Player Matchup

Kuzenbo
Kuzenbo
BMarche2001
Kuzenbo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Poseidon
Poseidon
JanPierly7
Poseidon
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 61L
1,441 Elo+
Solo
Tyr
Tyr
RyanThuffNuts
Tyr
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,277 Elo+
Party 3
He Bo
He Bo
SativersOnly
He Bo
Level 94
God Stats
8W - 10L
1,471 SR
Queue Stats
151W - 155L
1,486 Elo+
Solo
Zhong Kui
Zhong Kui
TheMustarddTiger
Zhong Kui
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,277 Elo+
Party 3
Team Averages
Level 62
1,494 SR
1,396 Elo+

VS

Team Averages
Level 61
1,568 SR
1,479 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Cosmicabyss
Cthulhu
Level 59
God Stats
1W - 1L
1,166 SR
Queue Stats
19W - 19L
1,479 Elo+
Party 1
Danzaburou
Danzaburou
DaTim
Danzaburou
Level 44
God Stats
5W - 2L
1,866 SR
Queue Stats
84W - 65L
1,498 Elo+
Party 1
Kuzenbo
Kuzenbo
Sacrisis
Kuzenbo
Level 85
God Stats
3W - 0L
1,810 SR
Queue Stats
82W - 58L
1,608 Elo+
Party 1
Raijin
Raijin
lelumberjack
Raijin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BMarche2001
Kuzenbo
15
2 / 8 / 9
8,470
770
5,892
15,668
14,496
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
JanPierly7
Poseidon
15
5 / 8 / 8
9,215
838
12,446
10,141
3,368
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 9 / 7
8,452
768
2,364
13,262
10,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
5 / 10 / 3
9,339
849
15,664
13,391
5,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
16
3 / 7 / 5
8,870
806
8,327
12,104
7,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
11 / 2 / 19
12,051
1,096
17,167
15,463
6,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Cosmicabyss
Cthulhu
17
7 / 5 / 23
10,950
995
11,355
17,409
20,524
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
DaTim
Danzaburou
19
12 / 2 / 19
11,751
1,068
15,961
9,212
3,718
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
Sacrisis
Kuzenbo
17
12 / 4 / 19
10,684
971
10,361
13,833
17,927
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
13
0 / 5 / 17
8,766
797
4,098
7,891
3,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
139
18
Kills
42
42
Deaths
18
32
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
11
2
19
10.25
L
Kuzenbo
BMarche2001
Kuzenbo
2
8
9
0.81
W
Cthulhu
Cosmicabyss
Cthulhu
7
5
23
3.7
W
Danzaburou
DaTim
Danzaburou
12
2
19
10.75
L
Poseidon
JanPierly7
Poseidon
5
8
8
1.13
L
3
9
7
0.72
W
Kuzenbo
Sacrisis
Kuzenbo
12
4
19
5.38
L
5
10
3
0.65
L
Zhong Kui
3
7
5
0.79
W
Raijin
0
5
17
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,693
Damage
58,942
64,566
Taken
63,808
41,292
Mitigated
52,074
4,936
Healing
26,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
17,167
8,981
673
8,909
15,463
6,831
1,335
11,647
3,752
0
44,506
L
Kuzenbo
BMarche2001
Kuzenbo
5,892
845
38
70
15,668
14,496
0
5,628
9,930
10,608
0
W
Cthulhu
Cosmicabyss
Cthulhu
11,355
514
4,031
2,399
17,409
20,524
413
9,400
7,857
21,416
0
W
Danzaburou
DaTim
Danzaburou
15,961
8,103
1,746
2,352
9,212
3,718
2,512
6,644
2,289
0
31,280
L
Poseidon
JanPierly7
Poseidon
12,446
1,200
1,184
1,054
10,141
3,368
0
4,675
5,341
29,581
0
L
2,364
712
146
400
13,262
10,881
0
6,558
6,654
0
5,650
W
Kuzenbo
Sacrisis
Kuzenbo
10,361
2,261
2,183
2,279
13,833
17,927
615
8,803
4,779
14,413
0
L
15,664
1,021
120
1,251
13,391
5,209
0
3,577
9,764
24,427
0
L
Zhong Kui
8,327
1,848
0
673
12,104
7,338
0
4,991
7,063
18,484
0
W
Raijin
4,098
659
504
1,154
7,891
3,074
181
5,043
2,802
9,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,346
Gold Earned
54,202
98
Minions Killed
129
0
Camps Cleared
0
792,176
Distance Traveled
950,599
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,051
1,096
53
5
0
201,901
0
L
Kuzenbo
8,470
770
3
0
0
181,812
0
W
Cthulhu
10,950
995
15
1
0
217,407
0
W
Danzaburou
11,751
1,068
44
4
0
206,052
0
L
Poseidon
9,215
838
47
4
0
147,259
1
L
Tyr
8,452
768
6
1
0
157,733
0
W
Kuzenbo
10,684
971
10
1
0
195,366
0
L
He Bo
9,339
849
21
2
0
148,325
0
L
Zhong Kui
8,870
806
21
2
0
157,047
0
W
Raijin
8,766
797
7
1
0
129,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role