Player Matchup

Jing Wei
Jing Wei
Calongaj09
Jing Wei
Level 22
God Stats
9W - 6L
1,581 SR
Queue Stats
33W - 30L
1,408 Elo+
Solo
Bastet
Bastet
Migtoru
Bastet
Level 22
God Stats
20W - 20L
1,438 SR
Queue Stats
350W - 380L
1,444 Elo+
Solo
Bacchus
Bacchus
Nulty
Bacchus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,335 Elo+
Solo
Izanami
Izanami
ThunderGuyDude
Izanami
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 10L
1,289 Elo+
Party 1
Ra
Ra
hardstuckbronze2
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,289 Elo+
Party 1
Team Averages
Level 16
1,504 SR
1,353 Elo+

VS

Team Averages
Level 23
1,400 SR
1,441 Elo+
Anubis
Anubis
Rando848
Anubis
Level 25
God Stats
67W - 65L
1,330 SR
Queue Stats
296W - 302L
1,398 Elo+
Solo
Apollo
Apollo
TechnicalLoser
Apollo
Level 16
God Stats
2W - 2L
1,289 SR
Queue Stats
99W - 92L
1,440 Elo+
Solo
Nemesis
Nemesis
WetFork
Nemesis
Level 29
God Stats
18W - 25L
1,524 SR
Queue Stats
538W - 475L
1,445 Elo+
Solo
Athena
Athena
YuriKleyman
Athena
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
willhefner
King Arthur
Level 27
God Stats
8W - 11L
1,356 SR
Queue Stats
150W - 180L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Calongaj09
Jing Wei
7
1 / 7 / 2
4,867
442
5,947
9,031
2,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
Migtoru
Bastet
11
8 / 3 / 0
7,020
638
6,516
8,904
2,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bacchus
Nulty
Bacchus
7
0 / 6 / 3
4,969
452
3,294
7,170
4,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

5
0 / 1 / 1
4,045
368
1,418
2,180
392
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 5 / 3
4,376
398
2,063
4,188
897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Rando848
Anubis
9
2 / 5 / 2
5,977
543
5,805
9,092
5,044
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
5 / 0 / 6
7,125
648
4,783
4,749
1,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
WetFork
Nemesis
11
5 / 1 / 3
7,157
651
4,144
6,327
2,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
10
8 / 2 / 4
7,184
653
7,562
8,452
4,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
willhefner
King Arthur
12
2 / 1 / 1
6,940
631
3,353
7,247
3,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
9
Kills
22
22
Deaths
9
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Calongaj09
Jing Wei
1
7
2
0.29
L
Bastet
Migtoru
Bastet
8
3
0
2.67
L
Bacchus
Nulty
Bacchus
0
6
3
0.25
W
Anubis
Rando848
Anubis
2
5
2
0.6
W
5
0
6
8
L
0
1
1
0.5
W
Nemesis
WetFork
Nemesis
5
1
3
6.5
W
Athena
8
2
4
5
L
0
5
3
0.3
W
King Arthur
willhefner
King Arthur
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,238
Damage
25,647
31,473
Taken
35,867
11,112
Mitigated
16,245
1,803
Healing
12,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Calongaj09
Jing Wei
5,947
3,984
159
516
9,031
2,493
225
3,570
5,461
0
16,546
L
Bastet
Migtoru
Bastet
6,516
3,059
0
0
8,904
2,337
0
4,011
4,893
0
31,301
L
Bacchus
Nulty
Bacchus
3,294
627
0
501
7,170
4,993
0
3,147
4,023
11,994
0
W
Anubis
Rando848
Anubis
5,805
432
0
3,620
9,092
5,044
629
1,233
7,761
27,181
0
W
4,783
3,115
0
2,824
4,749
1,504
870
527
4,222
0
28,890
L
1,418
1,283
0
112
2,180
392
0
118
2,062
0
5,655
W
Nemesis
WetFork
Nemesis
4,144
2,190
0
2,604
6,327
2,247
0
344
5,955
0
36,766
W
Athena
7,562
1,994
0
2,307
8,452
4,169
351
2,634
5,690
23,832
0
L
2,063
443
375
140
4,188
897
0
2,521
1,667
6,636
0
W
King Arthur
willhefner
King Arthur
3,353
284
0
1,474
7,247
3,281
1,456
338
6,882
0
39,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,277
Gold Earned
34,383
121
Minions Killed
302
0
Camps Cleared
0
761,344
Distance Traveled
1,028,402
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,867
442
24
2
0
207,359
0
L
Bastet
7,020
638
63
6
0
203,506
0
L
Bacchus
4,969
452
18
2
0
195,360
0
W
Anubis
5,977
543
44
4
0
167,053
0
W
Apollo
7,125
648
54
5
0
201,247
3
L
Izanami
4,045
368
10
1
0
58,284
0
W
Nemesis
7,157
651
85
8
0
240,725
1
W
Athena
7,184
653
43
4
0
231,721
2
L
Ra
4,376
398
6
1
0
96,835
0
W
King Arthur
6,940
631
76
7
0
187,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role