Player Matchup

Chaac
Chaac
BL4CKR4V3N11
Chaac
Level 149
God Stats
6W - 4L
1,531 SR
Queue Stats
325W - 320L
1,541 Elo+
Party 2
Discordia
Discordia
NoRtH41
Discordia
Level 108
God Stats
125W - 111L
1,504 SR
Queue Stats
354W - 365L
1,471 Elo+
Party 2
Medusa
Medusa
captnemo995
Medusa
Level 23
God Stats
1W - 2L
1,643 SR
Queue Stats
61W - 90L
1,394 Elo+
Solo
Team Averages
Level 93
1,559 SR
1,469 Elo+

VS

Team Averages
Level 95
1,521 SR
1,465 Elo+
Medusa
Medusa
McChickenNFry
Medusa
Level 99
God Stats
8W - 3L
1,948 SR
Queue Stats
200W - 173L
1,592 Elo+
Party 1
Mulan
Mulan
Rudester20
Mulan
Level 99
God Stats
15W - 18L
1,318 SR
Queue Stats
694W - 731L
1,498 Elo+
Party 1
Nox
Nox
xSITHxPerseusAt
Nox
Level 88
God Stats
1W - 5L
1,296 SR
Queue Stats
106W - 131L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
8,394
600
6,803
15,964
10,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Discordia
NoRtH41
Discordia
12
4 / 7 / 0
9,477
677
10,980
10,244
2,958
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
12
1 / 9 / 2
8,672
619
6,560
13,072
4,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 1 / 7
11,762
840
17,311
10,958
3,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
14
6 / 3 / 13
10,528
752
8,625
13,568
9,172
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
4 / 1 / 17
10,415
744
6,325
6,906
2,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
60
5
Kills
23
23
Deaths
5
4
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
13
1
7
16.5
L
Discordia
NoRtH41
Discordia
4
7
0
0.57
W
Mulan
6
3
13
4.17
L
Medusa
1
9
2
0.22
W
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,343
Damage
32,261
39,280
Taken
31,432
17,345
Mitigated
15,512
8,047
Healing
9,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,803
451
0
3,694
15,964
10,150
0
4,262
11,456
0
30,430
W
17,311
6,081
0
2,301
10,958
3,908
1,804
3,398
7,385
0
68,295
L
Discordia
NoRtH41
Discordia
10,980
537
705
1,430
10,244
2,958
0
360
9,804
33,885
0
W
Mulan
8,625
481
0
4,243
13,568
9,172
0
6,092
7,276
0
38,726
L
Medusa
6,560
2,340
240
1,978
13,072
4,237
0
1,290
11,606
0
32,357
W
6,325
434
0
2,671
6,906
2,432
1,039
1,596
5,135
24,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,543
Gold Earned
32,705
141
Minions Killed
186
0
Camps Cleared
0
654,628
Distance Traveled
766,276
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,394
600
49
4
0
221,415
0
W
Medusa
11,762
840
97
7
0
268,626
3
L
Discordia
9,477
677
44
3
0
218,534
1
W
Mulan
10,528
752
35
3
0
266,918
1
L
Medusa
8,672
619
48
3
0
214,679
4
W
Nox
10,415
744
54
4
0
230,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role