Player Matchup

Danzaburou
Danzaburou
BigCxMarco
Danzaburou
Level 43
God Stats
46W - 43L
1,581 SR
Queue Stats
74W - 70L
1,494 Elo+
Party 2
Hera
Hera
FishMighty
Hera
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 67L
1,724 Elo+
Party 2
Bellona
Bellona
WarB1scuit
Bellona
Level 15
God Stats
10W - 8L
1,707 SR
Queue Stats
85W - 73L
1,622 Elo+
Party 2
Guan Yu
Guan Yu
boiledpatato
Guan Yu
Level 17
God Stats
11W - 5L
1,886 SR
Queue Stats
80W - 62L
1,536 Elo+
Party 2
Erlang Shen
Erlang Shen
lucutuc
Erlang Shen
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 71L
1,550 Elo+
Party 2
Team Averages
Level 25
1,635 SR
1,585 Elo+

VS

Team Averages
Level 41
1,654 SR
1,678 Elo+
Ah Puch
Ah Puch
Gearzay
Ah Puch
Level 143
God Stats
2W - 5L
1,399 SR
Queue Stats
76W - 47L
1,636 Elo+
Party 1
Neith
Neith
HeisenbergPOR
Neith
Level 3
God Stats
9W - 10L
1,701 SR
Queue Stats
14W - 14L
1,741 Elo+
Solo
Ymir
Ymir
IceLordLKE
Ymir
Level 22
God Stats
8W - 1L
1,881 SR
Queue Stats
108W - 44L
1,714 Elo+
Solo
Thanatos
Thanatos
Reoxit
Thanatos
Level 27
God Stats
22W - 8L
1,812 SR
Queue Stats
156W - 131L
1,578 Elo+
Solo
Nu Wa
Nu Wa
Shoebie
Nu Wa
Level 8
God Stats
3W - 0L
1,478 SR
Queue Stats
57W - 28L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigCxMarco
Danzaburou
13
2 / 8 / 1
8,243
458
6,132
14,677
3,954
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 6 / 2
7,961
442
3,097
8,893
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
WarB1scuit
Bellona
17
2 / 5 / 0
9,907
550
3,732
15,755
10,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
boiledpatato
Guan Yu
13
2 / 6 / 2
8,334
463
4,592
14,970
10,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
lucutuc
Erlang Shen
14
0 / 7 / 1
8,573
476
3,835
18,095
6,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Gearzay
Ah Puch
17
5 / 3 / 8
10,876
604
10,566
9,541
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
3 / 2 / 5
10,374
576
10,765
7,529
3,041
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 0 / 15
11,151
620
10,099
11,822
10,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Reoxit
Thanatos
19
17 / 0 / 5
12,268
682
12,877
9,060
5,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
Shoebie
Nu Wa
17
2 / 1 / 13
10,532
585
7,888
5,861
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
78
6
Kills
32
32
Deaths
6
6
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BigCxMarco
Danzaburou
2
8
1
0.31
L
0
6
2
0.17
W
Ah Puch
Gearzay
Ah Puch
5
3
8
3
W
3
2
5
2.75
W
5
0
15
12.5
W
Thanatos
Reoxit
Thanatos
17
0
5
19.5
W
Nu Wa
Shoebie
Nu Wa
2
1
13
8.5
L
Bellona
WarB1scuit
Bellona
2
5
0
0.4
L
Guan Yu
boiledpatato
Guan Yu
2
6
2
0.5
L
Erlang Shen
lucutuc
Erlang Shen
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,388
Damage
52,195
72,390
Taken
43,813
33,901
Mitigated
23,037
19,363
Healing
26,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BigCxMarco
Danzaburou
6,132
1,993
99
2,220
14,677
3,954
784
10,756
3,921
0
42,424
L
3,097
1,291
0
1,204
8,893
2,652
364
3,317
5,576
46,660
0
W
Ah Puch
Gearzay
Ah Puch
10,566
651
0
4,012
9,541
2,567
518
239
9,302
78,033
0
W
10,765
5,761
0
2,210
7,529
3,041
1,648
0
7,529
0
63,620
W
10,099
1,775
0
4,053
11,822
10,377
259
1,723
10,099
29,769
0
W
Thanatos
Reoxit
Thanatos
12,877
3,945
0
14,528
9,060
5,514
1,514
101
8,959
0
79,278
W
Nu Wa
Shoebie
Nu Wa
7,888
1,135
0
1,445
5,861
1,538
1,442
1,034
4,827
84,041
0
L
Bellona
WarB1scuit
Bellona
3,732
546
0
5,339
15,755
10,888
1,064
1,125
14,630
0
61,792
L
Guan Yu
boiledpatato
Guan Yu
4,592
708
2,190
3,214
14,970
10,406
0
7,256
7,714
0
33,289
L
Erlang Shen
lucutuc
Erlang Shen
3,835
2,164
243
4,854
18,095
6,001
798
6,099
11,996
0
55,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,018
Gold Earned
55,201
495
Minions Killed
579
0
Camps Cleared
0
1,657,019
Distance Traveled
1,719,985
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,243
458
89
5
0
292,470
1
L
Hera
7,961
442
103
6
0
311,039
0
W
Ah Puch
10,876
604
138
8
0
322,296
4
W
Neith
10,374
576
127
7
0
267,413
7
W
Ymir
11,151
620
39
2
0
363,551
1
W
Thanatos
12,268
682
125
7
0
423,795
2
W
Nu Wa
10,532
585
150
8
0
342,930
3
L
Bellona
9,907
550
139
8
0
335,134
0
L
Guan Yu
8,334
463
45
3
0
376,106
10
L
Erlang Shen
8,573
476
119
7
0
342,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role