
3,561
6,795
2,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
19
19
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
L
0
6
0
0
L
Heimdallr
FormulaHydra763
Heimdallr
2
4
1
0.63
W
1
2
3
1.25
L
Nemesis
MINNISNOWDA
Nemesis
0
1
0
0
W
Achilles
Mortus8998
Achilles
6
0
2
7
L
1
3
2
0.67
W
1
2
3
1.25
W
Arachne
TheZekrom
Arachne
7
0
2
8
L
Hel
Xavius
Hel
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,851
Damage
17,626
29,823
Taken
29,049
9,770
Mitigated
10,746
7,350
Healing
10,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,170
950
0
2,417
4,555
1,328
0
1,564
2,991
38,252
0
L
1,618
267
0
547
5,818
1,430
0
646
5,172
0
12,681
L
Heimdallr
FormulaHydra763
Heimdallr
6,163
3,078
0
1,370
6,534
1,958
240
946
5,588
0
23,093
W
2,147
810
711
1,589
4,854
1,097
300
421
4,433
0
19,791
L
Nemesis
MINNISNOWDA
Nemesis
1,099
490
0
1,830
6,316
1,886
844
194
6,122
0
17,627
W
Achilles
Mortus8998
Achilles
6,032
2,400
0
1,444
5,479
3,779
638
129
5,350
0
39,815
L
2,775
368
393
1,382
5,417
2,583
83
938
4,479
22,717
0
W
1,716
41
0
459
7,366
1,991
0
1,699
5,667
13,573
0
W
Arachne
TheZekrom
Arachne
3,561
2,123
0
3,926
6,795
2,551
0
1,158
5,637
0
30,601
L
Hel
Xavius
Hel
2,196
144
82
1,746
5,738
1,913
0
3,162
2,576
22,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,743
Gold Earned
31,208
206
Minions Killed
274
0
Camps Cleared
0
806,155
Distance Traveled
1,143,509
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,734
673
64
6
0
203,846
4
L
Loki
4,341
434
24
2
0
127,338
2
L
Heimdallr
5,016
502
37
4
0
143,008
2
W
Apollo
5,311
531
40
4
0
210,233
3
L
Nemesis
5,006
501
49
5
0
213,317
0
W
Achilles
7,025
703
89
9
0
236,870
2
L
Ymir
5,403
540
48
5
0
175,289
2
W
Geb
5,169
517
23
2
0
218,808
0
W
Arachne
6,969
697
58
6
0
273,752
0
L
Hel
4,977
498
48
5
0
147,203
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role